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VirtualGeometryAsset.h 文件参考
#include <cstdint>
#include <vector>

浏览源代码.

struct  eve::virtualgeometry::VgGpuCluster
 GPU-mirrored cluster node layout (std430, matches shaders/vg_*.comp). Exactly 4 x uvec4 per cluster: 更多...
 
struct  eve::virtualgeometry::VgCluster
 CPU-side processed cluster (before packing into VgGpuCluster). 更多...
 
struct  eve::virtualgeometry::VirtualGeometryAsset
 Fully processed virtual-geometry asset (CPU representation). Produced by Builder from a Mesh; uploaded to GPU SSBOs by the backend. 更多...
 

命名空间

namespace  eve
 
namespace  eve::virtualgeometry