Builds renderer-neutral dynamic-bone and Foot IK debug primitives. 更多...
#include <ProceduralBoneOverlay.h>
Public 成员函数 | |
| editing::GizmoSnapshot | build (std::string target, editing::Revision revision, const animation::DynamicBoneSolver *dynamicSolver, const animation::FootIKSolver *footSolver, const ProceduralBoneOverlayOptions &options={}) const |
| Build an owning immutable overlay from optional borrowed solvers. | |
详细描述
Builds renderer-neutral dynamic-bone and Foot IK debug primitives.
在文件 ProceduralBoneOverlay.h 第 15 行定义.
成员函数说明
◆ build()
| editing::GizmoSnapshot eve::animation_editing::ProceduralBoneOverlayBuilder::build | ( | std::string | target, |
| editing::Revision | revision, | ||
| const animation::DynamicBoneSolver * | dynamicSolver, | ||
| const animation::FootIKSolver * | footSolver, | ||
| const ProceduralBoneOverlayOptions & | options = {} |
||
| ) | const |
Build an owning immutable overlay from optional borrowed solvers.
在文件 ProceduralBoneOverlay.cpp 第 10 行定义.
引用了 a, c, color, eve::animation::DynamicBoneSolver::debugSnapshot(), eve::animation::FootIKSolver::debugSnapshot(), eve::editing::GizmoSnapshot::diagnostics, dx, dy, dz, f, found, length, name, options, p, eve::PreconditionViolation, previous, eve::editing::GizmoSnapshot::primitives, revision, eve::editing::ruleDiagnostic(), eve::editing::GizmoSnapshot::status, target, eve::editing::GizmoSnapshot::target , 以及 eve::editing::GizmoSnapshot::targetRevision.
该类的文档由以下文件生成:
- src/modules/animation/editing/ProceduralBoneOverlay.h
- src/modules/animation/editing/ProceduralBoneOverlay.cpp