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SceneComponent.h
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React-style scene component: implement build(), call setState / markDirty, then rebuild()....
Definition SceneComponent.h:15
SceneHost * host() const
Returns the currently attached host, or null before attach.
Definition SceneComponent.h:38
virtual void onMount(SceneHost *host)
Called once when the component is attached to a host.
Definition SceneComponent.h:24
void setState()
Subclasses call after mutating local state that affects build().
Definition SceneComponent.h:53
ECS mount point for one scene graph (full scene or nested subtree root). Isomorphic to eve::ui::UIHos...
Definition SceneHost.h:89
Definition AvatarInstance.h:33
Declarative scene-node description (build once / on dirty → flatten into SceneHost::Tree)....
Definition NodeDesc.h:19