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类 | |
| class | eve::graphics::WaterReflectionMasker |
| Own a CPU snapshot of Pcg's planar-reflection mask and evaluate player movement against it. 更多... | |
命名空间 | |
| namespace | ssq |
| EVEngine ECS 集成层:底层实现使用 sunxfancy/ECS.hpp https://github.com/sunxfancy/ECS.hpp | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::image |
| namespace | eve::graphics |
| 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。 | |
枚举 | |
| enum class | eve::graphics::WaterReflectionMaskChannel { eve::graphics::R = 0 , eve::graphics::G = 1 , eve::graphics::B = 2 , eve::graphics::A = 3 , eve::graphics::RGBA = 4 } |
| Pcg ReflectionMasker channel selection. 更多... | |
| enum class | eve::graphics::WaterReflectionMaskTransition { eve::graphics::Unchanged = 0 , eve::graphics::Enabled = 1 , eve::graphics::Disabled = 2 } |
| Observable reflection-state transition after one player-position sample. 更多... | |
函数 | |
| void | eve::graphics::exposeWaterReflectionMaskerBindings (ssq::Table &table) |
| Register Pcg reflection-mask bindings. | |