Untrusted .gltf/.glb input plus explicitly supplied external URI bytes.
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#include <AssetImporter.h>
Public 属性 | |
| ImportPackageIdentity | package |
| std::string | sourceName |
| std::vector< std::uint8_t > | documentBytes |
| std::map< std::string, std::vector< std::uint8_t > > | externalResources |
| AssetImportLimits | limits |
| GltfImportMode | mode = GltfImportMode::Permissive |
详细描述
Untrusted .gltf/.glb input plus explicitly supplied external URI bytes.
在文件 AssetImporter.h 第 54 行定义.
类成员变量说明
◆ documentBytes
| std::vector<std::uint8_t> eve::asset_import::GltfImportRequest::documentBytes |
在文件 AssetImporter.h 第 57 行定义.
◆ externalResources
| std::map<std::string, std::vector<std::uint8_t> > eve::asset_import::GltfImportRequest::externalResources |
在文件 AssetImporter.h 第 58 行定义.
◆ limits
| AssetImportLimits eve::asset_import::GltfImportRequest::limits |
在文件 AssetImporter.h 第 59 行定义.
被这些函数引用 eve::asset_import::bindUnityRenderers(), eve::asset_import::expandUnityPrefab(), eve::asset_import::prepareGltfImport(), eve::asset_import::prepareImageImport(), eve::asset_import::prepareUnityCollection(), eve::asset_import::prepareUnityFbx(), eve::asset_import::prepareUnityNativeMesh(), eve::asset_import::prepareUnityNativeTexture(), eve::asset_import::prepareUnityNativeVolumeTexture(), eve::asset_import::prepareUnitySpriteAnimation(), eve::asset_import::prepareUnityVegetationPreset() , 以及 eve::asset_import::prepareUnrealM4Import().
◆ mode
| GltfImportMode eve::asset_import::GltfImportRequest::mode = GltfImportMode::Permissive |
在文件 AssetImporter.h 第 60 行定义.
◆ package
| ImportPackageIdentity eve::asset_import::GltfImportRequest::package |
在文件 AssetImporter.h 第 55 行定义.
被这些函数引用 eve::asset_import::bindUnityRenderers(), eve::asset_import::prepareGltfImport(), eve::asset_import::prepareImageImport(), eve::asset_import::prepareLegacyAnimationImport(), eve::asset_import::prepareUnityCollection(), eve::asset_import::prepareUnityFbx(), eve::asset_import::prepareUnityNativeMesh(), eve::asset_import::prepareUnityNativeTexture(), eve::asset_import::prepareUnityNativeVolumeTexture(), eve::asset_import::prepareUnityPrefab(), eve::asset_import::prepareUnitySpriteAnimation(), eve::asset_import::prepareUnityVegetationMaterial(), eve::asset_import::prepareUnityVegetationPreset(), eve::asset_import::prepareUnityVegetationScene() , 以及 eve::asset_import::prepareUnrealM4Import().
◆ sourceName
| std::string eve::asset_import::GltfImportRequest::sourceName |
该结构体的文档由以下文件生成:
- src/modules/asset/import/AssetImporter.h