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eve::virtualgeometry::VirtualGeometryBuilder::MeshInput结构体 参考

#include <Builder.h>

Public 属性

int vertexCount = 0
 
const float * positions = nullptr
 
const float * normals = nullptr
 
const std::uint32_t * indices = nullptr
 
int indexCount = 0
 

详细描述

在文件 Builder.h23 行定义.

类成员变量说明

◆ indexCount

int eve::virtualgeometry::VirtualGeometryBuilder::MeshInput::indexCount = 0

◆ indices

const std::uint32_t* eve::virtualgeometry::VirtualGeometryBuilder::MeshInput::indices = nullptr

◆ normals

const float* eve::virtualgeometry::VirtualGeometryBuilder::MeshInput::normals = nullptr

在文件 Builder.h26 行定义.

被这些函数引用 eve::virtualgeometry::VirtualGeometryBuilder::build().

◆ positions

const float* eve::virtualgeometry::VirtualGeometryBuilder::MeshInput::positions = nullptr

◆ vertexCount

int eve::virtualgeometry::VirtualGeometryBuilder::MeshInput::vertexCount = 0

该结构体的文档由以下文件生成: