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EditorMaterialStudio.h
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UUID-backed identifier adapter for legacy textual boundaries.
Definition Identity.h:314
Dotted property path (layout.size) compared and persisted as text.
Definition EditingIds.h:78
Deterministic owning value tree shared by authoring hosts.
Definition EditingValue.h:19
Transaction boundary consumed by editor property and other UI models.
Definition EditorTransactionService.h:17
Host boundary that owns creation and teardown of an isolated preview scene.
Definition EditorMaterialPreview.h:40
Revision-safe material preview request and publication service.
Definition EditorMaterialPreview.h:49
UI-neutral controller for coalesced material edits and revision-safe live previews.
Definition EditorMaterialStudio.h:40
UI-neutral, serializable material authoring target.
Definition MaterialTarget.h:32
Candidate-first material operation target with live commit/undo publication.
Definition MaterialTarget.h:96
Definition ActionPreviewController.cpp:6
Camera, mesh and environment settings for an isolated material preview.
Definition EditorMaterialPreview.h:12
Observable state for a host-rendered real-time material studio.
Definition EditorMaterialStudio.h:17
bool interactionActive
Definition EditorMaterialStudio.h:18
Revision documentRevision
Definition EditorMaterialStudio.h:21
Revision previewRevision
Definition EditorMaterialStudio.h:22
std::string previewArtifact
Definition EditorMaterialStudio.h:23
PropertyPath activeProperty
Definition EditorMaterialStudio.h:20
std::vector< EditorDiagnostic > diagnostics
Definition EditorMaterialStudio.h:24