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StyleShaders.h
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卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition AnimTrail.h:6
Definition ImageStylize.cpp:9
graphics::Shader * createPostShader(graphics::Graphics *gfx, const std::string &style)
Definition StyleShaders.cpp:371
graphics::Shader * createMeshShader(graphics::Graphics *gfx, const std::string &style)
Definition StyleShaders.cpp:393
void bindPostUniforms(graphics::Shader *shader, const std::string &style)
Definition StyleShaders.cpp:210
std::string styleParamName(const std::string &style, int index)
Definition StyleShaders.cpp:200
void bindMeshUniforms(graphics::Shader *shader, const std::string &style)
Definition StyleShaders.cpp:314
bool isKnownStyle(const std::string &style)
Definition StyleShaders.cpp:155
bool styleSupports(const std::string &style, const std::string &feature)
Definition StyleShaders.cpp:166
int styleParamCount(const std::string &style)
Definition StyleShaders.cpp:191