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SceneObject.h 文件参考
#include "common/ECS.h"
#include <squirrel.h>
#include <string>
#include <vector>

浏览源代码.

class  eve::scene::SceneObject
 Per-node ECS identity (created lazily when a node needs script bindings or engine components). A node's stable string id (hostName + nodeId) is mirrored here so ECS systems can address scene nodes and vice versa. 更多...
 
struct  eve::scene::SceneObject::Meta
 
struct  eve::scene::SceneObject::ScriptBindings
 

命名空间

namespace  eve
 
namespace  eve::scene