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#include "stylize/StyleShaders.h"#include "stylize/EffectShaders.h"#include "common/Exception.h"#include "graphics/Graphics.h"#include "graphics/Shader.h"#include "graphics/shaders/mesh3d_toon_frag_spv.inc"#include "graphics/shaders/mesh3d_toon_vert_spv.inc"#include "stylize/shaders/StylizeWgsl.h"#include "stylize/shaders/anime_mesh_frag_spv.inc"#include "stylize/shaders/anime_mesh_wgsl.inc"#include "stylize/shaders/cartoon_post_frag_spv.inc"#include "stylize/shaders/ink_mesh_frag_spv.inc"#include "stylize/shaders/ink_post_frag_spv.inc"#include "stylize/shaders/pixel_post_frag_spv.inc"#include "stylize/shaders/watercolor_post_frag_spv.inc"#include "stylize/shaders/xray_mesh_frag_spv.inc"#include "stylize/shaders/ysa_mesh_frag_spv.inc"#include "stylize/shaders/ysa_mesh_vert_spv.inc"#include "stylize/shaders/ysa_mesh_wgsl.inc"#include <algorithm>#include <array>#include <cstddef>#include <vector>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::stylize |
函数 | |
| const StyleDefinition * | eve::stylize::findStyleDefinition (const std::string &style) |
| Return a built-in definition, or nullptr when the id is unknown. | |
| bool | eve::stylize::isKnownStyle (const std::string &style) |
| True when known style. | |
| int | eve::stylize::styleCount () |
| Style count. | |
| std::string | eve::stylize::styleIdAt (int index) |
| Style id at. | |
| bool | eve::stylize::styleSupports (const std::string &style, const std::string &feature) |
| Style supports. | |
| int | eve::stylize::styleParamCount (const std::string &style) |
| Style param count. | |
| std::string | eve::stylize::styleParamName (const std::string &style, int index) |
| Style param name. | |
| const StyleParameterDesc * | eve::stylize::styleParameterAt (const std::string &style, int index) |
| Style parameter at. | |
| const StyleParameterDesc * | eve::stylize::findStyleParameter (const std::string &style, const std::string &name) |
| Finds style parameter. | |
| void | eve::stylize::bindPostUniforms (graphics::Shader *shader, const std::string &style) |
| Binds post uniforms. | |
| void | eve::stylize::bindMeshUniforms (graphics::Shader *shader, const std::string &style) |
| Binds mesh uniforms. | |
| graphics::Shader * | eve::stylize::createPostShader (graphics::Graphics *gfx, const std::string &style) |
| Creates post shader. | |
| graphics::Shader * | eve::stylize::createMeshShader (graphics::Graphics *gfx, const std::string &style) |
| Creates mesh shader. | |