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Font.h
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CPU-side decoded font face (FreeType FT_Face + owned font bytes). Does not upload to GPU — rasterize ...
Definition FontData.h:25
GPU-side font: wraps a decoded font::FontData and rasterizes a fixed set of codepoints into a single ...
Definition Font.h:35
Font(const Font &)=delete
Font & operator=(const Font &)=delete
Definition Graphics.h:125
GPU texture created via Graphics::newTexture. Owns GPU resources through an opaque backend handle.
Definition Texture.h:18
Definition Font.cpp:18
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25
uint32_t nextCodepointUtf8(const std::string &text, size_t &i)
Decodes one UTF-8 codepoint from text starting at byte offset i, advancing i past it....
Definition Font.cpp:17
@ Graphics