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Observable state for a host-rendered real-time material studio. 更多...
#include <EditorMaterialStudio.h>
Public 属性 | |
| bool | interactionActive = false |
| bool | previewDirty = true |
| PropertyPath | activeProperty |
| Revision | documentRevision = 0 |
| Revision | previewRevision = 0 |
| std::string | previewArtifact |
| std::vector< EditorDiagnostic > | diagnostics |
详细描述
Observable state for a host-rendered real-time material studio.
在文件 EditorMaterialStudio.h 第 17 行定义.
类成员变量说明
◆ activeProperty
| PropertyPath eve::editor::MaterialStudioState::activeProperty |
在文件 EditorMaterialStudio.h 第 20 行定义.
◆ diagnostics
| std::vector<EditorDiagnostic> eve::editor::MaterialStudioState::diagnostics |
在文件 EditorMaterialStudio.h 第 24 行定义.
◆ documentRevision
| Revision eve::editor::MaterialStudioState::documentRevision = 0 |
在文件 EditorMaterialStudio.h 第 21 行定义.
◆ interactionActive
| bool eve::editor::MaterialStudioState::interactionActive = false |
在文件 EditorMaterialStudio.h 第 18 行定义.
◆ previewArtifact
| std::string eve::editor::MaterialStudioState::previewArtifact |
在文件 EditorMaterialStudio.h 第 23 行定义.
◆ previewDirty
| bool eve::editor::MaterialStudioState::previewDirty = true |
在文件 EditorMaterialStudio.h 第 19 行定义.
◆ previewRevision
| Revision eve::editor::MaterialStudioState::previewRevision = 0 |
在文件 EditorMaterialStudio.h 第 22 行定义.
该结构体的文档由以下文件生成:
- src/modules/graphics/material/editor/EditorMaterialStudio.h