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eve::crowd_editing 命名空间参考

类

struct  CrowdAgentRecord
 Stable authoring record for one crowd agent. 更多...
 
class  CrowdDocumentTarget
 UI-neutral agent/zone/path document with reversible domain operations. 更多...
 
struct  CrowdOverlayPrimitive
 Renderer-neutral line, circle and label primitives for AI overlays. 更多...
 
struct  CrowdOverlayResult
 Revision-tagged deterministic viewport overlay. 更多...
 
struct  CrowdPathRecord
 Stable ordered path shared by multiple agents. 更多...
 
struct  CrowdWaypointRecord
 Stable waypoint used by a crowd path. 更多...
 
struct  CrowdZoneRecord
 Stable polygonal sensing, avoidance or gameplay zone. 更多...
 

类型定义

using CapabilityId = editing::CapabilityId
 
using DiagnosticSeverity = editing::DiagnosticSeverity
 
using DomainOperation = editing::DomainOperation
 
using EditRegion = editing::EditRegion
 
using EditorDiagnostic = editing::Diagnostic
 
using EditorStatus = editing::Status
 
using EditorValue = editing::Value
 
using IDomainOperationTarget = editing::IDomainOperationTarget
 
using IDomainOperationTargetStaging = editing::IDomainOperationTargetStaging
 
using IEditableTarget = editing::IEditableTarget
 
using Revision = editing::Revision
 
using RuleId = editing::RuleId
 
using StableId = editing::StableId
 
using TargetDescriptor = editing::TargetDescriptor
 
using TargetId = editing::TargetId
 

类型定义说明

◆ CapabilityId

◆ DiagnosticSeverity

◆ DomainOperation

◆ EditorDiagnostic

◆ EditorStatus

在文件 CrowdDocument.h 第 18 行定义.

◆ EditorValue

在文件 CrowdDocument.h 第 18 行定义.

◆ EditRegion

在文件 CrowdDocument.h 第 16 行定义.

◆ IDomainOperationTarget

◆ IDomainOperationTargetStaging

◆ IEditableTarget

◆ Revision

在文件 CrowdDocument.h 第 21 行定义.

◆ RuleId

在文件 CrowdDocument.h 第 22 行定义.

◆ StableId

在文件 CrowdDocument.h 第 22 行定义.

◆ TargetDescriptor

◆ TargetId

在文件 CrowdDocument.h 第 23 行定义.