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TacticsPersistence.h
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51 [[nodiscard]] static Result<Battle::Commands> parseCommandLog(const Value& value, Revision snapshotRevision);
Versioned, integrity-checked persistence envelopes.
Deterministic accepted-command replay.
Deterministic board values and short-root ECS entities for tactics.
Battle short-root and authoritative owner of board and turn state.
Definition TacticsTypes.h:444
Stateless codec for the authoritative state of one battle.
Definition TacticsPersistence.h:23
Definition Interaction.cpp:13
std::function< Result< ContentId >(std::string_view canonicalInput)> SnapshotHashProvider
Injected content-digest implementation used by snapshots.
Definition Snapshot.h:36
Stable outer format shared by persistence and cross-process snapshots.
Definition Snapshot.h:46