Lighting3DPack public API.
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#include <Light.h>
Lighting3DPack public API.
在文件 Light.h 第 172 行定义.
◆ ambient
| glm::vec4 eve::graphics::Lighting3DPack::ambient {0.12f, 0.12f, 0.14f, 0.f} |
◆ count
| int eve::graphics::Lighting3DPack::count = 0 |
◆ diffuseProbeSh
| std::array<glm::vec4, 9> eve::graphics::Lighting3DPack::diffuseProbeSh {} |
◆ diffuseProbeShEnabled
| bool eve::graphics::Lighting3DPack::diffuseProbeShEnabled = false |
◆ diffuseVolumeExtent
◆ diffuseVolumePosition
◆ diffuseVolumeProbeCount
| int eve::graphics::Lighting3DPack::diffuseVolumeProbeCount = 0 |
◆ diffuseVolumeSh
◆ diffuseVolumeTrilinearCell
| bool eve::graphics::Lighting3DPack::diffuseVolumeTrilinearCell = false |
◆ kMaxDiffuseVolumeProbes
| constexpr int eve::graphics::Lighting3DPack::kMaxDiffuseVolumeProbes = 8 |
|
staticconstexpr |
◆ kMaxLights
| constexpr int eve::graphics::Lighting3DPack::kMaxLights = 8 |
|
staticconstexpr |
◆ lights
该结构体的文档由以下文件生成: