载入中...
搜索中...
未找到
eve::graphics::GpuResidentInstanceBatch结构体 参考

Direct-render description for a GPU-authored array of GpuInstance records. @ownership buckets and buffer are borrowed for this call; the native buffer remains caller-owned through the frame fence as required by GpuResidentBufferView. 更多...

#include <GpuDrivenTypes.h>

Public 属性

GpuResidentBufferView buffer
 
const GpuResidentInstanceBucket * buckets = nullptr
 
uint32_t bucketCount = 0
 
uint32_t instanceCount = 0
 

详细描述

Direct-render description for a GPU-authored array of GpuInstance records. @ownership buckets and buffer are borrowed for this call; the native buffer remains caller-owned through the frame fence as required by GpuResidentBufferView.

在文件 GpuDrivenTypes.h 第 40 行定义.

类成员变量说明

◆ bucketCount

uint32_t eve::graphics::GpuResidentInstanceBatch::bucketCount = 0

◆ buckets

const GpuResidentInstanceBucket* eve::graphics::GpuResidentInstanceBatch::buckets = nullptr

◆ buffer

GpuResidentBufferView eve::graphics::GpuResidentInstanceBatch::buffer

◆ instanceCount

uint32_t eve::graphics::GpuResidentInstanceBatch::instanceCount = 0

该结构体的文档由以下文件生成: