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ShaderScriptBindings.h
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Move-only, checked operation results for the common layer.
void exposeShaderResourceBindings(ssq::Table &table, ssq::Class &cls)
Expose shader resource bindings.
Definition ShaderResourceScriptBindings.cpp:140
Result< std::vector< std::uint32_t > > readShaderStageFile(const std::string &path)
Reads shader stage file.
Definition ShaderScriptBindings.cpp:35
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25
void exposeShaderScriptBindings(ssq::Table &table, ssq::Class &cls)
Register shader loading and binary replacement on the VM owner thread. Borrows both tables for this c...
Definition ShaderScriptBindings.cpp:86
enum EVENGINE_API_FOUNDATION Table
OT_TABLE (editable via Runtime table APIs / ReflectedPropertyModel).
Definition Runtime.h:121