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Explicit publish allow-list for a player-facing editor build. 更多...
#include <EditorRuntimeManifest.h>
Public 属性 | |
| HostFeature | features = HostFeature::RuntimeWorld | HostFeature::UserCreations |
| std::vector< CommandId > | commands |
| std::vector< ToolId > | tools |
| std::vector< StableId > | palettes |
| std::vector< RuleId > | rules |
| std::vector< AssetGuid > | rootAssets |
| std::size_t | maxPayloadBytes = 64 * 1024 |
详细描述
Explicit publish allow-list for a player-facing editor build.
在文件 EditorRuntimeManifest.h 第 11 行定义.
类成员变量说明
◆ commands
| std::vector<CommandId> eve::editor::RuntimeEditorManifest::commands |
在文件 EditorRuntimeManifest.h 第 13 行定义.
◆ features
| HostFeature eve::editor::RuntimeEditorManifest::features = HostFeature::RuntimeWorld | HostFeature::UserCreations |
在文件 EditorRuntimeManifest.h 第 12 行定义.
◆ maxPayloadBytes
| std::size_t eve::editor::RuntimeEditorManifest::maxPayloadBytes = 64 * 1024 |
在文件 EditorRuntimeManifest.h 第 18 行定义.
◆ palettes
| std::vector<StableId> eve::editor::RuntimeEditorManifest::palettes |
在文件 EditorRuntimeManifest.h 第 15 行定义.
◆ rootAssets
| std::vector<AssetGuid> eve::editor::RuntimeEditorManifest::rootAssets |
在文件 EditorRuntimeManifest.h 第 17 行定义.
◆ rules
| std::vector<RuleId> eve::editor::RuntimeEditorManifest::rules |
在文件 EditorRuntimeManifest.h 第 16 行定义.
◆ tools
| std::vector<ToolId> eve::editor::RuntimeEditorManifest::tools |
在文件 EditorRuntimeManifest.h 第 14 行定义.
该结构体的文档由以下文件生成:
- src/modules/editor/EditorRuntimeManifest.h