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ActionAttackVfxBlock.h
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Typed spatial payload shared by presentation action blocks.
Strong identity values shared by persistence, content and logical-name APIs.
Move-only, checked operation results for the common layer.
Owning, renderer-independent dynamic values.
Human-readable, scoped identifier in the form namespace:name.
Definition Identity.h:411
Definition AbilityAsset.cpp:9
ActionAttackVfxShape
Authored AttackVfx block shape used to select lifetime validation.
Definition ActionAttackVfxBlock.h:19
Owning validated AttackVfx settings shared by runtime and editor preview.
Definition ActionAttackVfxBlock.h:36
auto operator<=>(const ActionAttackVfxBinding &) const =default
Operator <=>.
std::vector< ActionAttackVfxCue > cues
Definition ActionAttackVfxBlock.h:42
ActionSpatialBinding spatial
Definition ActionAttackVfxBlock.h:40
std::optional< LogicalId > skinId
Definition ActionAttackVfxBlock.h:39
One cue scheduled relative to AttackVfx play().
Definition ActionAttackVfxBlock.h:22
auto operator<=>(const ActionAttackVfxCue &) const =default
Operator <=>.
double offsetSeconds
Definition ActionAttackVfxBlock.h:23
Validated spatial settings decoded from a notify payload.
Definition ActionSpatialBlock.h:47