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SurfaceFluidTarget.h 文件参考
#include "common/Export.h"
#include "editing/EditableTarget.h"
#include "editing/EditingAuthority.h"
#include "editing/EditingProperty.h"
#include <string>
#include <vector>

浏览源代码.

类

struct  eve::fluids_editing::SurfaceFluidSettings
 Renderer-neutral droplet motion, wet-film and wet-material authoring values. 更多...
 
class  eve::fluids_editing::SurfaceFluidTarget
 Reversible document for surface droplets, wet traces and material response. 更多...
 
class  eve::fluids_editing::SurfaceFluidRuntimeApplier
 Optional bridge copying a validated document into live fluid components. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::fluids
 GLSL compute kernels for the GPU surface-flow solver.
 
namespace  eve::fluids_editing