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Player-equivalent control adapter for one authoritative weapon action. 更多...
#include "common/Export.h"#include "common/GameplayControl.h"#include "common/GameplayInstanceCatalog.h"#include "weapon/WeaponTypes.h"类 | |
| class | eve::weapon::WeaponControl |
| Exposes one weapon through the shared gameplay command protocol. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::resource |
| namespace | eve::transaction |
| namespace | eve::weapon |
| 载具模块入口(eve.Vehicle):定义注册 / 实体工厂 / RTS 命令 / 帧调度。 设计文档:docs/dev/通用载具系统设计.md | |
详细描述
Player-equivalent control adapter for one authoritative weapon action.
在文件 WeaponControl.h 中定义.