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TerrainLoadGravity.cpp 文件参考
#include "physics/TerrainLoadGravity.h"
#include "physics/Body3D.h"
#include <cmath>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::physics
 Optional physics backend for vehicle mobility and body attach.
 

函数

Result< void > eve::physics::beginTerrainLoadGravity (TerrainLoadGravityState *state, Body3D *body, bool terrainFound)
 Begin monitoring a body when a containing terrain scene exists.
 
Result< bool > eve::physics::advanceTerrainLoadGravity (TerrainLoadGravityState *state, Body3D *body, bool terrainLoaded, float deltaSeconds, float activationDelay)
 Advance terrain-load waiting and restore gravity after the configured delay.