#include "animation/AnimClip.h"#include "animation/AnimClipRegistry.h"#include "animation/AnimPose.h"#include "animation/AnimSkeleton.h"#include "animation/AnimSmr.h"#include "common/Exception.h"#include <algorithm>#include <cctype>#include <cmath>#include <functional>#include <memory>#include <utility>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::animation |
变量说明
◆ w
| float w = 1.f |
在文件 AnimClip.cpp 第 738 行定义.
被这些函数引用 eve::scene::aabbIntersectsFrustum(), eve::animation::SpriteSheet::addFrame(), eve::animation::SpriteSheet::addFrameTrimmed(), eve::graphics::Batcher::addRect(), eve::graphics::Batcher::addRectRotated(), eve::graphics::webgpu::SamplerBuilder::address(), eve::animation::AnimClip::addRotationKey(), eve::procgen::LSystem::addRules(), eve::graphics::Batcher::addTexturedRect(), eve::graphics::Batcher::addTexturedRectRotated(), eve::ui::UI::animateHostSize(), eve::ui::UiTweenDriver::animateHostSize(), eve::stylize::StylePass::apply(), eve::spritestack_editing::SpriteStackDocumentTarget::applyDomainOperation(), eve::ui::EditorHost::applyEditor(), eve::weather::applySnowToHeightmap(), eve::procgen::PaletteTable::applyToLayer(), eve::weapon::Weapon::attack(), eve::procgen::TerrainAsset::bake(), eve::weapon::IWeaponLogic::begin(), eve::graphics::vulkan::Graphics::beginDecalPass(), eve::graphics::webgpu::Graphics::beginFrameReadback(), eve::graphics::vulkan::Graphics::beginGBufferPass(), eve::graphics::Volumetric::beginOcclusionMap(), eve::graphics::Volumetric::beginOcclusionMapFromSceneLights2D(), eve::weapon::Weapon::bindAmmoPool(), eve::graphics::hair::buildCard(), eve::graphics::hair::buildCardsAlongPolyline(), eve::procgen::TerrainPipeline::buildClimate(), eve::graphics::hair::buildGuideWeights(), eve::procgen::TerrainPipeline::buildHydrology(), eve::avatar::buildVrmAtlas(), eve::weapon::WeaponSystem::cancelReload(), eve::weapon::Weapon::cancelReload(), eve::weapon::WeaponSystem::canFire(), eve::weapon::Weapon::canFire(), eve::ui::EditorHost::capture(), eve::weapon::IWeaponLogic::channel(), eve::animation::AnimClip::compress(), eve::graphics::Mesh::computeMorphedPositions(), eve::procgen::configureTerrainBrushWorld(), eve::tensor::affine::conv(), eve::tensor::kernels::conv1d(), eve::tensor::TF::conv1d(), eve::tensor::TF::conv1dBias(), eve::tensor::kernels::conv2d(), eve::tensor::TF::conv2d(), eve::tensor::TF::conv2dBias(), eve::procgen::dtlutil::copyMatrixToGrid(), eve::crowd::CrowdField::costAtWorld(), eve::procgen::CloudField::coverageAt(), eve::weapon::WeaponEntity::createWeapon(), eve::asset::decodeEvpackImage(), eve::voxel::decodePackedRect(), eve::asset::detail::decodeTgaRgba8(), eve::asset::detail::decodeTiffRgba8(), eve::animation::detail::PoseInertia::difference(), eve::graphics::Graphics::drawCanvas(), eve::graphics::Graphics::drawCanvasRGBA(), eve::graphics::vulkan::Graphics::drawDeferredLighting(), eve::graphics::Volumetric::drawOccluders2D(), eve::graphics::Volumetric::drawOccluderSolid(), eve::graphics::Volumetric::drawOccluderTexture(), eve::graphics::Mesh::drawOcclusion(), eve::graphics::Texture::drawOcclusion(), eve::graphics::Graphics::drawOcclusionSolid(), eve::graphics::Graphics::drawOcclusionTexture(), eve::graphics::Graphics::drawScene3D(), eve::graphics::Graphics::drawScene3DRGBA(), eve::graphics::vulkan::Graphics::drawSceneColorDistortionUVRotated(), eve::graphics::vulkan::Graphics::drawSolidRect(), eve::graphics::webgpu::Graphics::drawSolidRect(), eve::graphics::Graphics::drawSolidRect(), eve::graphics::Graphics::drawSolidRectRGBA(), eve::graphics::vulkan::Graphics::drawSolidRectRotated(), eve::graphics::webgpu::Graphics::drawSolidRectRotated(), eve::graphics::vulkan::Graphics::drawTexturedRect(), eve::graphics::webgpu::Graphics::drawTexturedRect(), eve::graphics::Graphics::drawTexturedRect(), eve::graphics::vulkan::Graphics::drawTexturedRectLitUV(), eve::graphics::webgpu::Graphics::drawTexturedRectLitUV(), eve::graphics::vulkan::Graphics::drawTexturedRectLitUVRotated(), eve::graphics::webgpu::Graphics::drawTexturedRectLitUVRotated(), eve::graphics::Graphics::drawTexturedRectRGBA(), eve::graphics::Graphics::drawTexturedRectRotatedRGBA(), eve::graphics::vulkan::Graphics::drawTexturedRectShader(), eve::graphics::webgpu::Graphics::drawTexturedRectShader(), eve::graphics::vulkan::Graphics::drawTexturedRectShader4(), eve::graphics::webgpu::Graphics::drawTexturedRectShader4(), eve::graphics::vulkan::Graphics::drawTexturedRectShader5(), eve::graphics::webgpu::Graphics::drawTexturedRectShader5(), eve::graphics::vulkan::Graphics::drawTexturedRectShaderDepth(), eve::graphics::webgpu::Graphics::drawTexturedRectShaderDepth(), eve::graphics::vulkan::Graphics::drawTexturedRectShaderDepthMotion(), eve::graphics::webgpu::Graphics::drawTexturedRectShaderDepthMotion(), eve::graphics::vulkan::Graphics::drawTexturedRectShaderUV(), eve::graphics::webgpu::Graphics::drawTexturedRectShaderUV(), eve::graphics::vulkan::Graphics::drawTexturedRectShaderUVRotated(), eve::graphics::webgpu::Graphics::drawTexturedRectShaderUVRotated(), eve::graphics::vulkan::Graphics::drawTexturedRectUV(), eve::graphics::webgpu::Graphics::drawTexturedRectUV(), eve::building::PlacementSystem::effectiveFootprint(), eve::tensor::Func::emitConv1d(), eve::tensor::Func::emitConv2d(), eve::agent::encodePolicy(), eve::weapon::IWeaponLogic::end(), eve::ui::UISystem::ensureViewport(), eve::procgen::TerrainPipeline::erodeFluvialDetailed(), eve::procgen::TerrainPipeline::erodeHydraulic(), eve::procgen::TerrainPipeline::erodeThermal(), eve::tensor::onnx_detail::executeNeural(), eve::rpg::Battle::executeNextAction(), eve::tensor::onnx_detail::executeQuant(), eve::tensor::onnx_detail::executeQuantLstm(), eve::housegen::exposeHouseGeneration(), eve::ui::exposePcgTooltipBindings(), eve::ui::EditorHost::exposeScriptApi(), eve::map::Pathfinder::findPath(), eve::weapon::Weapon::fire(), eve::weapon::Weapon::fireAt(), eve::graphics::Font::Font(), eve::grid::foreachRotatedFootprint(), eve::animation::AnimSkin::fromModel(), eve::animation::Mat4::fromTRS(), eve::gpuagents::detail::gatherNeighbors(), eve::graphics::SkyWispsAsset::generate(), eve::procgen::Procgen::generateNormalImageHandle(), eve::procgen::generatePbrSet(), eve::weapon::Weapon::getAmmoPool(), eve::animation::SpineAnim::getDrawSlotWidth(), eve::model3d::ModelData::getEmbeddedTextureImageData(), eve::weapon::Weapon::getFireMode(), eve::animation::SpriteSheet::getFrameWidth(), eve::graphics::webgpu::Graphics::getPixelImpl(), eve::weapon::Weapon::getRecoilPitch(), eve::weapon::Weapon::getRecoilYaw(), eve::animation::SpineAtlas::getRegionWidth(), eve::weapon::Weapon::getResourceValue(), eve::weapon::Weapon::getSelectableMode(), eve::weapon::Weapon::getSelectableModeCount(), eve::weapon::Weapon::getSpread(), eve::weapon::Weapon::getStage(), eve::graphics::Quad::getWidth(), eve::weapon::Weapon::getZoomFov(), eve::tensor::onnx_detail::gpuConv(), eve::tensor::onnx_detail::gpuConvResident(), eve::graphics::vulkan::Graphics::gpuDrivenCullBegin(), eve::graphics::vulkan::Graphics::gpuDrivenRecordVisPass(), eve::graphics::vulkan::Graphics::gpuDrivenResolve(), eve::procgen::grayscaleImage(), eve::procgen::heightToNormalImage(), eve::animation::AnimImporter::importAnimationFixtureText(), eve::sceneloader_editing::SceneImportPreflightRuntime::inspect(), eve::weapon::Weapon::isAiming(), eve::asset_scene::EvpackSceneTemplateLoader::load(), eve::graphics::SkyWispsAsset::load(), eve::animation::loadAnimationTracks(), eve::asset_graphics::EvpackGraphicsLoader::loadMesh(), eve::agent::detail::makePolicy(), eve::agent::detail::makePolicyGraph(), eve::graphics::grass::makeSwayAtlasRGBA(), eve::gpuagents::detail::markerForce(), eve::ui::measureFlowChildren(), eve::ui::measureNode(), eve::avatar::VrmRuntime::morphs(), eve::weapon::Weapon::mountAimAt(), eve::weapon::Weapon::mountAttachWeapon(), eve::graphics::vulkan::Graphics::newCanvas(), eve::image::Image::newCubeFaces(), eve::font::FontData::newGlyphImageData(), eve::graphics::vulkan::Graphics::newHDRCanvas(), eve::graphics::webgpu::Graphics::newHDRImageDataImpl(), eve::graphics::webgpu::Graphics::newImageDataImpl(), eve::graphics::Graphics::newQuad(), eve::animation::Animation::newSpriteSheetFromAtlasJson(), eve::animation::Animation::newSpriteSheetFromSequence(), eve::graphics::vulkan::Graphics::newTexture(), eve::graphics::vulkan::Graphics::newTexture(), eve::graphics::vulkan::Graphics::newTextureMipChain(), eve::graphics::webgpu::Graphics::newTextureMipChain(), eve::vehicle::Vehicle::newVehicle(), eve::weapon::Weapon::newWeapon(), eve::card::Card::newZone(), eve::window::Window::WindowSize::operator==(), eve::graphics::grass::packSwayAtlasRGBA(), eve::procgen::paintHeightToImage(), eve::procgen::urban::parseUrbanOptions(), eve::animation::pdGainsFromOmegaZeta(), eve::scene::Scene::pickRayAt(), eve::graphics::SkyAtmospherePass::prepare(), eve::asset_import::prepareUnityNativeTexture(), eve::animation::quatToRot6d(), eve::physics::World::queryAABB(), eve::graphics::vulkan::Graphics::readDecalLayerToImageData(), eve::graphics::vulkan::Graphics::readGBufferToImageData(), eve::dev::Debugger::refreshWatches(), eve::card::renderCard(), eve::card::renderCardBack(), eve::card::Card::renderDeck(), eve::graphics::Graphics::renderEntityIdMask(), eve::graphics::vulkan::Graphics::renderEntityIdMask(), eve::graphics::vulkan::Graphics::replaceTexturePixelsRGBA(), eve::map::Fov::Impl::resize(), eve::virtualgeometry::VirtualGeometryRenderer::resolveByteData(), eve::decision::DecisionContext::restoreJson(), eve::weapon::Weapon::rigAttachWeapon(), eve::grid::rotatedFootprintSize(), eve::graphics::SparseVolumeTexture::sample(), eve::procgen::Procgen::sampleCloud(), eve::procgen::Procgen::sampleCloudShadow(), eve::graphics::AtmosphereVolume::sampleMedia(), eve::graphics::Volumetric::scatterFromSceneLights2D(), eve::graphics::Camera3D::screenToRay(), eve::voxel_editor::VoxelCatalogEditor::screenVoxelW(), eve::graphics::selectShadowCasters(), eve::graphics::Shader::sendVec4(), eve::weapon::Weapon::setAim(), eve::weapon::Weapon::setAiming(), eve::animation::AnimSkeleton::setBindRotation(), eve::physics::Cloth::setBounds(), eve::physics::ClothGPU::setBounds(), eve::physics::Fluid2D::setBounds(), eve::physics::Cloth3D::setBounds(), eve::physics::Rope3D::setBounds(), eve::weapon::Weapon::setFireMode(), eve::ui::UI::setHostPercent(), eve::ui::UI::setHostSize(), eve::window::sdl::Window::setIconRGBA(), eve::ui::UI::setItemMaxSize(), eve::ui::UI::setItemMinSize(), eve::ui::UI::setItemPercent(), eve::avatar::AvatarInstance::setLayerSize(), eve::animation::FootIKSolver::setLeftContact(), eve::animation::AnimPose::setLocalRotation(), eve::inventory::Bag::setMaxWeight(), eve::animation::MotionMatcher::setPoseWeight(), eve::animation::FootIKSolver::setRightContact(), eve::animation::AnimClip::setRotationKey(), eve::window::sdl::Window::setSize(), eve::keyboard::sdl::Keyboard::setTextInput(), eve::animation::MotionMatcher::setTrajectoryWeight(), eve::decal::Decal::setUvRect(), eve::decal::DecalManager::setUvRect(), eve::animation::MotionMatcher::setVelocityWeight(), eve::graphics::Water::setViewport(), eve::weapon::WeaponSystem::startReload(), eve::weapon::Weapon::startReload(), eve::scene::Scene::syncSpatialIndexAt(), eve::weapon::WeaponSystem::tryFire(), eve::weapon::Weapon::unbindAmmoPool(), eve::physics::Fluid2D::update(), eve::weapon::Weapon::update(), eve::weapon::WeaponSystem::update(), eve::weapon::WeaponSystem::updateAim(), eve::graphics::Volumetric::uploadFroxel(), eve::inventory::InventorySystem::usedWeight(), eve::housegen::HouseLayout::validate(), eve::agent::validatePolicy(), eve::ui::WidgetDesc::withMaxSize(), eve::ui::WidgetDesc::withMinSize(), eve::ui::WidgetDesc::withPercent(), eve::ui::WidgetDesc::withSize(), eve::scene::worldBoundsOf(), eve::grid::worldToCell() , 以及 eve::animation::AnimClipBinaryAccess::write().
◆ x
| float x = 0.f |
在文件 AnimClip.cpp 第 738 行定义.
被这些函数引用 eve::particles::ParticleGradient::add(), eve::particles::ParticleCurve::add(), eve::procgen::PointSet::add(), eve::map::Path::add(), eve::crowd::Crowd::addAgent(), eve::procgen::Grid2D::addAssetObject(), eve::animation::AnimGraph::addBlendSpace1DPoint(), eve::animation::AnimGraph::addBlendSpace2DPoint(), eve::animation::DynamicBoneSolver::addBoneColliderSphere(), eve::procgen::addCaveBreakdownBlocks(), eve::procgen::addCaveSediment(), eve::decision::DecisionContext::addCell(), eve::animation::DynamicBoneSolver::addColliderSphere(), eve::daynight::DayNight::addFirefly(), eve::editor::EditorInspector::addFloat3(), eve::particles::ParticleEmitter::addForceField(), eve::animation::SpriteSheet::addFrame(), eve::animation::SpriteSheet::addFrameTrimmed(), eve::crowd::Crowd::addNamedAgent(), eve::procgen::road::RoadNetwork::addNode(), eve::procgen::Grid2D::addObject(), eve::level_editing::LevelDocument::addObject(), eve::procgen::Grid2D::addObjectAt(), eve::physics::Rope3D::addPlaneCollider(), eve::animation::AnimTrail::addPoint(), eve::animation::AnimTrail::addPoint3(), eve::procgen::GeometryStroke::addPointResult(), eve::animation::AnimClip::addPositionKey(), eve::graphics::Batcher::addRect(), eve::map::Fov::addRevealer(), eve::map::Fov::addRevealer3(), eve::animation::AnimClip::addRotationKey(), eve::animation::AnimClip::addScaleKey(), eve::physics::Rope3D::addSphereCollider(), eve::ik::Solver2D::addTarget(), eve::ik::Solver3D::addTarget(), eve::graphics::Batcher::addTexturedRect(), eve::procgen::TerrainWaterField::advance(), eve::crowd::Crowd::advance(), eve::fluids::VolumeFluidJetEmitter::advanceMoving(), eve::procgen::analyzeTerrainTerraces(), eve::math::Math::angle2(), eve::ui::UI::animateHostPos(), eve::ui::UiTweenDriver::animateHostPos(), eve::ui::UI::animateItemPos(), eve::ui::UiTweenDriver::animateItemPos(), eve::building::PlacementSession::appendEdgeCurveControlPoint(), eve::building::PlacementSession::appendPatternPoint(), eve::animation::SpineAnim::apply(), eve::procgen::TerrainDetailLayer::apply(), eve::procgen::TerrainCollisionMaskStack::apply(), eve::procgen::MeshDeformationSession::applyBrushGpuResult(), eve::procgen::MeshDeformationSession::applyBrushResult(), eve::procgen::RuntimeGeneration::applyCellUpdate(), eve::particles::applyConfigDocument(), eve::procgen::ModuleAssemblyPlan::applyConfigJson(), eve::hd2d_editing::Hd2dDocumentTarget::applyDomainOperation(), eve::sceneloader_editing::SceneImportTarget::applyDomainOperation(), eve::spritestack_editing::SpriteStackDocumentTarget::applyDomainOperation(), eve::virtualgeometry_editing::VirtualGeometryDocumentTarget::applyDomainOperation(), eve::procgen_editing::RoadNetworkEditTarget::applyDomainOperation(), eve::pixelworld::PixelWorld::applyEdit(), eve::physics::Rope3D::applyForce(), eve::physics::SoftBody3D::applyForce(), eve::physics::Body3D::applyForceAt(), eve::physics::Body::applyForceAt(), eve::procgen_editing::applyHeightmapBrush(), eve::procgen::MeshDeformationSession::applyImpactGpuResult(), eve::procgen::MeshDeformationSession::applyImpactResult(), eve::weather::Weather::applyInteriorVolume(), eve::physics::Body3D::applyLinearImpulseAt(), eve::physics::Body3D::applyLocalForce(), eve::physics::Body3D::applyLocalLinearImpulse(), eve::procgen::MeshDeformationSession::applySlimeImpulseResult(), eve::weather::applySnowToHeightmap(), eve::crowd::Crowd::applySpawnBatch(), eve::procgen::MeshDeformationSession::applySurfaceContactResult(), eve::graphics::AntiAliasing::applyTemporalRect(), eve::procgen::applyTerrainContrast(), eve::procgen::applyTerrainDetailMultiTile(), eve::procgen::applyTerrainHeightmapRasterArithmetic(), eve::procgen::applyTerrainLegacyDistributedErosion(), eve::procgen::applyTerrainLegacyHydraulic(), eve::procgen::applyTerrainLegacySteepestErosion(), eve::procgen::applyTerrainObjectsMultiTile(), eve::procgen::applyTerrainProbesMultiTile(), eve::procgen::applyTerrainRidges(), eve::procgen::applyTerrainSediment(), eve::procgen::applyTerrainSmooth(), eve::procgen::applyTerrainStamp(), eve::procgen::applyTerrainThermal(), eve::procgen::applyTerrainTreesMultiTile(), eve::graphics::fog::FogInteractor::applyToGrid(), eve::procgen::PaletteTable::applyToLayer(), eve::tensor::kernels::applyUnary(), eve::procgen::TerrainSampler::asFunction(), eve::graphics::AtmosphereVolume::at(), eve::graphics::AtmosphereVolume::at(), eve::physics::Rope3D::attach(), eve::physics::Cloth3D::attachParticle(), eve::vehicle::Vehicle::attack(), eve::vehicle::Vehicle::attackMove(), eve::tensor::TF::avgpool2d(), eve::graphics::SparseVolumeTexture::bake(), eve::graphics::VegetationField::bake(), eve::map::bakeDualGridTransitionAtlas(), eve::procgen::bakeGtsColorMapAlbedo(), eve::procgen::bakeGtsDetailSurface(), eve::procgen::bakeGtsGeologicalSurface(), eve::procgen::bakeGtsMacroVariationAlbedo(), eve::procgen::bakeGtsTerrainVertexColorsInto(), eve::procgen::bakeGtsWeatherAlbedo(), eve::procgen::bakeGtsWeatherPbr(), eve::model3d::ModelData::bakeNormalMap(), eve::decal::bakeProceduralDecal(), eve::graphics::detail::bakeSkyAtmosphereLuts(), eve::procgen::bakeTerrainCurveTexture(), eve::asset_graphics::bakeVegetationSceneChannel(), eve::map::DualGridMaskAtlas::bandAt(), eve::building::PlacementSession::beginEdgeCurve(), eve::procgen::blendTerrainBrush(), eve::tensor::onnx_detail::broadcast(), eve::procgen::TerrainLakeMeshBuilder::build(), eve::procgen::TerrainRiverMeshBuilder::build(), eve::procgen::TerrainMeshBuilder::build(), eve::procgen_editing::SplinePathGizmoBuilder::build(), eve::procgen::TerrainPipeline::buildClimate(), eve::graphics::buildClusteredLighting(), eve::buildingfx::BuildingFx::buildEdgeCurveMesh(), eve::graphics::buildGgxCubemapMipChain(), eve::procgen::buildGtsTerrainBaseMesh(), eve::procgen::TerrainPipeline::buildHydrology(), eve::map::Fov::Impl::buildOpaqueRects(), eve::graphics::VirtualTextureBlend::buildResidentSet(), eve::fluids::buildVolumeFluidCubeDistribution(), eve::fluids::buildVolumeFluidImageDistribution(), eve::fluids::buildVolumeFluidMeshDistribution(), eve::fluids::buildVolumeFluidSphereDistribution(), eve::avatar::buildVrmAtlas(), eve::procgen::TerrainStreamingCache::buildWindow(), eve::map::Fov::canDetect(), eve::map::Fov::canDetect3(), eve::pixelworld_streaming::PixelChunkStreamCursor::capture(), eve::gpuagents::SurfaceCapture::captureFromTriangles(), eve::rts::RTS::captureScriptCheckpoint(), eve::math::Math::cartesianAngle(), eve::math::Math::cartesianRadius(), eve::gpuagents::ObstacleField::carveBox(), eve::procgen::carveCaveBreakdownScars(), eve::procgen::carveCaveParagenesis(), eve::gpuagents::ObstacleField::carveSphere(), eve::physics::World3D::castBox(), eve::physics::World3D::castBoxAll(), eve::map::Fov::Impl::castRayLine(), eve::physics::DistanceField3D::castSphere(), eve::physics::World3D::castSphere(), eve::physics::World3D::castSphereAll(), eve::map::MapArtifactProvider::cell(), eve::fluids::SimGrid::cellIndex(), eve::spatial::cellKey3(), eve::map::Fov::Impl::cellOpaque2(), eve::map::Fov::Impl::cellOpaque3(), eve::map::Fov::Impl::cellOpaqueOnSlice(), eve::physics::DistanceField3D::checkSphere(), eve::hexmap::HexCoordinates::chunkColumn(), eve::pixelworld::PixelWorld::chunkDiagnostics(), eve::sensing::SensingWorld::circle(), eve::math::Math::clamp(), eve::joystick::clampAxis(), eve::procgen::TerrainWorldWorkspace::clearSpawns(), eve::procgen::closeCaveDensityBoundary(), eve::physics::World3D::closestPoint(), eve::procgen::SplinePath::closestPointResult(), eve::procgen::Procgen::cloudCoverageAt(), eve::procgen::Procgen::cloudShadowFactor(), eve::procgen::combinePcgMaskMapChannels(), eve::fluids::FluidSurfaceRenderer::compositeConfiguredSceneRefraction(), eve::fluids::FluidSurfaceRenderer::compositeDiffuse(), eve::fluids::FluidSurfaceRenderer::compositeSceneRefraction(), eve::animation::AnimClip::compress(), eve::map::Fov::Impl::computeHexShadowcast(), eve::map::Fov::Impl::computeRaycast(), eve::map::Fov::Impl::computeRectangle(), eve::procgen::PcgBiomeController::configure(), eve::ui::PcgPhotoModePanelButton::configure(), eve::ui::PcgDraggableWindow::configure(), eve::graphics::ReflectionProbeCapture::configure(), eve::graphics::Graphics::configureFoliageWind(), eve::rts::RTS::configureScriptWorld(), eve::procgen::road::conformHeightmapToRoadWithReceipt(), eve::procgen::SpatialData::contains(), eve::weather::PcgInteriorWeatherVolume::contains(), eve::level_editing::TileBuffer::containsCell(), eve::lighting_editing::SnowFieldTarget::containsCell(), eve::map_editing::TileLayerTarget::containsCell(), eve::level_editing::TileBufferTarget::containsCell(), eve::procgen_editing::HeightmapTarget::containsCell(), eve::spatial::AABB2::containsPoint(), eve::spatial::AABB3::containsPoint(), eve::tensor::affine::conv(), eve::tensor::kernels::conv1d(), eve::tensor::TF::conv1d(), eve::tensor::TF::conv1dBias(), eve::tensor::kernels::conv2d(), eve::tensor::TF::conv2d(), eve::tensor::TF::conv2dBias(), eve::procgen::convolveTerrainHeightmap(), eve::physics::softbody_cook::cookSoftBodyModel(), eve::procgen::TerrainSplatmap::copyLayer(), eve::procgen::TerrainBakedMaskCache::copyMask(), eve::procgen::dtlutil::copyMatrixToGrid(), eve::procgen::copyTerrainHeightmap(), eve::procgen::copyTerrainHeightmapClamped(), eve::graphics::cubemap_prefilter_detail::cosineSample(), eve::map::FlowField::costAt(), eve::procgen::CloudField::coverageAt(), eve::procgen::CloudShadow::coverageAt(), eve::map::DualGridMaskAtlas::coverageAt(), eve::procgen::TerrainWorldWorkspace::create(), eve::physics::GeometryCollectionInstance::create(), eve::graphics::Waterfall::createCurvedSheet(), eve::graphics::Light2D::createEmissiveProxy(), eve::graphics::Light3D::createEmissiveProxy(), eve::graphics::Water::createPlane(), eve::graphics::Water::createProceduralMesh(), eve::graphics::fog::FogDensityField::curlVelocityAt(), eve::fluids::VolumeFluid::debugParticleGrid(), eve::fluids::VolumeFluid::debugSdfSlice(), eve::asset::detail::decodeBc3Rgba8(), eve::pixelworld_streaming::decodeChunkBatchArchive(), eve::voxel::decodePackedRect(), eve::procgen_editing::detail::decodePoint(), eve::asset::detail::decodeTgaRgba8(), eve::asset::detail::decodeTiffRgba8(), eve::graphics::decodeVegetationNormal(), eve::animation::AnimLattice::deformPositions(), eve::graphics::fog::FogDensityField::densityAt(), eve::graphics::fog::MacFluidGrid::densityAt(), eve::procgen::deriveTerrainSlope(), eve::procgen::ObjectBuildLayer::deserializeDefinition(), eve::procgen::detachUnsupportedCaveFragments(), eve::animation::detail::PoseInertia::difference(), eve::daynight::SkySolarOrbit::direction(), eve::hexmap::HexCoordinates::distanceTo(), eve::window::sdl::Window::DPIToWindowCoords(), eve::ui::PcgDraggableWindow::drag(), eve::graphics::MapFog::draw(), eve::physics::SoftBody3DRenderer::draw(), eve::editor::ActionTimelineWidget::draw(), eve::graphics::AlphaMask::draw(), eve::graphics::Graphics::drawCanvas(), eve::graphics::Graphics::drawCanvasRGBA(), eve::pixelworld_graphics::PixelWorldAtlasRenderer::drawDiagnostics(), eve::buildingfx::BuildingFx::drawGrid2D(), eve::graphics::vulkan::Graphics::drawMeshGBuffer(), eve::graphics::vulkan::Graphics::drawMeshGBufferAlpha(), eve::graphics::Volumetric::drawOccluderSolid(), eve::graphics::Volumetric::drawOccluderTexture(), eve::graphics::Mesh::drawOcclusion(), eve::graphics::Texture::drawOcclusion(), eve::graphics::Graphics::drawOcclusionSolid(), eve::graphics::Graphics::drawOcclusionTexture(), eve::graphics::Graphics::drawScene3D(), eve::graphics::Graphics::drawScene3DRGBA(), eve::graphics::vulkan::Graphics::drawSolidRect(), eve::graphics::webgpu::Graphics::drawSolidRect(), eve::graphics::Graphics::drawSolidRect(), eve::graphics::Graphics::drawSolidRectRGBA(), eve::graphics::Graphics::drawText(), eve::graphics::Graphics::drawTextRGBA(), eve::graphics::vulkan::Graphics::drawTexturedRect(), eve::graphics::webgpu::Graphics::drawTexturedRect(), eve::graphics::Graphics::drawTexturedRect(), eve::graphics::vulkan::Graphics::drawTexturedRectLitUV(), eve::graphics::webgpu::Graphics::drawTexturedRectLitUV(), eve::graphics::Graphics::drawTexturedRectRGBA(), eve::graphics::vulkan::Graphics::drawTexturedRectShader(), eve::graphics::webgpu::Graphics::drawTexturedRectShader(), eve::graphics::vulkan::Graphics::drawTexturedRectShader4(), eve::graphics::webgpu::Graphics::drawTexturedRectShader4(), eve::graphics::vulkan::Graphics::drawTexturedRectShader5(), eve::graphics::webgpu::Graphics::drawTexturedRectShader5(), eve::graphics::vulkan::Graphics::drawTexturedRectShaderDepth(), eve::graphics::webgpu::Graphics::drawTexturedRectShaderDepth(), eve::graphics::vulkan::Graphics::drawTexturedRectShaderDepthMotion(), eve::graphics::webgpu::Graphics::drawTexturedRectShaderDepthMotion(), eve::graphics::vulkan::Graphics::drawTexturedRectShaderUV(), eve::graphics::webgpu::Graphics::drawTexturedRectShaderUV(), eve::graphics::vulkan::Graphics::drawTexturedRectUV(), eve::graphics::webgpu::Graphics::drawTexturedRectUV(), eve::tensor::affine::dynamicQuantize(), eve::building_editing::BuildingPlacementTarget::edgeCubicBezierGizmo(), eve::map::Fov::Impl::elevAt(), eve::physics::Fluid2D::emit(), eve::tensor::glsl_detail::ChainContext::emit(), eve::tensor::wgsl_detail::ChainContext::emit(), eve::editor::BrushSampleBuffer::emit(), eve::tensor::Func::emitArgMax(), eve::tensor::Func::emitCast(), eve::tensor::Func::emitConv1d(), eve::tensor::Func::emitConv2d(), eve::tensor::Func::emitLayerNorm(), eve::tensor::Func::emitPermute(), eve::tensor::Func::emitPool(), eve::tensor::Func::emitReduce(), eve::tensor::Func::emitReshape(), eve::tensor::Func::emitResize2d(), eve::tensor::Func::emitRMSNorm(), eve::tensor::Func::emitSlice(), eve::tensor::Func::emitSoftmax(), eve::tensor::Func::emitTranspose(), eve::tensor::Func::emitUnary(), eve::tensor::Func::emitUnaryScalar(), eve::procgen::encodeGtsMaskedTerrainObj(), eve::procgen::encodeGtsTerrainObj(), eve::animation::detail::encodeLocomotionTrajectory(), eve::procgen_editing::detail::encodeNode(), eve::building::PlacementSystem::ensureBuiltins(), eve::pixelworld::PixelWorld::Impl::ensureChunk(), eve::map::TileLayer::eraseTerrainRect(), eve::procgen::erodeCaveByCondensation(), eve::procgen::TerrainPipeline::erodeFluvialDetailed(), eve::procgen::TerrainPipeline::erodeHydraulic(), eve::procgen::TerrainPipeline::erodeThermal(), eve::procgen::TerrainMeshBuilder::estimateGeometricError(), eve::hd2d_editing::Hd2dFramePreviewService::evaluate(), eve::input_editing::InputMapEvaluator::evaluate(), eve::graphics::WaterReflectionMasker::evaluate(), eve::animation::evaluateMotionEase(), eve::ui::evaluateUiEase(), eve::procgen::evolveCaveSurfaceByCorrelatedReactivity(), eve::procgen::evolveCaveSurfaceByReactivity(), eve::procgen::evolveSurface(), eve::procgen::excludePointRadius(), eve::procgen::excludePointsByGridMask(), eve::procgen::Procgen::excludeRadiusHandle(), eve::tensor::onnx_detail::execute(), eve::procgen::PcgRuntimeStamper::execute(), eve::tensor::onnx_detail::executeIndex(), eve::tensor::onnx_detail::executeMisc(), eve::tensor::onnx_detail::executeNeural(), eve::tensor::onnx_detail::executeNumeric(), eve::tensor::onnx_detail::executeQuant(), eve::tensor::onnx_detail::executeQuantLstm(), eve::tensor::onnx_detail::executeShape(), eve::asset_import::executeVegetationTexturePacks(), eve::physics::World3D::explode(), eve::procgen::exportTerrainDetailPoints(), eve::procgen::exportTerrainObjectPoints(), eve::procgen::exportTerrainProbePoints(), eve::editor::exposeActionTimelineScriptBindings(), eve::animation_editor::exposeAnimationClipEditorScriptBindings(), eve::audio_editor::exposeAudioSourceEditorScriptBindings(), eve::avatar_editor::exposeAvatarDocumentEditorScriptBindings(), eve::weapon::exposeCombatCarrierBindings(), eve::rts::script_internal::exposeFormationBindings(), eve::graphics::exposeGrassWindBindings(), eve::procgen::exposeGridMeshGraphs(), eve::ui::exposePcgDraggableWindowBindings(), eve::ui::exposePcgPhotoModeRangesBindings(), eve::ui::exposePcgTooltipBindings(), eve::graphics::exposePrimitiveScriptBindings(), eve::scene_editor::exposeSceneEditorSessions(), eve::graphics::exposeVegetationScriptBindings(), eve::fluids::exposeVolumeFluidFactory(), eve::fluids::exposeVolumeFluidType(), eve::voxel_editor::exposeVoxelCatalogEditorScriptBindings(), eve::graphics::exposeWaterPlanarReflectionBindings(), eve::graphics::exposeWaterSystemBindings(), eve::map::Fov::Impl::extendVertical(), eve::pixelworld_physics::extractTerrainContours(), eve::pixelworld::PixelWorld::extractUnsupportedFragments(), eve::tensor::q::f32ToF16(), eve::tensor::q::f32ToFp4E2M1(), eve::tensor::q::f32ToFp8E4M3(), eve::rts::CommandFanOutSystem::fanOut(), eve::procgen::NoiseField::fbm(), eve::math::Math::fbm2(), eve::math::Math::fbm3(), eve::procgen::NoiseField::fbmPerlin(), eve::animation::detail::featureLocal(), eve::procgen::fillHeightField(), eve::map::Fov::fillMaskR8Slice(), eve::map::TileLayer::fillRect(), eve::physics::DistanceField3D::fillRegion(), eve::procgen::filterTerrainHeightmapNeighborhood(), eve::procgen::findCaveVerticalSpan(), eve::pixelworld::PixelWorld::Impl::findChunk(), eve::pixelworld::PixelWorld::Impl::findChunk(), eve::map::Map::findObjectAt(), eve::procgen::gridgraph::findPath(), eve::map::Pathfinder::findPath(), eve::procgen_editing::detail::findUniqueInteriorIntersection(), eve::weapon::Weapon::fireAt(), eve::procgen::flipTerrainHeightmap(), eve::tensor::q::floatToEfm(), eve::level_editing::Brush::floodFill(), eve::crowd::CrowdField::flowAtWorld(), eve::map::Pathfinder::followFlow(), eve::graphics::Font::Font(), eve::grid::foreachRotatedFootprint(), eve::agent::detail::forward(), eve::math::Math::fract(), eve::prof::Profiler::frameMark(), eve::action::ActionDamageBinding::fromPayload(), eve::window::sdl::Window::fromPixels(), eve::animation::Mat4::fromTRS(), eve::housegen::HouseGenerator::generate(), eve::procgen::Heightmap::generate(), eve::procgen_editing::TextureRecipePreviewRuntime::generate(), eve::procgen::gridgraph::generate(), eve::graphics::SkyWispsAsset::generate(), eve::procgen::generateCastleMesh(), eve::map::generateDualGridMaskAtlas(), eve::procgen::generateGtsGlobalBlendDistance(), eve::procgen::generatePbrSet(), eve::procgen::road::generateRoadMarkingsTexture(), eve::procgen::generateTerrainConcavityMask(), eve::procgen::generateTerrainCurvatureMask(), eve::procgen::generateTerrainDistanceMask(), eve::procgen::generateTerrainHeightmapAspect(), eve::procgen::generateTerrainHeightmapCurvature(), eve::procgen::generateTerrainHeightmapSlope(), eve::procgen::generateTerrainImageMask(), eve::procgen::generateTerrainImageMaskFromImage(), eve::procgen::generateTerrainNoiseMask(), eve::procgen::generateTerrainVelocityFlowMap(), eve::procgen::generateTerrainWaterFlowMap(), eve::pixelworld::PixelWorld::Impl::get(), eve::voxel::Chunk::get(), eve::procgen::TerrainLayers::getBiome(), eve::procgen::TerrainLayers::getBiomeName(), eve::animation::SpineSkeleton::getBoneLocalX(), eve::animation::SpineSkeletonData::getBoneX(), eve::procgen::Grid2D::getCell(), eve::pixelworld::PixelWorld::getCell(), eve::map::Pathfinder::getCellCost(), eve::procgen::RuntimeGeneration::getCellDelta(), eve::procgen::RuntimeGeneration::getCellOutput(), eve::procgen::RuntimeGeneration::getCellRevision(), eve::procgen::TerrainErosionMap::getDeposition(), eve::procgen::Grid2D::getDetail(), eve::physics::DistanceField3D::getDistance(), eve::animation::SpineAnim::getDrawSlotX(), eve::map::Fov::getElevation(), eve::procgen::TerrainLayers::getFlowAccumulation(), eve::procgen::TerrainLayers::getFlowDirection(), eve::procgen::TerrainLayers::getFlowVectorX(), eve::procgen::TerrainLayers::getFlowVectorY(), eve::animation::SpriteSheet::getFrameX(), eve::level_editing::TileBuffer::getGid(), eve::procgen::TerrainErosionMap::getHeightDelta(), eve::physics::Shape3D::getHeightFieldHeight(), eve::procgen::TerrainLayers::getLakeDepth(), eve::physics::Body3D::getLocalPointVelocity(), eve::physics::Body3D::getLocalPointVelocityOwned(), eve::map::Fov::getMaskByte(), eve::map::Fov::getMaskByte3(), eve::map::Fov::getMaskValue(), eve::map::Fov::getMaskValue3(), eve::pixelworld::PixelWorld::getMaterial(), eve::procgen::TerrainLayers::getMoisture(), eve::physics::Joint2D::getMotorLinearOffsetX(), eve::mouse::sdl::Mouse::getMovementX(), eve::physics::Cloth::getParticleX(), eve::physics::Cloth3D::getParticleX(), eve::physics::Fluid2D::getParticleX(), eve::physics::SoftBody3D::getParticleX(), eve::building::PlacementSession::getPatternPreviewX(), eve::image::ImageData::getPixel(), eve::graphics::vulkan::OffscreenCanvas::getPixel(), eve::graphics::vulkan::Graphics::getPixel(), eve::graphics::webgpu::OffscreenCanvas::getPixel(), eve::graphics::webgpu::Graphics::getPixel(), eve::image::ImageData::getPixel(), eve::graphics::webgpu::Graphics::getPixelImpl(), eve::animation::AnimTrail::getPointX(), eve::mouse::sdl::Mouse::getPosition(), eve::window::sdl::Window::getPosition(), eve::animation::SpineAtlas::getRegionUV(), eve::animation::SpineAtlas::getRegionX(), eve::map::Fov::getState(), eve::map::Fov::getState3(), eve::procgen::TerrainLayers::getStreamOrder(), eve::procgen::TerrainLayers::getTemperature(), eve::map::TileLayer::getTerrain(), eve::graphics::SparseVolumeTexture::getVoxel(), eve::procgen::TerrainErosionMap::getWear(), eve::physics::Body3D::getWorldPointVelocity(), eve::graphics::Quad::getX(), eve::mouse::sdl::Mouse::getX(), eve::tensor::onnx_detail::gpuConv(), eve::tensor::onnx_detail::gpuConvResident(), eve::physics::Cloth::grabAt(), eve::physics::SoftBody3D::grabAt(), eve::physics::Cloth3D::grabAt(), eve::sensing::GridPoint::grid2D(), eve::sensing::GridPoint::grid3D(), eve::procgen::growShrinkTerrainMask(), eve::procgen::RuntimeGeneration::hasCell(), eve::math::Math::hash1(), eve::math::Math::hash2(), eve::math::Math::hash3(), eve::procgen::Heightmap::height(), eve::weather::SnowField::height(), eve::procgen::SpatialData::heightfield(), eve::procgen::heightToNormalImage(), eve::map::Fov::Impl::hexCellAngle(), eve::hexmap::HexCoordinates::hexX(), eve::editor::ActionTimelineWidget::hitTest(), eve::graphics::cubemap_prefilter_detail::importanceSample(), eve::animation::AnimImporter::importAnimationFixtureText(), eve::decal::importProceduralDecalSbsprs(), importRpgMakerMap(), eve::procgen::Heightmap::inBounds(), eve::weather::SnowField::inBounds(), eve::fluids::SimGrid::inBounds(), eve::map::Fov::Impl::inBounds2(), eve::map::Fov::Impl::inBounds3(), eve::procgen::Bounds::include(), eve::editing::EditRegion::include(), eve::editing::EditVolume::include(), eve::procgen::TerrainSplatmap::Impl::index(), eve::fluids::MeshSdf::index(), eve::map::Fov::Impl::index2(), eve::map::Fov::Impl::index3(), eve::procgen::TerrainSplatmap::initialize(), eve::graphics::fog::FogFroxelBridge::inject(), eve::graphics::AtmosphereVolume::injectDensityGraph(), eve::graphics::Volumetric::injectEmissiveLightProxy(), eve::graphics::AtmosphereVolume::injectHeightFog(), eve::graphics::AtmosphereVolume::injectHeightFogFrustum(), eve::graphics::AtmosphereVolume::injectLocalVolume(), eve::graphics::AtmosphereVolume::injectLocalVolumeFrustum(), eve::graphics::AtmosphereVolume::injectSparseVolume(), eve::map::Fov::Impl::inRadius2(), eve::map::Fov::Impl::inRadius3(), eve::image::ImageData::inside(), eve::rts::RTS::inspectState(), eve::graphics::fog::FogFroxelBridge::integrate(), eve::graphics::AtmosphereVolume::integrate(), eve::graphics::AtmosphereVolume::integratedAt(), eve::graphics::Volumetric::integrateFroxel(), eve::graphics::AtmosphereVolume::integrateLocalLights(), eve::physics::Cloth::interactAt(), eve::physics::ClothGPU::interactAt(), eve::physics::Fluid2D::interactAt(), eve::physics::Cloth3D::interactAt(), eve::physics::SoftBody3D::interactAt(), eve::voxel::Frustum::intersectsAABB(), eve::math::Math::inverseLerp(), eve::procgen::isCaveBreakdownBlockSurface(), eve::procgen::isCaveSedimentSurface(), eve::map::Fov::isExplored(), eve::map::Fov::isExplored3(), eve::rts::systems_internal::isFormationSegmentClear(), eve::procgen::TerrainLayers::isLake(), eve::graphics::fog::FogDensityField::isOccupied(), eve::map::Fov::isOpaque(), eve::map::Fov::isOpaque3(), eve::map::FlowField::isReachable(), eve::procgen::TerrainLayers::isRiver(), eve::map::Fov::isVisible(), eve::map::Fov::isVisible3(), eve::map::Pathfinder::isWalkable(), eve::agent::detail::layer(), eve::math::Math::length2(), eve::animation::length2(), eve::math::Math::length3(), eve::procgen::lerpTerrainHeightmap(), eve::graphics::fog::FogDensityField::lightAssistAt(), eve::asset_scene::EvpackSceneTemplateLoader::load(), eve::asset_procgen::EvpackTerrainLoader::load(), eve::animation::loadAnimationTracks(), eve::scene::Scene::localToWorldAt(), eve::physics::Body3D::localToWorldPoint(), eve::physics::Body3D::localToWorldPointOwned(), eve::physics::Body3D::localToWorldVector(), eve::physics::Body3D::localToWorldVectorOwned(), eve::map::Fov::Impl::losBresenham2(), eve::map::Fov::Impl::losHexCube(), eve::procgen_editing::RoadNetworkEditTarget::makeAddNode(), eve::rx::Value::makeBool(), eve::graphics::MapFog::makeCloudTexture(), eve::voxel_editing::VoxelPaletteTarget::makeCreate(), eve::biome_editing::BiomeDocumentTarget::makeCreateAsset(), eve::avatar_editing::AvatarDocumentTarget::makeCreateExpression(), eve::avatar_editing::AvatarDocumentTarget::makeCreateLayer(), eve::biome_editing::BiomeDocumentTarget::makeCreateLayer(), eve::voxel_editing::VoxelCatalogTarget::makeCreateModel(), eve::avatar_editing::AvatarDocumentTarget::makeCreateParameter(), eve::procgen::road::RoadNetwork::makeFan(), eve::rx::Value::makeFloat(), eve::fluids::MeshSdf::makeFromTriangles(), eve::platform_event::Variant::makeInt(), eve::rx::Value::makeInt(), eve::procgen_editing::RoadNetworkEditTarget::makeMoveNode(), eve::platform_event::Variant::makeOwnedPtr(), eve::fluids::MeshSdf::makePlane(), eve::graphics::grass::makePlane(), eve::agent::detail::makePolicyGraph(), eve::platform_event::Variant::makePtr(), eve::rx::Value::makePtr(), eve::avatar_editing::AvatarDocumentTarget::makeSet(), eve::input_editing::InputMapTarget::makeSet(), eve::biome_editing::BiomeDocumentTarget::makeSet(), eve::voxel_editing::VoxelPaletteTarget::makeSet(), eve::voxel_editing::VoxelCatalogTarget::makeSetVoxel(), eve::fluids::MeshSdf::makeSphere(), eve::platform_event::Variant::makeString(), eve::rx::Value::makeString(), eve::card::CardPlaneMapper::mapLayout(), eve::procgen::mapMeshSurfacePointToUvResult(), eve::editing::EditableTargetState::markDirty(), eve::map::Fov::Impl::markVisible2(), eve::map::Fov::Impl::markVisible3(), eve::procgen::mathPointVectorAttribute(), eve::tensor::TF::maxpool2d(), eve::procgen::measureTerrainHeightmap(), eve::procgen::measureTerrainHeightmapSlope(), eve::voxel::GreedyMesher::meshFace(), eve::procgen::RuntimeGeneration::migrateCellPointIds(), eve::physics::Rope3D::moveAttachment(), eve::physics::DistanceField3D::moveCapsule(), eve::physics::Cloth::moveGrab(), eve::physics::Cloth3D::moveGrab(), eve::physics::SoftBody3D::moveGrab(), eve::pixelworld::PixelWorld::Impl::moveOrSwap(), eve::pixelworld::PixelWorld::Impl::moveOrSwapKnownSource(), eve::procgen::MeshDeformationSession::moveSelectedVerticesResult(), eve::physics::Rope3D::moveSphereCollider(), eve::particles::ParticleEmitter::moveTo(), eve::vehicle::Vehicle::moveTo(), eve::physics::World::newBody(), eve::physics::World3D::newBody(), eve::rts::RTS::newFaction(), eve::font::FontData::newGlyphImageData(), eve::graphics::AmbientOcclusion::newLinearDepthTexture(), eve::graphics::Volumetric::newLinearDepthTexture(), eve::math::Math::newMat4Translation(), eve::graphics::vulkan::Graphics::newMeshCylinder(), eve::graphics::webgpu::Graphics::newMeshCylinder(), eve::graphics::vulkan::Graphics::newMeshSphere(), eve::graphics::webgpu::Graphics::newMeshSphere(), eve::demo::Demo::newPlanetTexture(), eve::graphics::Graphics::newQuad(), eve::animation::Animation::newSpriteSheetFromSequence(), eve::math::Math::newVec2(), eve::math::Math::newVec3(), eve::vehicle::Vehicle::newVehicle(), eve::card::Card::newZone(), eve::map::FlowField::nextX(), eve::map::FlowField::nextY(), eve::math::Math::noise1(), eve::math::Math::noise2(), eve::math::Math::noise3(), eve::math::Math::normalize2X(), eve::math::Math::normalize2Y(), eve::math::Math::normalize3X(), eve::math::Math::normalize3Y(), eve::math::Math::normalize3Z(), eve::hexmap::HexCoordinates::offsetX(), eve::hexmap::HexCoordinates::operator==(), eve::asset_procgen::packTerrainMaterialAtlases(), eve::pixelworld::PixelWorld::paintCircleChecked(), eve::image::ImageData::paintCircleUv(), eve::procgen::paintHeightToImage(), eve::procgen::DynamicMeshUvPaintSession::paintSurfacePointResult(), eve::map::TileLayer::paintTerrain(), eve::map::TileLayer::paintTerrainRect(), eve::procgen::paintTerrainSplatLayerMultiTile(), eve::tensor::onnx_detail::parse(), eve::ui::parseNinePatch(), eve::avatar::parseVrm(), eve::image::ImageData::paste(), eve::math::Math::perlin2(), eve::math::Math::perlin3(), eve::procgen::NoiseField::perlinNoise(), eve::ui_editing::UiDocumentPreviewService::pick(), eve::voxel_editing::pickVoxelModel(), eve::window::sdl::Window::pixelToWindowCoords(), eve::procgen::placePcgMaskMapTileInto(), eve::procgen::dtlutil::placeSpawnAndStairs(), eve::animation_editor::AnimationClipEditor::pointerDown(), eve::avatar_editor::AvatarDocumentEditor::pointerDown(), eve::voxel_editor::VoxelCatalogEditor::pointerDown(), eve::editor::ActionTimelineWidget::pointerDown(), eve::editor::ActionTimelineWidget::pointerMove(), eve::editor::ActionTimelineWidget::pointerUp(), eve::physics::World::pointProbe(), eve::physics::World3D::pointProbe(), eve::physics::World3D::pointProbeFiltered(), eve::biome_editor::BiomeRulesEditor::pointX(), eve::procgen_editor::ProcgenScriptEditor::pointX(), eve::procgen::poissonDiskPoints(), eve::tactics::TacticsActionExecutor::prepare(), eve::asset_import::prepareUnityNativeTexture(), eve::building_editing::BuildingPlacementTarget::preview(), eve::level_editing::Brush::previewAt(), eve::building::PlacementSystem::previewBrush(), eve::building::PlacementSystem::previewRectangle(), eve::building::PlacementSystem::previewRectangleOutline(), eve::graphics::Graphics::print(), eve::graphics::Graphics::printRGBA(), eve::decal::Decal::project(), eve::decal::DecalManager::project(), eve::procgen::projectMeshUvResult(), eve::pixelworld::PixelWorld::Impl::pseudoBit(), eve::map::Map::publishCollision(), eve::graphics::webgpu::Graphics::pumpReadback(), eve::graphics::fog::MacFluidGrid::pushDensity(), eve::pixelworld::PixelWorld::Impl::put(), eve::math::Math::quantize(), eve::tensor::affine::quantize(), eve::procgen::quantizeTerrainHeightmapTerraces(), eve::animation::quatToRot6d(), eve::physics::World::queryAABB(), eve::physics::World3D::queryBox(), eve::spatial::BSPTree2D::queryPoint(), eve::spatial::QuadTree::queryPoint(), eve::spatial::SpatialHash2D::queryPoint(), eve::spatial::BSPTree3D::queryPoint(), eve::spatial::Octree::queryPoint(), eve::spatial::SpatialHash3D::queryPoint(), eve::physics::World3D::querySphere(), eve::procgen::TerrainPolygonMask::rasterize(), eve::pixelworld::PixelWorld::rasterizeFragment(), eve::tensor::onnx_detail::read(), eve::avatar_editing::AvatarDocumentTarget::read(), eve::input_editing::InputMapTarget::read(), eve::biome_editing::BiomeDocumentTarget::read(), eve::voxel_editing::VoxelPaletteTarget::read(), eve::map_editing::TileLayerTarget::readInt(), eve::level_editing::TileBufferTarget::readInt(), eve::voxel_editing::VoxelWorldTarget::readInt3(), eve::lighting_editing::SnowFieldTarget::readScalar(), eve::procgen_editing::HeightmapTarget::readScalar(), eve::graphics::fog::BeerLightCache::rebuild(), eve::gpuagents::SurfaceCapture::rebuildNormals(), eve::map::TileLayer::rebuildSpatialIndex(), eve::editor::ScalarFieldEditCommand::record(), eve::editor::IntFieldEditCommand::record(), eve::editor::IntVolumeEditCommand::record(), eve::level_editing::EditorHistory::recordTile(), eve::building::PlacementSystem::registerHeightfieldSurface(), eve::procgen_editing::registerRoadNetworkEditingCommands(), eve::building::PlacementSystem::registerStaticMeshSurface(), eve::building::PlacementSystem::registerSurface(), eve::math::Math::remap(), eve::procgen::removeTerrainTerraces(), eve::card::renderCard(), eve::card::renderCardBack(), eve::graphics::vulkan::Graphics::renderEntityIdMask(), eve::rpg::StoryEventCatalogue::replaceFromJsonStrict(), eve::procgen::resampleCaveDensity(), eve::map::FlowField::resize(), eve::level_editing::TileBuffer::resize(), eve::tensor::kernels::resize2d(), eve::procgen::road::restoreHeightmapFromRoad(), eve::procgen::GtsTerrainLodSet::restoreJson(), eve::ui::PcgPhotoModeValues::restoreJson(), eve::rts::RTS::restoreScriptCheckpoint(), eve::pixelworld_replay::PixelReplayLog::restoreSnapshot(), eve::procgen::NoiseField::ridged(), eve::math::Math::ridged2(), eve::math::Math::ridged3(), eve::procgen::NoiseField::ridgedPerlin(), eve::math::Math::rotate2X(), eve::math::Math::rotate2Y(), eve::editor::CircleBrushKernel::sample(), eve::editor::BoxBrushKernel::sample(), eve::procgen::raster_detail::sample(), eve::building::HeightfieldSurface::sample(), eve::procgen::CloudField::sample(), eve::procgen::SpatialData::sample(), eve::procgen::ColorRamp::sample(), eve::procgen::TerrainSampler::sample(), eve::physics::DistanceField3D::sample(), eve::editor::SphereVolumeBrushKernel::sample(), eve::editor::BoxVolumeBrushKernel::sample(), eve::hexmap::HexHashGrid::sample(), eve::procgen::TerrainSplatmap::sample(), eve::procgen::TerrainDetailLayer::sample(), eve::procgen::TerrainWaterField::sample(), eve::graphics::cubemap_prefilter_detail::sampleBase(), eve::procgen::Heightmap::sampleBilinear(), eve::procgen::Heightmap::sampleBilinearSeamless(), eve::procgen::sampleCaveDensity(), eve::procgen::sampleCaveMicrostructure(), eve::procgen::CloudShadow::sampleCoverage(), eve::building::PlacementSystem::sampleEdgeCubicBezier(), eve::procgen::CloudShadow::sampleFactor(), eve::procgen::sampleGridPoints(), eve::gpuagents::SurfaceField::sampleHeight(), eve::graphics::AtmosphereVolume::sampleIntegrated(), eve::gpuagents::SurfaceField::sampleLife(), eve::graphics::AtmosphereVolume::sampleMedia(), eve::physics::DistanceField3D::sampleNormal(), eve::gpuagents::SurfaceField::sampleNormal(), eve::procgen::TerrainDetailLayer::sampleResource(), eve::lighting_editing::SnowFieldTarget::sampleScalar(), eve::procgen_editing::HeightmapTarget::sampleScalar(), eve::procgen::SpatialData::sampleScalar(), eve::building::PlacementSystem::sampleSurface(), eve::building::PlacementSystem::sampleSurfacePatch(), eve::procgen::sampleTerrainHeightmapNormalized(), eve::procgen::sampleTerrainHeightmapSafe(), eve::graphics::fog::BeerLightCache::sampleTransmittance(), eve::image::ImageData::scalePcg(), eve::input_editing::InputMapTarget::schema(), eve::procgen_editing::TextureRecipeTarget::schema(), eve::voxel_editor::VoxelCatalogEditor::screenVoxelX(), eve::rts::RTS::scriptCellExplored(), eve::rts::RTS::scriptCellVisible(), eve::rts::RTS::scriptTerrainElevation(), eve::graphics::fog::FogDensityField::seedHeightBand(), eve::editor::ActionTimelineWidget::seek(), eve::animation_editor::AnimationClipEditor::seekX(), eve::audio_editor::AudioSourceEditor::seekX(), eve::procgen::gridgraph::select(), eve::rts::SupplyRendezvousSystem::select(), eve::rts::ArtilleryRelocationSystem::select(), eve::crowd::Crowd::Impl::selectAvoidanceVelocity(), eve::procgen::MeshDeformationSession::selectVerticesSphereResult(), eve::graphics::DiffuseLightProbeRegistry::selectVolume(), eve::graphics::Shader::sendFloat(), eve::graphics::Shader::sendVec2(), eve::graphics::Shader::sendVec3(), eve::graphics::Shader::sendVec4(), eve::procgen::RuntimeGeneration::serializeCell(), eve::math::Vec2::set(), eve::math::Vec3::set(), eve::voxel::Chunk::set(), eve::crowd::Crowd::setAgentPosition(), eve::graphics::Renderable2D::setAnchor(), eve::particles::ParticleEmitter::setAttachOffset(), eve::animation::AnimSkeleton::setBindPosition(), eve::animation::AnimSkeleton::setBindRotation(), eve::animation::AnimSkeleton::setBindScale(), eve::map::Pathfinder::setBlocked(), eve::animation::SpineSkeleton::setBoneLocalX(), eve::physics::Cloth::setBounds(), eve::physics::ClothGPU::setBounds(), eve::physics::Fluid2D::setBounds(), eve::physics::Cloth3D::setBounds(), eve::physics::Rope3D::setBounds(), eve::physics::SoftBody3D::setBounds(), eve::decision::DecisionContext::setCell(), eve::procgen::Grid2D::setCell(), eve::pixelworld::PixelWorld::setCell(), eve::map::Pathfinder::setCellCost(), eve::animation::DynamicBoneSolver::setChainEndOffset(), eve::graphics::Volumetric::setCloudWind(), eve::map::FlowField::setCost(), eve::graphics::fog::FogDensityField::setCurlVelocity(), eve::graphics::fog::FogDensityField::setDensity(), eve::graphics::fog::MacFluidGrid::setDensity(), eve::graphics::Water::setDepthGradient(), eve::animation::MotionMatcher::setDesiredVelocity(), eve::procgen::Grid2D::setDetail(), eve::audio::Source::setDirection(), eve::physics::DistanceField3D::setDistance(), eve::animation::DynamicBoneSolver::setDistanceReference(), eve::physics::DistanceField3D::setDistanceRegion(), eve::graphics::MapFog::setDistortFix(), eve::map::Fov::setElevation(), eve::particles::ParticleEmitter::setEmissionArea(), eve::editor::ReflectionProbeVisualizer::setExtents(), eve::animation::DynamicBoneSolver::setExternalForce(), eve::graphics::Camera3D::setEye(), eve::daynight::DayNight::setFirePosition(), eve::editor::EditorInspector::setFloat3(), eve::building::Ghost::setFromSurface(), eve::procgen::RuntimeGeneration::setGenerationSource(), eve::level_editing::TileBuffer::setGid(), eve::animation::DynamicBoneSolver::setGlobalGravity(), eve::map::FlowField::setGoal(), eve::particles::ParticleEmitter::setGravity(), eve::fluids::FluidSimulator::setGravity(), eve::physics::Rope3D::setGravity(), eve::physics::SoftBody3D::setGravity(), eve::animation::SpriteSheet::setGrid(), eve::scene_editor::ScenePhysicsPlacementBackend::setHandlePosition(), eve::scene_editor::ScenePhysicsPlacementBackend::setHandleRotation(), eve::scene_editor::ScenePhysicsPlacementBackend::setHandleScale(), eve::procgen::Heightmap::setHeight(), eve::weather::SnowField::setHeight(), eve::physics::Shape3D::setHeightFieldRegion(), eve::ui::UI::setHostAnchor(), eve::ui::UI::setHostPos(), eve::ui::UI::setHostWorldAnchor(), eve::procgen::LSystem::setInitialHeading(), eve::ui::UI::setItemAbsolute(), eve::procgen::ObjectBuildLayer::setLayerOffset(), eve::procgen::ObjectBuildLayer::setLayerScale(), eve::animation::FootIKSolver::setLeftContact(), eve::graphics::fog::FogDensityField::setLightAssist(), eve::graphics::Volumetric::setLightScreenPos(), eve::graphics::AtmosphereVolume::setLightVisibility(), eve::physics::Shape3D::setLocalPosition(), eve::animation::AnimPose::setLocalPosition(), eve::animation::AnimPose::setLocalRotation(), eve::animation::AnimPose::setLocalScale(), eve::scene::SceneHost::setLocalTransform(), eve::card::CardPlaneMapper::setLogicalRect(), eve::camera::CameraController::setLookAhead(), eve::avatar::AvatarInstance::setLookAtTarget(), eve::graphics::WaterReflectionMasker::setMask(), eve::pixelworld::PixelWorld::setMaterial(), eve::pixelworld::PixelWorld::setMaterialChecked(), eve::physics::DistanceField3D::setMoverUp(), eve::physics::World3D::setMoverUp(), eve::map::FlowField::setNext(), eve::scene::Scene::setNodePosition(), eve::procgen::road::RoadNetwork::setNodePosition(), eve::procgen::PointSet::setNormal(), eve::camera::CameraController::setOffset(), eve::map::Fov::setOpaque(), eve::map::Fov::setOpaque3(), eve::ik::Skeleton2D::setOrientation(), eve::ik::Skeleton3D::setOrientation(), eve::building::PlacementWorld::setOrigin(), eve::map::TileLayer::setOrigin(), eve::physics::Cloth::setParticlePosition(), eve::physics::Cloth3D::setParticlePosition(), eve::physics::SoftBody3D::setParticlePosition(), eve::hd2d::Sprite3D::setPivot(), eve::image::ImageData::setPixel(), eve::procgen::setPointVectorAttribute(), eve::ik::Solver3D::setPole(), eve::mouse::sdl::Mouse::setPosition(), eve::animation::SpineAnim::setPosition(), eve::avatar::AvatarInstance::setPosition(), eve::graphics::Light2D::setPosition(), eve::graphics::Camera2D::setPosition(), eve::graphics::Renderable2D::setPosition(), eve::particles::ParticleEffect::setPosition(), eve::particles::ParticleEmitter::setPosition(), eve::physics::Body::setPosition(), eve::spritestack::SpriteStack2D::setPosition(), eve::audio::Audio::setPosition(), eve::audio::Source::setPosition(), eve::editor::TransformGizmo::setPosition(), eve::graphics::FogVolume::setPosition(), eve::graphics::Light3D::setPosition(), eve::graphics::Renderable3D::setPosition(), eve::hd2d::Sprite3D::setPosition(), eve::physics::Body3D::setPosition(), eve::scene::SceneNodeRef::setPosition(), eve::ik::Skeleton2D::setPosition(), eve::ik::Skeleton3D::setPosition(), eve::procgen::PointSet::setPosition(), eve::window::sdl::Window::setPosition(), eve::combat::CombatEnemyIntentSource::setPosition(), eve::vehicle::Vehicle::setPosition(), eve::animation::AnimGraph::setPosition1D(), eve::animation::AnimGraph::setPosition2D(), eve::avatar::AvatarInstance::setPosition3D(), eve::animation::AnimClip::setPositionKey(), eve::map::Fov::setRevealerPosition(), eve::map::Fov::setRevealerPosition3(), eve::animation::FootIKSolver::setRightContact(), eve::editor::TransformGizmo::setRotationEuler(), eve::animation::AnimClip::setRotationKey(), eve::editor::TransformGizmo::setScale(), eve::procgen::PointSet::setScale(), eve::animation::AnimClip::setScaleKey(), eve::rts::RTS::setScriptNavigationBlocked(), eve::rts::RTS::setScriptNavigationCost(), eve::rts::RTS::setScriptTerrainElevation(), eve::camera::CameraController::setSecondaryTarget(), eve::animation_editor::AnimationClipEditor::setSelectedPosition(), eve::animation_editor::AnimationClipEditor::setSelectedScale(), eve::spritestack::SpriteStack2D::setShadowOffset(), eve::graphics::hair::GroomInstance::setSideHint(), eve::graphics::FogVolume::setSize(), eve::physics::Cloth3D::setSkinConstraint(), eve::editor::TransformGizmo::setSnapTranslate(), eve::weather::Weather::setSnowWind(), eve::ui::setStyleClassMetric(), eve::ui::UI::setStyleClassMetric(), eve::procgen::CloudShadow::setSunDirection(), eve::physics::Shape3D::setTangentVelocity(), eve::camera::CameraController::setTarget(), eve::graphics::Camera3D::setTarget(), eve::physics::Body3D::setTargetTransform(), eve::procgen::setTerrainHeightmapColumn(), eve::procgen::setTerrainHeightmapSafe(), eve::graphics::Mesh::setTexcoordSet(), eve::keyboard::sdl::Keyboard::setTextInput(), eve::map::TileLayer::setTileVisual(), eve::procgen::LSystem::setTropism(), eve::graphics::Camera3D::setUp(), eve::decal::Decal::setUvRect(), eve::decal::DecalManager::setUvRect(), eve::procgen::PointSet::setVectorAttribute(), eve::audio::Audio::setVelocity(), eve::audio::Source::setVelocity(), eve::model3d::ModelData::setVertexNormal(), eve::voxel_editor::VoxelCatalogEditor::setVoxel(), eve::graphics::SparseVolumeTexture::setVoxel(), eve::gpuagents::GpuAgentWorld::setWaterCurrent(), eve::gpuagents::GpuAgentWorld::setWind(), eve::window::sdl::Window::setWindowSettings(), eve::ui::UIHost::setWorldAnchor(), eve::mouse::sdl::Mouse::setX(), eve::math::Vec2::setX(), eve::math::Vec3::setX(), eve::graphics::Shader::setXray(), eve::procgen::CloudShadow::shadowFactorAt(), eve::math::Math::sign(), eve::map::DualGridMaskAtlas::signedDistanceAt(), eve::graphics::silPomCoverageSoft(), eve::procgen::simplifyGtsMesh(), eve::math::Math::smootherstep(), eve::math::Math::smoothstep(), eve::procgen::smoothTerrainHeightmap(), eve::procgen::smoothTerrainHeightmapRadius(), eve::math::Math::snap(), eve::pixelworld::PixelWorld::snapshotChunksInRegion(), eve::particles::spawnParticleAt(), eve::procgen::SpatialData::sphere(), eve::procgen::Procgen::sphereVolumeHandle(), eve::weather::SnowField::stampFootprint(), eve::weather::SnowField::stampImpact(), eve::rpg::Battle::startRound(), eve::math::Math::steeringArrive2(), eve::math::Math::steeringArrive3(), eve::math::Math::steeringAvoid2(), eve::math::Math::steeringAvoid3(), eve::math::Math::steeringFlee2(), eve::math::Math::steeringFlee3(), eve::math::Math::steeringPathTarget2(), eve::math::Math::steeringPathTarget3(), eve::math::Math::steeringSeek2(), eve::math::Math::steeringSeek3(), eve::math::Math::steeringSeparation2(), eve::math::Math::steeringSeparation3(), eve::math::Math::step(), eve::hexmap::HexCoordinates::step(), eve::rts::NavigationSystem::step(), eve::fluids::VolumeFluidCoupling::step(), eve::crowd::Crowd::Impl::stepAgents(), eve::gpuagents::SurfaceField::stepLife(), eve::animation::stepSecondOrder(), eve::procgen::stitchTerrainHeightmaps(), eve::procgen::TerrainStreamingCache::streamAround(), eve::rts::RTS::submitGameplay(), eve::tactics::Tactics::submitGameplay(), eve::weapon::WeaponControl::submitGameplay(), eve::building::PlacementSystem::surfaceHit(), eve::pixelworld_physics::sweepTerrainCircle(), eve::pixelworld_graphics::PixelWorldAtlasRenderer::sync(), eve::gpuagents::LifeFieldMaterialBinding::syncFrom(), eve::procgen::Procgen::synchronizeCellInstances(), eve::procgen::Procgen::synchronizeCellInstancesAtomic(), eve::dialogue::Dialogue::syncStage(), eve::physics::Fixture::testPoint(), eve::physics::Shape3D::testPoint(), eve::graphics::texBombHash22(), eve::procgen::raster_detail::textureSample(), eve::ui::PcgTooltipManager::tick(), eve::procgen::PcgBiomeController::tierAt(), eve::editor::ActionTimelineWidget::timeAt(), eve::weather::SnowField::toAlbedoRGBA(), eve::procgen::Heightmap::toGrid(), eve::weather::SnowField::toHeightRGBA(), eve::weather::SnowField::toNormalRGBA(), eve::window::sdl::Window::toPixels(), eve::agent::detail::train(), eve::animation::Mat4::transformPoint(), eve::procgen::transformPointSet3D(), eve::math::Mat4::translate(), eve::map::Fov::Impl::tryMark2(), eve::procgen::PointSet::trySetVectorAttribute(), eve::math::Math::turbulence2(), eve::procgen::IncrementalBuildExecutor::update(), eve::avatar::VrmSurface::update(), eve::physics::Cloth3D::updateAttachment(), eve::pixelworld::PixelWorld::Impl::updatedAt(), eve::building::PlacementSession::updateFromSurface(), eve::scene_editor::SceneEditorSession::updatePhysicsPlacement(), eve::scene_editor::SceneEditorSession::updatePhysicsPlacementPose(), eve::scene_editor::SceneEditorSession::updatePhysicsPlacementTransform(), eve::physics::Cloth3D::updateSkinReference(), eve::procgen::RuntimeGeneration::updateSource(), eve::graphics::vulkan::Graphics::updateTextureRegion(), eve::graphics::webgpu::Graphics::updateTextureRegion(), eve::graphics::uploadAtlas(), eve::graphics::Volumetric::uploadFroxel(), eve::sensing::SensingWorld::upsert(), eve::graphics::SkyDaylightLayer::validate(), eve::procgen_editing::TextureRecipeTarget::validate(), eve::housegen::HouseLayout::validate(), eve::map::validateMapObjects(), eve::graphics::validatePbrSurface(), eve::procgen::NoiseField::valueNoise(), eve::graphics::fog::MacFluidGrid::vAt(), eve::graphics::fog::MacFluidGrid::velocityAtCell(), eve::virtualgeometry::vgUpload(), eve::math::Math::voronoi2(), eve::math::Math::voronoiEdge2(), eve::voxel_editor::VoxelCatalogEditor::voxelX(), eve::pixelworld::PixelWorld::Impl::wakeAround(), eve::procgen::NoiseField::warp(), eve::math::Math::warpNoise2(), eve::graphics::fog::MacFluidGrid::wAt(), eve::editing::EditableTargetState::widenDirty(), eve::window::sdl::Window::windowToDPICoords(), eve::window::sdl::Window::windowToPixelCoords(), eve::ui::WidgetDesc::withAbsolute(), eve::grid::worldToCell(), eve::scene::Scene::worldToLocalAt(), eve::physics::Body3D::worldToLocalPoint(), eve::physics::Body3D::worldToLocalPointOwned(), eve::physics::Body3D::worldToLocalVector(), eve::math::Math::wrap(), eve::animation::AnimClipBinaryAccess::write(), eve::housegen::HouseLayout::writeFootprintGrid(), eve::map_editing::TileLayerTarget::writeInt(), eve::level_editing::TileBufferTarget::writeInt(), eve::voxel_editing::VoxelWorldTarget::writeInt3(), eve::lighting_editing::SnowFieldTarget::writeScalar(), eve::procgen_editing::HeightmapTarget::writeScalar() , 以及 eve::hexmap::HexCoordinates::y().
◆ y
| float y = 0.f |
在文件 AnimClip.cpp 第 738 行定义.
被这些函数引用 eve::particles::ParticleGradient::add(), eve::particles::ParticleCurve::add(), eve::procgen::PointSet::add(), eve::map::Path::add(), eve::crowd::Crowd::addAgent(), eve::procgen::Grid2D::addAssetObject(), eve::animation::AnimGraph::addBlendSpace2DPoint(), eve::animation::DynamicBoneSolver::addBoneColliderSphere(), eve::procgen::addCaveBreakdownBlocks(), eve::procgen::addCaveSediment(), eve::decision::DecisionContext::addCell(), eve::animation::DynamicBoneSolver::addColliderSphere(), eve::daynight::DayNight::addFirefly(), eve::editor::EditorInspector::addFloat3(), eve::particles::ParticleEmitter::addForceField(), eve::animation::SpriteSheet::addFrame(), eve::animation::SpriteSheet::addFrameTrimmed(), eve::crowd::Crowd::addNamedAgent(), eve::procgen::road::RoadNetwork::addNode(), eve::procgen::Grid2D::addObject(), eve::level_editing::LevelDocument::addObject(), eve::procgen::Grid2D::addObjectAt(), eve::physics::Rope3D::addPlaneCollider(), eve::animation::AnimTrail::addPoint(), eve::animation::AnimTrail::addPoint3(), eve::procgen::GeometryStroke::addPointResult(), eve::animation::AnimClip::addPositionKey(), eve::graphics::Batcher::addRect(), eve::map::Fov::addRevealer(), eve::map::Fov::addRevealer3(), eve::animation::AnimClip::addRotationKey(), eve::animation::AnimClip::addScaleKey(), eve::physics::Rope3D::addSphereCollider(), eve::ik::Solver2D::addTarget(), eve::ik::Solver3D::addTarget(), eve::graphics::Batcher::addTexturedRect(), eve::crowd::Crowd::advance(), eve::fluids::VolumeFluidJetEmitter::advanceMoving(), eve::procgen::analyzeTerrainTerraces(), eve::math::Math::angle2(), eve::ui::UI::animateHostPos(), eve::ui::UiTweenDriver::animateHostPos(), eve::ui::UI::animateItemPos(), eve::ui::UiTweenDriver::animateItemPos(), eve::building::PlacementSession::appendEdgeCurveControlPoint(), eve::building::PlacementSession::appendPatternPoint(), eve::animation::SpineAnim::apply(), eve::procgen::MeshDeformationSession::applyBrushGpuResult(), eve::procgen::MeshDeformationSession::applyBrushResult(), eve::particles::applyConfigDocument(), eve::procgen_editing::RoadNetworkEditTarget::applyDomainOperation(), eve::pixelworld::PixelWorld::applyEdit(), eve::physics::Rope3D::applyForce(), eve::physics::SoftBody3D::applyForce(), eve::physics::Body3D::applyForceAt(), eve::physics::Body::applyForceAt(), eve::procgen_editing::applyHeightmapBrush(), eve::procgen::MeshDeformationSession::applyImpactGpuResult(), eve::procgen::MeshDeformationSession::applyImpactResult(), eve::weather::Weather::applyInteriorVolume(), eve::physics::Body3D::applyLinearImpulseAt(), eve::physics::Body3D::applyLocalForce(), eve::physics::Body3D::applyLocalLinearImpulse(), eve::procgen::MeshDeformationSession::applySlimeImpulseResult(), eve::weather::applySnowToHeightmap(), eve::crowd::Crowd::applySpawnBatch(), eve::procgen::MeshDeformationSession::applySurfaceContactResult(), eve::graphics::AntiAliasing::applyTemporalRect(), eve::procgen::applyTerrainContrast(), eve::procgen::applyTerrainHeightmapRasterArithmetic(), eve::procgen::applyTerrainProbesMultiTile(), eve::procgen::applyTerrainRidges(), eve::procgen::applyTerrainSmooth(), eve::procgen::applyTerrainStamp(), eve::procgen::applyTerrainThermal(), eve::graphics::fog::FogInteractor::applyToGrid(), eve::procgen::PaletteTable::applyToLayer(), eve::procgen::TerrainSampler::asFunction(), eve::graphics::AtmosphereVolume::at(), eve::graphics::AtmosphereVolume::at(), eve::physics::Rope3D::attach(), eve::physics::Cloth3D::attachParticle(), eve::vehicle::Vehicle::attack(), eve::vehicle::Vehicle::attackMove(), eve::graphics::SparseVolumeTexture::bake(), eve::graphics::VegetationField::bake(), eve::graphics::detail::bakeDistantSkyAmbient(), eve::map::bakeDualGridTransitionAtlas(), eve::procgen::bakeGtsColorMapAlbedo(), eve::procgen::bakeGtsDetailSurface(), eve::procgen::bakeGtsGeologicalSurface(), eve::procgen::bakeGtsMacroVariationAlbedo(), eve::procgen::bakeGtsTerrainVertexColorsInto(), eve::archspace::Document::bakeMesh(), eve::model3d::ModelData::bakeNormalMap(), eve::decal::bakeProceduralDecal(), eve::graphics::detail::bakeSkyAtmosphereLuts(), eve::asset_graphics::bakeVegetationSceneChannel(), eve::map::DualGridMaskAtlas::bandAt(), eve::building::PlacementSession::beginEdgeCurve(), eve::tensor::onnx_detail::broadcast(), eve::procgen::TerrainLakeMeshBuilder::build(), eve::procgen::TerrainRiverMeshBuilder::build(), eve::procgen::TerrainMeshBuilder::build(), eve::procgen::TerrainPipeline::buildClimate(), eve::graphics::buildClusteredLighting(), eve::buildingfx::BuildingFx::buildEdgeCurveMesh(), eve::graphics::buildGgxCubemapMipChain(), eve::procgen::TerrainPipeline::buildHydrology(), eve::map::Fov::Impl::buildOpaqueRects(), eve::graphics::VirtualTextureBlend::buildResidentSet(), eve::fluids::buildVolumeFluidCubeDistribution(), eve::fluids::buildVolumeFluidImageDistribution(), eve::fluids::buildVolumeFluidMeshDistribution(), eve::fluids::buildVolumeFluidSphereDistribution(), eve::avatar::buildVrmAtlas(), eve::procgen::TerrainStreamingCache::buildWindow(), eve::map::Fov::canDetect(), eve::map::Fov::canDetect3(), eve::pixelworld_streaming::PixelChunkStreamCursor::capture(), eve::rts::RTS::captureScriptCheckpoint(), eve::math::Math::cartesianAngle(), eve::math::Math::cartesianRadius(), eve::gpuagents::ObstacleField::carveBox(), eve::procgen::carveCaveBreakdownScars(), eve::procgen::carveCaveParagenesis(), eve::gpuagents::ObstacleField::carveSphere(), eve::physics::World3D::castBox(), eve::physics::World3D::castBoxAll(), eve::map::Fov::Impl::castRayLine(), eve::physics::DistanceField3D::castSphere(), eve::physics::World3D::castSphere(), eve::physics::World3D::castSphereAll(), eve::map::MapArtifactProvider::cell(), eve::fluids::SimGrid::cellIndex(), eve::spatial::cellKey3(), eve::map::Fov::Impl::cellOpaque2(), eve::map::Fov::Impl::cellOpaque3(), eve::map::Fov::Impl::cellOpaqueOnSlice(), eve::physics::DistanceField3D::checkSphere(), eve::pixelworld::PixelWorld::chunkDiagnostics(), eve::sensing::SensingWorld::circle(), eve::procgen::closeCaveDensityBoundary(), eve::physics::World3D::closestPoint(), eve::procgen::SplinePath::closestPointResult(), eve::procgen::combinePcgMaskMapChannels(), eve::fluids::FluidSurfaceRenderer::compositeConfiguredSceneRefraction(), eve::fluids::FluidSurfaceRenderer::compositeDiffuse(), eve::fluids::FluidSurfaceRenderer::compositeSceneRefraction(), eve::animation::AnimClip::compress(), eve::map::Fov::Impl::computeHexShadowcast(), eve::map::Fov::Impl::computeRaycast(), eve::map::Fov::Impl::computeRectangle(), eve::procgen::PcgBiomeController::configure(), eve::ui::PcgDraggableWindow::configure(), eve::graphics::ReflectionProbeCapture::configure(), eve::graphics::Graphics::configureFoliageWind(), eve::rts::RTS::configureScriptWorld(), eve::procgen::SpatialData::contains(), eve::weather::PcgInteriorWeatherVolume::contains(), eve::level_editing::TileBuffer::containsCell(), eve::lighting_editing::SnowFieldTarget::containsCell(), eve::map_editing::TileLayerTarget::containsCell(), eve::level_editing::TileBufferTarget::containsCell(), eve::procgen_editing::HeightmapTarget::containsCell(), eve::spatial::AABB2::containsPoint(), eve::tensor::affine::conv(), eve::procgen::convolveTerrainHeightmap(), eve::physics::softbody_cook::cookSoftBodyModel(), eve::procgen::TerrainSplatmap::copyLayer(), eve::procgen::dtlutil::copyMatrixToGrid(), eve::procgen::copyTerrainHeightmap(), eve::procgen::copyTerrainHeightmapClamped(), eve::graphics::cubemap_prefilter_detail::cosineSample(), eve::map::FlowField::costAt(), eve::map::DualGridMaskAtlas::coverageAt(), eve::physics::GeometryCollectionInstance::create(), eve::graphics::Waterfall::createCurvedSheet(), eve::graphics::Light2D::createEmissiveProxy(), eve::graphics::Light3D::createEmissiveProxy(), eve::graphics::fog::FogDensityField::curlVelocityAt(), eve::fluids::VolumeFluid::debugParticleGrid(), eve::fluids::VolumeFluid::debugSdfSlice(), eve::asset::detail::decodeBc3Rgba8(), eve::pixelworld_streaming::decodeChunkBatchArchive(), eve::voxel::decodePackedRect(), eve::procgen_editing::detail::decodePoint(), eve::asset::detail::decodeTgaRgba8(), eve::asset::detail::decodeTiffRgba8(), eve::animation::AnimLattice::deformPositions(), eve::graphics::fog::FogDensityField::densityAt(), eve::graphics::fog::MacFluidGrid::densityAt(), eve::procgen::deriveTerrainSlope(), eve::procgen::ObjectBuildLayer::deserializeDefinition(), eve::procgen::detachUnsupportedCaveFragments(), eve::animation::detail::PoseInertia::difference(), eve::hexmap::HexCoordinates::distanceTo(), eve::window::sdl::Window::DPIToWindowCoords(), eve::ui::PcgDraggableWindow::drag(), eve::graphics::MapFog::draw(), eve::physics::SoftBody3DRenderer::draw(), eve::editor::ActionTimelineWidget::draw(), eve::graphics::AlphaMask::draw(), eve::graphics::Graphics::drawCanvas(), eve::graphics::Graphics::drawCanvasRGBA(), eve::pixelworld_graphics::PixelWorldAtlasRenderer::drawDiagnostics(), eve::buildingfx::BuildingFx::drawGrid2D(), eve::graphics::Volumetric::drawOccluderSolid(), eve::graphics::Volumetric::drawOccluderTexture(), eve::graphics::Mesh::drawOcclusion(), eve::graphics::Texture::drawOcclusion(), eve::graphics::Graphics::drawOcclusionSolid(), eve::graphics::Graphics::drawOcclusionTexture(), eve::graphics::Graphics::drawScene3D(), eve::graphics::Graphics::drawScene3DRGBA(), eve::graphics::vulkan::Graphics::drawSolidRect(), eve::graphics::webgpu::Graphics::drawSolidRect(), eve::graphics::Graphics::drawSolidRect(), eve::graphics::Graphics::drawSolidRectRGBA(), eve::graphics::Graphics::drawText(), eve::graphics::Graphics::drawTextRGBA(), eve::graphics::vulkan::Graphics::drawTexturedRect(), eve::graphics::webgpu::Graphics::drawTexturedRect(), eve::graphics::Graphics::drawTexturedRect(), eve::graphics::vulkan::Graphics::drawTexturedRectLitUV(), eve::graphics::webgpu::Graphics::drawTexturedRectLitUV(), eve::graphics::Graphics::drawTexturedRectRGBA(), eve::graphics::vulkan::Graphics::drawTexturedRectShader(), eve::graphics::webgpu::Graphics::drawTexturedRectShader(), eve::graphics::vulkan::Graphics::drawTexturedRectShader4(), eve::graphics::webgpu::Graphics::drawTexturedRectShader4(), eve::graphics::vulkan::Graphics::drawTexturedRectShader5(), eve::graphics::webgpu::Graphics::drawTexturedRectShader5(), eve::graphics::vulkan::Graphics::drawTexturedRectShaderDepth(), eve::graphics::webgpu::Graphics::drawTexturedRectShaderDepth(), eve::graphics::vulkan::Graphics::drawTexturedRectShaderDepthMotion(), eve::graphics::webgpu::Graphics::drawTexturedRectShaderDepthMotion(), eve::graphics::vulkan::Graphics::drawTexturedRectShaderUV(), eve::graphics::webgpu::Graphics::drawTexturedRectShaderUV(), eve::graphics::vulkan::Graphics::drawTexturedRectUV(), eve::graphics::webgpu::Graphics::drawTexturedRectUV(), eve::building_editing::BuildingPlacementTarget::edgeCubicBezierGizmo(), eve::map::Fov::Impl::elevAt(), eve::physics::Fluid2D::emit(), eve::editor::BrushSampleBuffer::emit(), eve::procgen::encodeGtsMaskedTerrainObj(), eve::procgen::encodeGtsTerrainObj(), eve::animation::detail::encodeLocomotionTrajectory(), eve::procgen_editing::detail::encodeNode(), eve::asset::detail::encodeSourcePng(), eve::building::PlacementSystem::ensureBuiltins(), eve::pixelworld::PixelWorld::Impl::ensureChunk(), eve::map::TileLayer::eraseTerrainRect(), eve::procgen::erodeCaveByCondensation(), eve::procgen::TerrainPipeline::erodeFluvialDetailed(), eve::procgen::TerrainPipeline::erodeHydraulic(), eve::procgen::TerrainPipeline::erodeThermal(), eve::procgen::TerrainMeshBuilder::estimateGeometricError(), eve::hd2d_editing::Hd2dFramePreviewService::evaluate(), eve::graphics::WaterReflectionMasker::evaluate(), eve::procgen::evolveCaveSurfaceByCorrelatedReactivity(), eve::procgen::evolveCaveSurfaceByReactivity(), eve::procgen::evolveSurface(), eve::procgen::PcgRuntimeStamper::execute(), eve::tensor::onnx_detail::executeQuantLstm(), eve::tensor::onnx_detail::executeShape(), eve::asset_import::executeVegetationTexturePacks(), eve::physics::World3D::explode(), eve::procgen::exportTerrainProbePoints(), eve::editor::exposeActionTimelineScriptBindings(), eve::animation_editor::exposeAnimationClipEditorScriptBindings(), eve::avatar_editor::exposeAvatarDocumentEditorScriptBindings(), eve::weapon::exposeCombatCarrierBindings(), eve::rts::script_internal::exposeFormationBindings(), eve::graphics::exposeGrassWindBindings(), eve::procgen::exposeGridMeshGraphs(), eve::ui::exposePcgDraggableWindowBindings(), eve::ui::exposePcgTooltipBindings(), eve::graphics::exposePrimitiveScriptBindings(), eve::scene_editor::exposeSceneEditorSessions(), eve::graphics::exposeVegetationScriptBindings(), eve::fluids::exposeVolumeFluidFactory(), eve::fluids::exposeVolumeFluidType(), eve::voxel_editor::exposeVoxelCatalogEditorScriptBindings(), eve::graphics::exposeWaterPlanarReflectionBindings(), eve::graphics::exposeWaterSystemBindings(), eve::map::Fov::Impl::extendVertical(), eve::pixelworld_physics::extractTerrainContours(), eve::pixelworld::PixelWorld::extractUnsupportedFragments(), eve::procgen::NoiseField::fbm(), eve::math::Math::fbm2(), eve::math::Math::fbm3(), eve::procgen::NoiseField::fbmPerlin(), eve::animation::detail::featureLocal(), eve::procgen::fillHeightField(), eve::map::Fov::fillMaskR8Slice(), eve::map::TileLayer::fillRect(), eve::physics::DistanceField3D::fillRegion(), eve::procgen::filterTerrainHeightmapNeighborhood(), eve::procgen::findCaveVerticalSpan(), eve::pixelworld::PixelWorld::Impl::findChunk(), eve::pixelworld::PixelWorld::Impl::findChunk(), eve::map::Map::findObjectAt(), eve::procgen::gridgraph::findPath(), eve::map::Pathfinder::findPath(), eve::weapon::Weapon::fireAt(), eve::procgen::flipTerrainHeightmap(), eve::level_editing::Brush::floodFill(), eve::crowd::CrowdField::flowAtWorld(), eve::map::Pathfinder::followFlow(), eve::graphics::Font::Font(), eve::grid::foreachRotatedFootprint(), eve::prof::Profiler::frameMark(), eve::action::ActionDamageBinding::fromPayload(), eve::animation::Mat4::fromTRS(), eve::housegen::HouseGenerator::generate(), eve::procgen::Heightmap::generate(), eve::procgen::gridgraph::generate(), eve::graphics::SkyWispsAsset::generate(), eve::procgen::generateCastleMesh(), eve::map::generateDualGridMaskAtlas(), eve::procgen::generateHexTerrainMesh(), eve::procgen::generatePbrSet(), eve::procgen::road::generateRoadMarkingsTexture(), eve::procgen::generateTerrainDistanceMask(), eve::procgen::generateTerrainHeightmapAspect(), eve::procgen::generateTerrainHeightmapCurvature(), eve::procgen::generateTerrainHeightmapSlope(), eve::procgen::generateTerrainVelocityFlowMap(), eve::procgen::urban::generateUrbanMesh(), eve::pixelworld::PixelWorld::Impl::get(), eve::voxel::Chunk::get(), eve::procgen::TerrainLayers::getBiome(), eve::procgen::TerrainLayers::getBiomeName(), eve::animation::SpineSkeleton::getBoneLocalY(), eve::animation::SpineSkeletonData::getBoneY(), eve::procgen::Grid2D::getCell(), eve::pixelworld::PixelWorld::getCell(), eve::map::Pathfinder::getCellCost(), eve::procgen::TerrainErosionMap::getDeposition(), eve::procgen::Grid2D::getDetail(), eve::physics::DistanceField3D::getDistance(), eve::animation::SpineAnim::getDrawSlotY(), eve::map::Fov::getElevation(), eve::procgen::TerrainLayers::getFlowAccumulation(), eve::procgen::TerrainLayers::getFlowDirection(), eve::procgen::TerrainLayers::getFlowVectorX(), eve::procgen::TerrainLayers::getFlowVectorY(), eve::animation::SpriteSheet::getFrameY(), eve::level_editing::TileBuffer::getGid(), eve::procgen::TerrainErosionMap::getHeightDelta(), eve::procgen::TerrainLayers::getLakeDepth(), eve::physics::Body3D::getLocalPointVelocity(), eve::physics::Body3D::getLocalPointVelocityOwned(), eve::map::Fov::getMaskByte(), eve::map::Fov::getMaskByte3(), eve::map::Fov::getMaskValue(), eve::map::Fov::getMaskValue3(), eve::pixelworld::PixelWorld::getMaterial(), eve::procgen::TerrainLayers::getMoisture(), eve::physics::Joint2D::getMotorLinearOffsetY(), eve::mouse::sdl::Mouse::getMovementX(), eve::physics::Cloth::getParticleY(), eve::physics::Cloth3D::getParticleY(), eve::physics::Fluid2D::getParticleY(), eve::physics::SoftBody3D::getParticleY(), eve::building::PlacementSession::getPatternPreviewY(), eve::image::ImageData::getPixel(), eve::graphics::vulkan::OffscreenCanvas::getPixel(), eve::graphics::vulkan::Graphics::getPixel(), eve::graphics::webgpu::OffscreenCanvas::getPixel(), eve::graphics::webgpu::Graphics::getPixel(), eve::image::ImageData::getPixel(), eve::graphics::webgpu::Graphics::getPixelImpl(), eve::animation::AnimTrail::getPointY(), eve::mouse::sdl::Mouse::getPosition(), eve::window::sdl::Window::getPosition(), eve::animation::SpineAtlas::getRegionUV(), eve::animation::SpineAtlas::getRegionY(), eve::map::Fov::getState(), eve::map::Fov::getState3(), eve::procgen::TerrainLayers::getStreamOrder(), eve::procgen::TerrainLayers::getTemperature(), eve::map::TileLayer::getTerrain(), eve::graphics::SparseVolumeTexture::getVoxel(), eve::procgen::TerrainErosionMap::getWear(), eve::physics::Body3D::getWorldPointVelocity(), eve::graphics::Quad::getY(), eve::mouse::sdl::Mouse::getY(), eve::physics::Cloth::grabAt(), eve::physics::SoftBody3D::grabAt(), eve::physics::Cloth3D::grabAt(), eve::sensing::GridPoint::grid2D(), eve::sensing::GridPoint::grid3D(), eve::math::Math::hash2(), eve::math::Math::hash3(), eve::procgen::Heightmap::height(), eve::weather::SnowField::height(), eve::procgen::heightToNormalImage(), eve::map::Fov::Impl::hexCellAngle(), eve::editor::ActionTimelineWidget::hitTest(), eve::graphics::cubemap_prefilter_detail::importanceSample(), eve::animation::AnimImporter::importAnimationFixtureText(), eve::decal::importProceduralDecalSbsprs(), importRpgMakerMap(), eve::procgen::Heightmap::inBounds(), eve::weather::SnowField::inBounds(), eve::fluids::SimGrid::inBounds(), eve::map::Fov::Impl::inBounds2(), eve::map::Fov::Impl::inBounds3(), eve::procgen::Bounds::include(), eve::editing::EditRegion::include(), eve::editing::EditVolume::include(), eve::procgen::TerrainSplatmap::Impl::index(), eve::fluids::MeshSdf::index(), eve::map::Fov::Impl::index2(), eve::map::Fov::Impl::index3(), eve::procgen::TerrainSplatmap::initialize(), eve::graphics::fog::FogFroxelBridge::inject(), eve::graphics::AtmosphereVolume::injectDensityGraph(), eve::graphics::Volumetric::injectEmissiveLightProxy(), eve::graphics::AtmosphereVolume::injectHeightFog(), eve::graphics::AtmosphereVolume::injectHeightFogFrustum(), eve::graphics::AtmosphereVolume::injectLocalVolume(), eve::graphics::AtmosphereVolume::injectLocalVolumeFrustum(), eve::graphics::AtmosphereVolume::injectSparseVolume(), eve::map::Fov::Impl::inRadius2(), eve::map::Fov::Impl::inRadius3(), eve::image::ImageData::inside(), eve::rts::RTS::inspectState(), eve::graphics::fog::FogFroxelBridge::integrate(), eve::graphics::AtmosphereVolume::integrate(), eve::graphics::AtmosphereVolume::integratedAt(), eve::graphics::Volumetric::integrateFroxel(), eve::graphics::AtmosphereVolume::integrateLocalLights(), eve::physics::Cloth::interactAt(), eve::physics::ClothGPU::interactAt(), eve::physics::Fluid2D::interactAt(), eve::physics::Cloth3D::interactAt(), eve::physics::SoftBody3D::interactAt(), eve::voxel::Frustum::intersectsAABB(), eve::procgen::isCaveBreakdownBlockSurface(), eve::procgen::isCaveSedimentSurface(), eve::map::Fov::isExplored(), eve::map::Fov::isExplored3(), eve::rts::systems_internal::isFormationSegmentClear(), eve::procgen::TerrainLayers::isLake(), eve::graphics::fog::FogDensityField::isOccupied(), eve::map::Fov::isOpaque(), eve::map::Fov::isOpaque3(), eve::map::FlowField::isReachable(), eve::procgen::TerrainLayers::isRiver(), eve::map::Fov::isVisible(), eve::map::Fov::isVisible3(), eve::map::Pathfinder::isWalkable(), eve::agent::detail::layer(), eve::tensor::kernels::layernorm(), eve::math::Math::length2(), eve::math::Math::length3(), eve::procgen::lerpTerrainHeightmap(), eve::graphics::fog::FogDensityField::lightAssistAt(), eve::asset_scene::EvpackSceneTemplateLoader::load(), eve::animation::loadAnimationTracks(), eve::scene::Scene::localToWorldAt(), eve::physics::Body3D::localToWorldPoint(), eve::physics::Body3D::localToWorldPointOwned(), eve::physics::Body3D::localToWorldVector(), eve::physics::Body3D::localToWorldVectorOwned(), eve::map::Fov::Impl::losBresenham2(), eve::map::Fov::Impl::losHexCube(), eve::procgen_editing::RoadNetworkEditTarget::makeAddNode(), eve::graphics::MapFog::makeCloudTexture(), eve::fluids::MeshSdf::makeFromTriangles(), eve::procgen_editing::RoadNetworkEditTarget::makeMoveNode(), eve::fluids::MeshSdf::makePlane(), eve::voxel_editing::VoxelCatalogTarget::makeSetVoxel(), eve::fluids::MeshSdf::makeSphere(), eve::card::CardPlaneMapper::mapLayout(), eve::procgen::mapMeshSurfacePointToUvResult(), eve::editing::EditableTargetState::markDirty(), eve::map::Fov::Impl::markVisible2(), eve::map::Fov::Impl::markVisible3(), eve::procgen::mathPointVectorAttribute(), eve::procgen::measureTerrainHeightmap(), eve::procgen::measureTerrainHeightmapSlope(), eve::voxel::GreedyMesher::meshFace(), eve::physics::Rope3D::moveAttachment(), eve::physics::DistanceField3D::moveCapsule(), eve::physics::Cloth::moveGrab(), eve::physics::Cloth3D::moveGrab(), eve::physics::SoftBody3D::moveGrab(), eve::pixelworld::PixelWorld::Impl::moveOrSwap(), eve::pixelworld::PixelWorld::Impl::moveOrSwapKnownSource(), eve::procgen::MeshDeformationSession::moveSelectedVerticesResult(), eve::physics::Rope3D::moveSphereCollider(), eve::particles::ParticleEmitter::moveTo(), eve::vehicle::Vehicle::moveTo(), eve::physics::World::newBody(), eve::physics::World3D::newBody(), eve::rts::RTS::newFaction(), eve::font::FontData::newGlyphImageData(), eve::graphics::AmbientOcclusion::newLinearDepthTexture(), eve::graphics::Volumetric::newLinearDepthTexture(), eve::math::Math::newMat4Translation(), eve::graphics::vulkan::Graphics::newMeshCylinder(), eve::graphics::webgpu::Graphics::newMeshCylinder(), eve::graphics::vulkan::Graphics::newMeshSphere(), eve::graphics::webgpu::Graphics::newMeshSphere(), eve::demo::Demo::newPlanetTexture(), eve::graphics::Graphics::newQuad(), eve::animation::Animation::newSpriteSheetFromSequence(), eve::math::Math::newVec2(), eve::math::Math::newVec3(), eve::vehicle::Vehicle::newVehicle(), eve::card::Card::newZone(), eve::map::FlowField::nextX(), eve::map::FlowField::nextY(), eve::math::Math::noise2(), eve::math::Math::noise3(), eve::math::Math::normalize2X(), eve::math::Math::normalize2Y(), eve::math::Math::normalize3X(), eve::math::Math::normalize3Y(), eve::math::Math::normalize3Z(), eve::asset_procgen::packTerrainMaterialAtlases(), eve::pixelworld::PixelWorld::paintCircleChecked(), eve::image::ImageData::paintCircleUv(), eve::procgen::paintHeightToImage(), eve::procgen::DynamicMeshUvPaintSession::paintSurfacePointResult(), eve::map::TileLayer::paintTerrain(), eve::map::TileLayer::paintTerrainRect(), eve::procgen::paintTerrainSplatLayerMultiTile(), eve::ui::parseNinePatch(), eve::math::Math::perlin2(), eve::math::Math::perlin3(), eve::procgen::NoiseField::perlinNoise(), eve::ui_editing::UiDocumentPreviewService::pick(), eve::hexmap::HexMap::pickCell(), eve::voxel_editing::pickVoxelModel(), eve::window::sdl::Window::pixelToWindowCoords(), eve::procgen::placePcgMaskMapTileInto(), eve::procgen::dtlutil::placeSpawnAndStairs(), eve::animation_editor::AnimationClipEditor::pointerDown(), eve::avatar_editor::AvatarDocumentEditor::pointerDown(), eve::voxel_editor::VoxelCatalogEditor::pointerDown(), eve::editor::ActionTimelineWidget::pointerDown(), eve::physics::World::pointProbe(), eve::physics::World3D::pointProbe(), eve::physics::World3D::pointProbeFiltered(), eve::procgen::poissonDiskPoints(), eve::tactics::TacticsActionExecutor::prepare(), eve::asset_import::prepareUnityNativeTexture(), eve::building_editing::BuildingPlacementTarget::preview(), eve::level_editing::Brush::previewAt(), eve::building::PlacementSystem::previewBrush(), eve::building::PlacementSystem::previewRectangle(), eve::building::PlacementSystem::previewRectangleOutline(), eve::graphics::Graphics::print(), eve::graphics::Graphics::printRGBA(), eve::procgen::SpatialData::project(), eve::decal::Decal::project(), eve::decal::DecalManager::project(), eve::procgen::projectMeshUvResult(), eve::pixelworld::PixelWorld::Impl::pseudoBit(), eve::map::Map::publishCollision(), eve::graphics::webgpu::Graphics::pumpReadback(), eve::graphics::fog::MacFluidGrid::pushDensity(), eve::pixelworld::PixelWorld::Impl::put(), eve::animation::quatToRot6d(), eve::physics::World::queryAABB(), eve::physics::World3D::queryBox(), eve::spatial::BSPTree2D::queryPoint(), eve::spatial::QuadTree::queryPoint(), eve::spatial::SpatialHash2D::queryPoint(), eve::spatial::BSPTree3D::queryPoint(), eve::spatial::Octree::queryPoint(), eve::spatial::SpatialHash3D::queryPoint(), eve::physics::World3D::querySphere(), eve::pixelworld::PixelWorld::rasterizeFragment(), eve::map_editing::TileLayerTarget::readInt(), eve::level_editing::TileBufferTarget::readInt(), eve::voxel_editing::VoxelWorldTarget::readInt3(), eve::lighting_editing::SnowFieldTarget::readScalar(), eve::procgen_editing::HeightmapTarget::readScalar(), eve::graphics::fog::BeerLightCache::rebuild(), eve::map::TileLayer::rebuildSpatialIndex(), eve::editor::ScalarFieldEditCommand::record(), eve::editor::IntFieldEditCommand::record(), eve::editor::IntVolumeEditCommand::record(), eve::level_editing::EditorHistory::recordTile(), eve::building::PlacementSystem::registerHeightfieldSurface(), eve::procgen_editing::registerRoadNetworkEditingCommands(), eve::building::PlacementSystem::registerStaticMeshSurface(), eve::building::PlacementSystem::registerSurface(), eve::procgen::removeTerrainTerraces(), eve::card::renderCard(), eve::card::renderCardBack(), eve::rpg::StoryEventCatalogue::replaceFromJsonStrict(), eve::procgen::resampleCaveDensity(), eve::map::FlowField::resize(), eve::level_editing::TileBuffer::resize(), eve::tensor::kernels::resize2d(), eve::ui::resolveWorldAnchorOverlaps(), eve::rts::RTS::restoreScriptCheckpoint(), eve::pixelworld_replay::PixelReplayLog::restoreSnapshot(), eve::procgen::NoiseField::ridged(), eve::math::Math::ridged2(), eve::math::Math::ridged3(), eve::procgen::NoiseField::ridgedPerlin(), eve::math::Math::rotate2X(), eve::math::Math::rotate2Y(), eve::editor::CircleBrushKernel::sample(), eve::editor::BoxBrushKernel::sample(), eve::procgen::raster_detail::sample(), eve::building::HeightfieldSurface::sample(), eve::procgen::CloudField::sample(), eve::procgen::SpatialData::sample(), eve::procgen::ColorRamp::sample(), eve::procgen::TerrainSampler::sample(), eve::physics::DistanceField3D::sample(), eve::editor::SphereVolumeBrushKernel::sample(), eve::editor::BoxVolumeBrushKernel::sample(), eve::procgen::TerrainSplatmap::sample(), eve::graphics::cubemap_prefilter_detail::sampleBase(), eve::procgen::Heightmap::sampleBilinear(), eve::procgen::Heightmap::sampleBilinearSeamless(), eve::procgen::sampleCaveDensity(), eve::procgen::sampleCaveMicrostructure(), eve::procgen::CloudShadow::sampleCoverage(), eve::building::PlacementSystem::sampleEdgeCubicBezier(), eve::procgen::CloudShadow::sampleFactor(), eve::graphics::AtmosphereVolume::sampleIntegrated(), eve::graphics::AtmosphereVolume::sampleMedia(), eve::physics::DistanceField3D::sampleNormal(), eve::lighting_editing::SnowFieldTarget::sampleScalar(), eve::procgen_editing::HeightmapTarget::sampleScalar(), eve::procgen::SpatialData::sampleScalar(), eve::building::PlacementSystem::sampleSurface(), eve::building::PlacementSystem::sampleSurfacePatch(), eve::graphics::fog::BeerLightCache::sampleTransmittance(), eve::image::ImageData::scalePcg(), eve::voxel_editor::VoxelCatalogEditor::screenVoxelY(), eve::rts::RTS::scriptCellExplored(), eve::rts::RTS::scriptCellVisible(), eve::rts::RTS::scriptTerrainElevation(), eve::graphics::fog::FogDensityField::seedHeightBand(), eve::procgen::gridgraph::select(), eve::rts::SupplyRendezvousSystem::select(), eve::rts::ArtilleryRelocationSystem::select(), eve::crowd::Crowd::Impl::selectAvoidanceVelocity(), eve::procgen::MeshDeformationSession::selectVerticesSphereResult(), eve::graphics::DiffuseLightProbeRegistry::selectVolume(), eve::graphics::Shader::sendVec2(), eve::graphics::Shader::sendVec3(), eve::graphics::Shader::sendVec4(), eve::math::Vec2::set(), eve::math::Vec3::set(), eve::voxel::Chunk::set(), eve::crowd::Crowd::setAgentPosition(), eve::graphics::Renderable2D::setAnchor(), eve::particles::ParticleEmitter::setAttachOffset(), eve::animation::AnimSkeleton::setBindPosition(), eve::animation::AnimSkeleton::setBindRotation(), eve::animation::AnimSkeleton::setBindScale(), eve::map::Pathfinder::setBlocked(), eve::animation::SpineSkeleton::setBoneLocalY(), eve::physics::Cloth::setBounds(), eve::physics::ClothGPU::setBounds(), eve::physics::Fluid2D::setBounds(), eve::physics::Cloth3D::setBounds(), eve::physics::Rope3D::setBounds(), eve::physics::SoftBody3D::setBounds(), eve::decision::DecisionContext::setCell(), eve::procgen::Grid2D::setCell(), eve::pixelworld::PixelWorld::setCell(), eve::map::Pathfinder::setCellCost(), eve::animation::DynamicBoneSolver::setChainEndOffset(), eve::map::FlowField::setCost(), eve::graphics::fog::FogDensityField::setCurlVelocity(), eve::graphics::fog::FogDensityField::setDensity(), eve::graphics::fog::MacFluidGrid::setDensity(), eve::graphics::Water::setDepthGradient(), eve::procgen::Grid2D::setDetail(), eve::audio::Source::setDirection(), eve::physics::DistanceField3D::setDistance(), eve::animation::DynamicBoneSolver::setDistanceReference(), eve::physics::DistanceField3D::setDistanceRegion(), eve::graphics::MapFog::setDistortFix(), eve::map::Fov::setElevation(), eve::particles::ParticleEmitter::setEmissionArea(), eve::editor::ReflectionProbeVisualizer::setExtents(), eve::animation::DynamicBoneSolver::setExternalForce(), eve::graphics::Camera3D::setEye(), eve::daynight::DayNight::setFirePosition(), eve::editor::EditorInspector::setFloat3(), eve::building::Ghost::setFromSurface(), eve::level_editing::TileBuffer::setGid(), eve::animation::DynamicBoneSolver::setGlobalGravity(), eve::map::FlowField::setGoal(), eve::particles::ParticleEmitter::setGravity(), eve::fluids::FluidSimulator::setGravity(), eve::physics::Rope3D::setGravity(), eve::physics::SoftBody3D::setGravity(), eve::animation::SpriteSheet::setGrid(), eve::scene_editor::ScenePhysicsPlacementBackend::setHandlePosition(), eve::scene_editor::ScenePhysicsPlacementBackend::setHandleRotation(), eve::scene_editor::ScenePhysicsPlacementBackend::setHandleScale(), eve::procgen::Heightmap::setHeight(), eve::weather::SnowField::setHeight(), eve::ui::UI::setHostAnchor(), eve::ui::UI::setHostPos(), eve::ui::UI::setHostWorldAnchor(), eve::procgen::LSystem::setInitialHeading(), eve::ui::UI::setItemAbsolute(), eve::procgen::ObjectBuildLayer::setLayerOffset(), eve::procgen::ObjectBuildLayer::setLayerScale(), eve::animation::FootIKSolver::setLeftContact(), eve::graphics::fog::FogDensityField::setLightAssist(), eve::graphics::Volumetric::setLightScreenPos(), eve::graphics::AtmosphereVolume::setLightVisibility(), eve::physics::Shape3D::setLocalPosition(), eve::animation::AnimPose::setLocalPosition(), eve::animation::AnimPose::setLocalRotation(), eve::animation::AnimPose::setLocalScale(), eve::scene::SceneHost::setLocalTransform(), eve::card::CardPlaneMapper::setLogicalRect(), eve::camera::CameraController::setLookAhead(), eve::avatar::AvatarInstance::setLookAtTarget(), eve::graphics::WaterReflectionMasker::setMask(), eve::pixelworld::PixelWorld::setMaterial(), eve::pixelworld::PixelWorld::setMaterialChecked(), eve::physics::DistanceField3D::setMoverUp(), eve::physics::World3D::setMoverUp(), eve::map::FlowField::setNext(), eve::scene::Scene::setNodePosition(), eve::procgen::road::RoadNetwork::setNodePosition(), eve::procgen::PointSet::setNormal(), eve::camera::CameraController::setOffset(), eve::map::Fov::setOpaque(), eve::map::Fov::setOpaque3(), eve::ik::Skeleton2D::setOrientation(), eve::ik::Skeleton3D::setOrientation(), eve::building::PlacementWorld::setOrigin(), eve::map::TileLayer::setOrigin(), eve::physics::Cloth::setParticlePosition(), eve::physics::Cloth3D::setParticlePosition(), eve::physics::SoftBody3D::setParticlePosition(), eve::hd2d::Sprite3D::setPivot(), eve::image::ImageData::setPixel(), eve::procgen::setPointVectorAttribute(), eve::ik::Solver3D::setPole(), eve::mouse::sdl::Mouse::setPosition(), eve::animation::SpineAnim::setPosition(), eve::avatar::AvatarInstance::setPosition(), eve::graphics::Light2D::setPosition(), eve::graphics::Camera2D::setPosition(), eve::graphics::Renderable2D::setPosition(), eve::particles::ParticleEffect::setPosition(), eve::particles::ParticleEmitter::setPosition(), eve::physics::Body::setPosition(), eve::spritestack::SpriteStack2D::setPosition(), eve::audio::Audio::setPosition(), eve::audio::Source::setPosition(), eve::editor::TransformGizmo::setPosition(), eve::graphics::FogVolume::setPosition(), eve::graphics::Light3D::setPosition(), eve::graphics::Renderable3D::setPosition(), eve::hd2d::Sprite3D::setPosition(), eve::physics::Body3D::setPosition(), eve::scene::SceneNodeRef::setPosition(), eve::ik::Skeleton2D::setPosition(), eve::ik::Skeleton3D::setPosition(), eve::procgen::PointSet::setPosition(), eve::window::sdl::Window::setPosition(), eve::combat::CombatEnemyIntentSource::setPosition(), eve::vehicle::Vehicle::setPosition(), eve::animation::AnimGraph::setPosition2D(), eve::avatar::AvatarInstance::setPosition3D(), eve::animation::AnimClip::setPositionKey(), eve::map::Fov::setRevealerPosition(), eve::map::Fov::setRevealerPosition3(), eve::animation::FootIKSolver::setRightContact(), eve::editor::TransformGizmo::setRotationEuler(), eve::animation::AnimClip::setRotationKey(), eve::editor::TransformGizmo::setScale(), eve::procgen::PointSet::setScale(), eve::animation::AnimClip::setScaleKey(), eve::rts::RTS::setScriptNavigationBlocked(), eve::rts::RTS::setScriptNavigationCost(), eve::rts::RTS::setScriptTerrainElevation(), eve::camera::CameraController::setSecondaryTarget(), eve::animation_editor::AnimationClipEditor::setSelectedPosition(), eve::animation_editor::AnimationClipEditor::setSelectedScale(), eve::spritestack::SpriteStack2D::setShadowOffset(), eve::graphics::hair::GroomInstance::setSideHint(), eve::graphics::FogVolume::setSize(), eve::physics::Cloth3D::setSkinConstraint(), eve::editor::TransformGizmo::setSnapTranslate(), eve::weather::Weather::setSnowWind(), eve::ui::setStyleClassMetric(), eve::ui::UI::setStyleClassMetric(), eve::procgen::CloudShadow::setSunDirection(), eve::physics::Shape3D::setTangentVelocity(), eve::camera::CameraController::setTarget(), eve::graphics::Camera3D::setTarget(), eve::physics::Body3D::setTargetTransform(), eve::procgen::setTerrainHeightmapRow(), eve::procgen::setTerrainHeightmapSafe(), eve::keyboard::sdl::Keyboard::setTextInput(), eve::map::TileLayer::setTileVisual(), eve::procgen::LSystem::setTropism(), eve::graphics::Camera3D::setUp(), eve::decal::Decal::setUvRect(), eve::decal::DecalManager::setUvRect(), eve::procgen::PointSet::setVectorAttribute(), eve::audio::Audio::setVelocity(), eve::audio::Source::setVelocity(), eve::model3d::ModelData::setVertexNormal(), eve::voxel_editor::VoxelCatalogEditor::setVoxel(), eve::graphics::SparseVolumeTexture::setVoxel(), eve::gpuagents::GpuAgentWorld::setWaterCurrent(), eve::gpuagents::GpuAgentWorld::setWind(), eve::window::sdl::Window::setWindowSettings(), eve::ui::UIHost::setWorldAnchor(), eve::mouse::sdl::Mouse::setY(), eve::math::Vec2::setY(), eve::math::Vec3::setY(), eve::map::DualGridMaskAtlas::signedDistanceAt(), eve::procgen::simplifyGtsMesh(), eve::procgen::smoothTerrainHeightmap(), eve::procgen::smoothTerrainHeightmapRadius(), eve::pixelworld::PixelWorld::snapshotChunksInRegion(), eve::particles::spawnParticleAt(), eve::procgen::SpatialData::sphere(), eve::procgen::Procgen::sphereVolumeHandle(), eve::rpg::Battle::startRound(), eve::math::Math::steeringArrive2(), eve::math::Math::steeringArrive3(), eve::math::Math::steeringAvoid2(), eve::math::Math::steeringAvoid3(), eve::math::Math::steeringFlee2(), eve::math::Math::steeringFlee3(), eve::math::Math::steeringPathTarget2(), eve::math::Math::steeringPathTarget3(), eve::math::Math::steeringSeek2(), eve::math::Math::steeringSeek3(), eve::math::Math::steeringSeparation2(), eve::math::Math::steeringSeparation3(), eve::rts::NavigationSystem::step(), eve::fluids::VolumeFluidCoupling::step(), eve::crowd::Crowd::Impl::stepAgents(), eve::animation::stepPd(), eve::animation::stepSecondOrder(), eve::procgen::stitchTerrainHeightmaps(), eve::procgen::TerrainStreamingCache::streamAround(), eve::rts::RTS::submitGameplay(), eve::tactics::Tactics::submitGameplay(), eve::weapon::WeaponControl::submitGameplay(), eve::building::PlacementSystem::surfaceHit(), eve::pixelworld_physics::sweepTerrainCircle(), eve::pixelworld_graphics::PixelWorldAtlasRenderer::sync(), eve::physics::Fixture::testPoint(), eve::physics::Shape3D::testPoint(), eve::graphics::texBombHash22(), eve::ui::PcgTooltipManager::tick(), eve::procgen::PcgBiomeController::tierAt(), eve::procgen::Heightmap::toGrid(), eve::animation::Mat4::transformPoint(), eve::procgen::transformPointSet3D(), eve::math::Mat4::translate(), eve::map::Fov::Impl::tryMark2(), eve::procgen::PointSet::trySetVectorAttribute(), eve::math::Math::turbulence2(), eve::graphics::fog::MacFluidGrid::uAt(), eve::procgen::IncrementalBuildExecutor::update(), eve::camera::PcgFreeCamera::update(), eve::physics::Cloth3D::updateAttachment(), eve::pixelworld::PixelWorld::Impl::updatedAt(), eve::building::PlacementSession::updateFromSurface(), eve::scene_editor::SceneEditorSession::updatePhysicsPlacement(), eve::scene_editor::SceneEditorSession::updatePhysicsPlacementPose(), eve::scene_editor::SceneEditorSession::updatePhysicsPlacementTransform(), eve::physics::Cloth3D::updateSkinReference(), eve::graphics::vulkan::Graphics::updateTextureRegion(), eve::graphics::webgpu::Graphics::updateTextureRegion(), eve::graphics::uploadAtlas(), eve::graphics::Volumetric::uploadFroxel(), eve::sensing::SensingWorld::upsert(), eve::housegen::HouseLayout::validate(), eve::map::validateMapObjects(), eve::procgen::NoiseField::valueNoise(), eve::graphics::fog::MacFluidGrid::velocityAtCell(), eve::math::Math::voronoi2(), eve::math::Math::voronoiEdge2(), eve::voxel_editor::VoxelCatalogEditor::voxelY(), eve::pixelworld::PixelWorld::Impl::wakeAround(), eve::procgen::NoiseField::warp(), eve::math::Math::warpNoise2(), eve::graphics::fog::MacFluidGrid::wAt(), eve::editing::EditableTargetState::widenDirty(), eve::window::sdl::Window::windowToDPICoords(), eve::window::sdl::Window::windowToPixelCoords(), eve::ui::WidgetDesc::withAbsolute(), eve::grid::worldToCell(), eve::scene::Scene::worldToLocalAt(), eve::physics::Body3D::worldToLocalPoint(), eve::physics::Body3D::worldToLocalPointOwned(), eve::physics::Body3D::worldToLocalVector(), eve::animation::AnimClipBinaryAccess::write(), eve::housegen::HouseLayout::writeFootprintGrid(), eve::map_editing::TileLayerTarget::writeInt(), eve::level_editing::TileBufferTarget::writeInt(), eve::voxel_editing::VoxelWorldTarget::writeInt3(), eve::lighting_editing::SnowFieldTarget::writeScalar() , 以及 eve::procgen_editing::HeightmapTarget::writeScalar().
◆ z
| float z = 0.f |
在文件 AnimClip.cpp 第 738 行定义.
被这些函数引用 eve::procgen::PointSet::add(), eve::animation::DynamicBoneSolver::addBoneColliderSphere(), eve::procgen::addCaveBreakdownBlocks(), eve::procgen::addCaveSediment(), eve::animation::DynamicBoneSolver::addColliderSphere(), eve::daynight::DayNight::addFirefly(), eve::editor::EditorInspector::addFloat3(), eve::procgen::road::RoadNetwork::addNode(), eve::physics::Rope3D::addPlaneCollider(), eve::animation::AnimTrail::addPoint3(), eve::procgen::GeometryStroke::addPointResult(), eve::animation::AnimClip::addPositionKey(), eve::fluids::VolumeFluid::addRandomVelocity(), eve::map::Fov::addRevealer3(), eve::animation::AnimClip::addRotationKey(), eve::animation::AnimClip::addScaleKey(), eve::physics::Rope3D::addSphereCollider(), eve::ik::Solver3D::addTarget(), eve::procgen::TerrainWaterField::advance(), eve::procgen::TerrainDetailLayer::apply(), eve::procgen::TerrainCollisionMaskStack::apply(), eve::procgen::MeshDeformationSession::applyBrushGpuResult(), eve::procgen::MeshDeformationSession::applyBrushResult(), eve::procgen::RuntimeGeneration::applyCellUpdate(), eve::procgen::ModuleAssemblyPlan::applyConfigJson(), eve::vehicle::Vehicle::applyDamage(), eve::procgen_editing::RoadNetworkEditTarget::applyDomainOperation(), eve::physics::Rope3D::applyForce(), eve::physics::SoftBody3D::applyForce(), eve::physics::Body3D::applyForceAt(), eve::procgen::MeshDeformationSession::applyImpactGpuResult(), eve::procgen::MeshDeformationSession::applyImpactResult(), eve::weather::Weather::applyInteriorVolume(), eve::physics::Body3D::applyLinearImpulseAt(), eve::physics::Body3D::applyLocalForce(), eve::physics::Body3D::applyLocalLinearImpulse(), eve::procgen::MeshDeformationSession::applySlimeImpulseResult(), eve::procgen::MeshDeformationSession::applySurfaceContactResult(), eve::procgen::applyTerrainDetailMultiTile(), eve::procgen::applyTerrainLegacyDistributedErosion(), eve::procgen::applyTerrainLegacyHydraulic(), eve::procgen::applyTerrainLegacySteepestErosion(), eve::procgen::applyTerrainObjectsMultiTile(), eve::procgen::applyTerrainProbesMultiTile(), eve::procgen::applyTerrainSediment(), eve::procgen::applyTerrainTreesMultiTile(), eve::graphics::fog::FogInteractor::applyToGrid(), eve::graphics::AtmosphereVolume::at(), eve::graphics::AtmosphereVolume::at(), eve::physics::Rope3D::attach(), eve::physics::Cloth3D::attachParticle(), eve::graphics::SparseVolumeTexture::bake(), eve::procgen::bakeGtsTerrainVertexColorsInto(), eve::procgen::bakeGtsWeatherAlbedo(), eve::procgen::bakeGtsWeatherPbr(), eve::procgen::blendTerrainBrush(), eve::procgen::TerrainLakeMeshBuilder::build(), eve::procgen::TerrainPipeline::buildClimate(), eve::procgen::buildGtsTerrainBaseMesh(), eve::procgen::TerrainPipeline::buildHydrology(), eve::fluids::buildVolumeFluidCubeDistribution(), eve::fluids::buildVolumeFluidMeshDistribution(), eve::fluids::buildVolumeFluidSphereDistribution(), eve::map::Fov::canDetect3(), eve::gpuagents::SurfaceCapture::captureFromTriangles(), eve::gpuagents::ObstacleField::carveBox(), eve::procgen::carveCaveBreakdownScars(), eve::procgen::carveCaveParagenesis(), eve::gpuagents::ObstacleField::carveSphere(), eve::physics::World3D::castBox(), eve::physics::World3D::castBoxAll(), eve::physics::DistanceField3D::castSphere(), eve::physics::World3D::castSphere(), eve::physics::World3D::castSphereAll(), eve::fluids::SimGrid::cellIndex(), eve::spatial::cellKey3(), eve::map::Fov::Impl::cellOpaque3(), eve::physics::DistanceField3D::checkSphere(), eve::hexmap::HexCoordinates::chunkColumn(), eve::hexmap::HexCoordinates::chunkRow(), eve::procgen::TerrainWorldWorkspace::clearSpawns(), eve::procgen::closeCaveDensityBoundary(), eve::physics::World3D::closestPoint(), eve::procgen::SplinePath::closestPointResult(), eve::procgen::Procgen::cloudCoverageAt(), eve::procgen::Procgen::cloudShadowFactor(), eve::hexmap::HexMap::collectBrush(), eve::animation::AnimClip::compress(), eve::procgen::PcgBiomeController::configure(), eve::graphics::ReflectionProbeCapture::configure(), eve::procgen::road::conformHeightmapToRoadWithReceipt(), eve::procgen::SpatialData::contains(), eve::weather::PcgInteriorWeatherVolume::contains(), eve::spatial::AABB3::containsPoint(), eve::tensor::affine::conv(), eve::physics::softbody_cook::cookSoftBodyModel(), eve::procgen::TerrainBakedMaskCache::copyMask(), eve::procgen::CloudField::coverageAt(), eve::procgen::CloudShadow::coverageAt(), eve::procgen::TerrainWorldWorkspace::create(), eve::physics::GeometryCollectionInstance::create(), eve::graphics::Light3D::createEmissiveProxy(), eve::graphics::Water::createPlane(), eve::graphics::Water::createProceduralMesh(), eve::card::Zone::createZone(), eve::graphics::fog::FogDensityField::curlVelocityAt(), eve::fluids::VolumeFluid::debugParticleGrid(), eve::voxel::decodePackedRect(), eve::procgen_editing::detail::decodePoint(), eve::animation::AnimLattice::deformPositions(), eve::graphics::fog::FogDensityField::densityAt(), eve::graphics::fog::MacFluidGrid::densityAt(), eve::procgen::ObjectBuildLayer::deserializeDefinition(), eve::procgen::detachUnsupportedCaveFragments(), eve::animation::detail::PoseInertia::difference(), eve::daynight::SkySolarOrbit::direction(), eve::hexmap::HexCoordinates::distanceTo(), eve::physics::SoftBody3DRenderer::draw(), eve::procgen::encodeGtsMaskedTerrainObj(), eve::animation::detail::encodeLocomotionTrajectory(), eve::procgen_editing::detail::encodeNode(), eve::tensor::onnx_detail::enqueueInteger(), eve::procgen::erodeCaveByCondensation(), eve::procgen::evolveCaveSurfaceByCorrelatedReactivity(), eve::procgen::evolveCaveSurfaceByReactivity(), eve::procgen::evolveSurface(), eve::procgen::excludePointRadius(), eve::procgen::excludePointsByGridMask(), eve::procgen::Procgen::excludeRadiusHandle(), eve::tensor::onnx_detail::executeNeural(), eve::tensor::onnx_detail::executeQuant(), eve::tensor::onnx_detail::executeQuantLstm(), eve::physics::World3D::explode(), eve::procgen::exportTerrainDetailPoints(), eve::procgen::exportTerrainObjectPoints(), eve::procgen::exportTerrainProbePoints(), eve::editor::exposeActionTimelineScriptBindings(), eve::animation_editor::exposeAnimationClipEditorScriptBindings(), eve::weapon::exposeCombatCarrierBindings(), eve::graphics::exposeGrassWindBindings(), eve::procgen::exposeGridMeshGraphs(), eve::graphics::exposePrimitiveScriptBindings(), eve::scene_editor::exposeSceneEditorSessions(), eve::graphics::exposeVegetationScriptBindings(), eve::fluids::exposeVolumeFluidType(), eve::voxel_editor::exposeVoxelCatalogEditorScriptBindings(), eve::graphics::exposeWaterPlanarReflectionBindings(), eve::graphics::exposeWaterSystemBindings(), eve::map::Fov::Impl::extendVertical(), eve::math::Math::fbm3(), eve::animation::detail::featureLocal(), eve::physics::DistanceField3D::fillRegion(), eve::procgen::findCaveVerticalSpan(), eve::procgen_editing::detail::findUniqueInteriorIntersection(), eve::weapon::Weapon::fireAt(), eve::grid::foreachRotatedFootprint(), eve::action::ActionDamageBinding::fromPayload(), eve::animation::Mat4::fromTRS(), eve::housegen::HouseGenerator::generate(), eve::graphics::SkyWispsAsset::generate(), eve::procgen::generateCastleMesh(), eve::procgen::generateGtsGlobalBlendDistance(), eve::procgen::generateTerrainConcavityMask(), eve::procgen::generateTerrainCurvatureMask(), eve::procgen::generateTerrainImageMask(), eve::procgen::generateTerrainImageMaskFromImage(), eve::procgen::generateTerrainNoiseMask(), eve::procgen::generateTerrainWaterFlowMap(), eve::voxel::Chunk::get(), eve::vehicle::Vehicle::getArmorZoneMult(), eve::procgen::RuntimeGeneration::getCellDelta(), eve::procgen::RuntimeGeneration::getCellOutput(), eve::procgen::RuntimeGeneration::getCellRevision(), eve::physics::DistanceField3D::getDistance(), eve::physics::Shape3D::getHeightFieldHeight(), eve::physics::Body3D::getLocalPointVelocity(), eve::physics::Body3D::getLocalPointVelocityOwned(), eve::map::Fov::getMaskByte3(), eve::map::Fov::getMaskValue3(), eve::physics::Cloth3D::getParticleZ(), eve::physics::SoftBody3D::getParticleZ(), eve::animation::AnimTrail::getPointZ(), eve::map::Fov::getState3(), eve::graphics::SparseVolumeTexture::getVoxel(), eve::physics::Body3D::getWorldPointVelocity(), eve::physics::SoftBody3D::grabAt(), eve::physics::Cloth3D::grabAt(), eve::sensing::GridPoint::grid3D(), eve::procgen::growShrinkTerrainMask(), eve::procgen::RuntimeGeneration::hasCell(), eve::math::Math::hash3(), eve::procgen::SpatialData::heightfield(), eve::hexmap::HexCoordinates::hexX(), eve::hexmap::HexCoordinates::hexZ(), eve::animation::AnimImporter::importAnimationFixtureText(), importRpgMakerMap(), eve::fluids::SimGrid::inBounds(), eve::map::Fov::Impl::inBounds3(), eve::procgen::Bounds::include(), eve::editing::EditVolume::include(), eve::fluids::MeshSdf::index(), eve::map::Fov::Impl::index3(), eve::graphics::fog::FogFroxelBridge::inject(), eve::graphics::AtmosphereVolume::injectDensityGraph(), eve::graphics::Volumetric::injectEmissiveLightProxy(), eve::graphics::AtmosphereVolume::injectHeightFog(), eve::graphics::AtmosphereVolume::injectHeightFogFrustum(), eve::graphics::AtmosphereVolume::injectLocalVolume(), eve::graphics::AtmosphereVolume::injectLocalVolumeFrustum(), eve::graphics::AtmosphereVolume::injectSparseVolume(), eve::map::Fov::Impl::inRadius3(), eve::graphics::fog::FogFroxelBridge::integrate(), eve::graphics::AtmosphereVolume::integrate(), eve::graphics::AtmosphereVolume::integratedAt(), eve::graphics::AtmosphereVolume::integrateLocalLights(), eve::physics::Cloth3D::interactAt(), eve::physics::SoftBody3D::interactAt(), eve::voxel::Frustum::intersectsAABB(), eve::procgen::isCaveBreakdownBlockSurface(), eve::procgen::isCaveSedimentSurface(), eve::map::Fov::isExplored3(), eve::graphics::fog::FogDensityField::isOccupied(), eve::map::Fov::isOpaque3(), eve::map::Fov::isVisible3(), eve::animation::length2(), eve::math::Math::length3(), eve::graphics::fog::FogDensityField::lightAssistAt(), eve::asset_scene::EvpackSceneTemplateLoader::load(), eve::asset_procgen::EvpackTerrainLoader::load(), eve::animation::loadAnimationTracks(), eve::scene::Scene::localToWorldAt(), eve::physics::Body3D::localToWorldPoint(), eve::physics::Body3D::localToWorldPointOwned(), eve::physics::Body3D::localToWorldVector(), eve::physics::Body3D::localToWorldVectorOwned(), eve::procgen_editing::RoadNetworkEditTarget::makeAddNode(), eve::procgen::road::RoadNetwork::makeFan(), eve::fluids::MeshSdf::makeFromTriangles(), eve::procgen_editing::RoadNetworkEditTarget::makeMoveNode(), eve::fluids::MeshSdf::makePlane(), eve::graphics::grass::makePlane(), eve::animation::makeSecondOrderCoeffs(), eve::voxel_editing::VoxelCatalogTarget::makeSetVoxel(), eve::fluids::MeshSdf::makeSphere(), eve::procgen::mapMeshSurfacePointToUvResult(), eve::map::Fov::Impl::markVisible3(), eve::procgen::mathPointVectorAttribute(), eve::tensor::affine::matmul(), eve::voxel::GreedyMesher::meshFace(), eve::procgen::RuntimeGeneration::migrateCellPointIds(), eve::physics::Rope3D::moveAttachment(), eve::physics::DistanceField3D::moveCapsule(), eve::physics::Cloth3D::moveGrab(), eve::physics::SoftBody3D::moveGrab(), eve::procgen::MeshDeformationSession::moveSelectedVerticesResult(), eve::physics::Rope3D::moveSphereCollider(), eve::physics::World3D::newBody(), eve::math::Math::newMat4Translation(), eve::math::Math::newVec3(), eve::card::Card::newZone(), eve::math::Math::noise3(), eve::math::Math::normalize3X(), eve::math::Math::normalize3Y(), eve::math::Math::normalize3Z(), eve::hexmap::HexCoordinates::offsetX(), eve::hexmap::HexCoordinates::offsetZ(), eve::hexmap::HexCoordinates::operator==(), eve::procgen::DynamicMeshUvPaintSession::paintSurfacePointResult(), eve::animation::pdGainsFromOmegaZeta(), eve::math::Math::perlin3(), eve::voxel_editing::pickVoxelModel(), eve::physics::World3D::pointProbe(), eve::physics::World3D::pointProbeFiltered(), eve::biome_editor::BiomeRulesEditor::pointZ(), eve::procgen_editor::ProcgenScriptEditor::pointZ(), eve::decal::Decal::project(), eve::decal::DecalManager::project(), eve::procgen::projectMeshUvResult(), eve::graphics::fog::MacFluidGrid::pushDensity(), eve::animation::quatToRot6d(), eve::physics::World3D::queryBox(), eve::spatial::BSPTree3D::queryPoint(), eve::spatial::Octree::queryPoint(), eve::spatial::SpatialHash3D::queryPoint(), eve::physics::World3D::querySphere(), eve::procgen::TerrainPolygonMask::rasterize(), eve::voxel_editing::VoxelWorldTarget::readInt3(), eve::graphics::fog::BeerLightCache::rebuild(), eve::gpuagents::SurfaceCapture::rebuildNormals(), eve::editor::IntVolumeEditCommand::record(), eve::procgen_editing::registerRoadNetworkEditingCommands(), eve::card::Card::render(), eve::procgen::resampleCaveDensity(), eve::graphics::resolvePrimitiveStrokes3D(), eve::procgen::road::restoreHeightmapFromRoad(), eve::decision::DecisionContext::restoreJson(), eve::procgen::GtsTerrainLodSet::restoreJson(), eve::math::Math::ridged3(), eve::procgen::CloudField::sample(), eve::procgen::SpatialData::sample(), eve::physics::DistanceField3D::sample(), eve::editor::SphereVolumeBrushKernel::sample(), eve::editor::BoxVolumeBrushKernel::sample(), eve::hexmap::HexHashGrid::sample(), eve::procgen::TerrainDetailLayer::sample(), eve::procgen::TerrainWaterField::sample(), eve::procgen::sampleCaveDensity(), eve::procgen::sampleCaveMicrostructure(), eve::procgen::CloudShadow::sampleCoverage(), eve::procgen::CloudShadow::sampleFactor(), eve::procgen::sampleGridPoints(), eve::gpuagents::SurfaceField::sampleHeight(), eve::gpuagents::SurfaceField::sampleLife(), eve::graphics::AtmosphereVolume::sampleMedia(), eve::physics::DistanceField3D::sampleNormal(), eve::gpuagents::SurfaceField::sampleNormal(), eve::procgen::TerrainDetailLayer::sampleResource(), eve::procgen::SpatialData::sampleScalar(), eve::procgen::sampleTerrainHeightmapNormalized(), eve::procgen::sampleTerrainHeightmapSafe(), eve::graphics::fog::BeerLightCache::sampleTransmittance(), eve::graphics::Camera2D::screenToWorldX(), eve::graphics::Camera2D::screenToWorldY(), eve::graphics::fog::FogDensityField::seedHeightBand(), eve::procgen::MeshDeformationSession::selectVerticesSphereResult(), eve::graphics::DiffuseLightProbeRegistry::selectVolume(), eve::graphics::Shader::sendVec3(), eve::graphics::Shader::sendVec4(), eve::procgen::RuntimeGeneration::serializeCell(), eve::math::Vec3::set(), eve::voxel::Chunk::set(), eve::particles::ParticleEmitter::setAttachOffset(), eve::animation::AnimSkeleton::setBindPosition(), eve::animation::AnimSkeleton::setBindRotation(), eve::animation::AnimSkeleton::setBindScale(), eve::physics::Cloth3D::setBounds(), eve::physics::Rope3D::setBounds(), eve::physics::SoftBody3D::setBounds(), eve::animation::DynamicBoneSolver::setChainEndOffset(), eve::graphics::Volumetric::setCloudWind(), eve::graphics::fog::FogDensityField::setCurlVelocity(), eve::graphics::fog::FogDensityField::setDensity(), eve::graphics::fog::MacFluidGrid::setDensity(), eve::animation::MotionMatcher::setDesiredVelocity(), eve::audio::Source::setDirection(), eve::physics::DistanceField3D::setDistance(), eve::animation::DynamicBoneSolver::setDistanceReference(), eve::physics::DistanceField3D::setDistanceRegion(), eve::editor::ReflectionProbeVisualizer::setExtents(), eve::animation::DynamicBoneSolver::setExternalForce(), eve::graphics::Camera3D::setEye(), eve::daynight::DayNight::setFirePosition(), eve::editor::EditorInspector::setFloat3(), eve::procgen::RuntimeGeneration::setGenerationSource(), eve::animation::DynamicBoneSolver::setGlobalGravity(), eve::fluids::FluidSimulator::setGravity(), eve::physics::Rope3D::setGravity(), eve::physics::SoftBody3D::setGravity(), eve::scene_editor::ScenePhysicsPlacementBackend::setHandlePosition(), eve::scene_editor::ScenePhysicsPlacementBackend::setHandleRotation(), eve::scene_editor::ScenePhysicsPlacementBackend::setHandleScale(), eve::physics::Shape3D::setHeightFieldRegion(), eve::ui::UI::setHostWorldAnchor(), eve::procgen::LSystem::setInitialHeading(), eve::procgen::ObjectBuildLayer::setLayerOffset(), eve::procgen::ObjectBuildLayer::setLayerScale(), eve::animation::FootIKSolver::setLeftContact(), eve::graphics::fog::FogDensityField::setLightAssist(), eve::graphics::AtmosphereVolume::setLightVisibility(), eve::physics::Shape3D::setLocalPosition(), eve::animation::AnimPose::setLocalPosition(), eve::animation::AnimPose::setLocalRotation(), eve::animation::AnimPose::setLocalScale(), eve::scene::SceneHost::setLocalTransform(), eve::camera::CameraController::setLookAhead(), eve::avatar::AvatarInstance::setLookAtTarget(), eve::physics::DistanceField3D::setMoverUp(), eve::physics::World3D::setMoverUp(), eve::scene::Scene::setNodePosition(), eve::procgen::road::RoadNetwork::setNodePosition(), eve::procgen::PointSet::setNormal(), eve::camera::CameraController::setOffset(), eve::map::Fov::setOpaque3(), eve::ik::Skeleton3D::setOrientation(), eve::physics::Cloth3D::setParticlePosition(), eve::physics::SoftBody3D::setParticlePosition(), eve::procgen::setPointVectorAttribute(), eve::ik::Solver3D::setPole(), eve::audio::Audio::setPosition(), eve::audio::Source::setPosition(), eve::editor::TransformGizmo::setPosition(), eve::graphics::FogVolume::setPosition(), eve::graphics::Light3D::setPosition(), eve::graphics::Renderable3D::setPosition(), eve::hd2d::Sprite3D::setPosition(), eve::physics::Body3D::setPosition(), eve::scene::SceneNodeRef::setPosition(), eve::ik::Skeleton3D::setPosition(), eve::procgen::PointSet::setPosition(), eve::combat::CombatEnemyIntentSource::setPosition(), eve::avatar::AvatarInstance::setPosition3D(), eve::animation::AnimClip::setPositionKey(), eve::map::Fov::setRevealerPosition3(), eve::animation::FootIKSolver::setRightContact(), eve::editor::TransformGizmo::setRotationEuler(), eve::animation::AnimClip::setRotationKey(), eve::editor::TransformGizmo::setScale(), eve::procgen::PointSet::setScale(), eve::animation::AnimClip::setScaleKey(), eve::camera::CameraController::setSecondaryTarget(), eve::animation_editor::AnimationClipEditor::setSelectedPosition(), eve::animation_editor::AnimationClipEditor::setSelectedScale(), eve::graphics::hair::GroomInstance::setSideHint(), eve::graphics::FogVolume::setSize(), eve::physics::Cloth3D::setSkinConstraint(), eve::editor::TransformGizmo::setSnapTranslate(), eve::weather::Weather::setSnowWind(), eve::procgen::CloudShadow::setSunDirection(), eve::physics::Shape3D::setTangentVelocity(), eve::camera::CameraController::setTarget(), eve::graphics::Camera3D::setTarget(), eve::physics::Body3D::setTargetTransform(), eve::procgen::LSystem::setTropism(), eve::graphics::Camera3D::setUp(), eve::procgen::PointSet::setVectorAttribute(), eve::audio::Audio::setVelocity(), eve::audio::Source::setVelocity(), eve::model3d::ModelData::setVertexNormal(), eve::voxel_editor::VoxelCatalogEditor::setVoxel(), eve::graphics::SparseVolumeTexture::setVoxel(), eve::gpuagents::GpuAgentWorld::setWaterCurrent(), eve::gpuagents::GpuAgentWorld::setWind(), eve::ui::UIHost::setWorldAnchor(), eve::math::Vec3::setZ(), eve::procgen::CloudShadow::shadowFactorAt(), eve::procgen::simplifyGtsMesh(), eve::graphics::AtmosphereVolume::sliceDistance(), eve::fluids::FluidSimulation::spawnDrop(), eve::procgen::SpatialData::sphere(), eve::procgen::Procgen::sphereVolumeHandle(), eve::weather::SnowField::stampFootprint(), eve::weather::SnowField::stampImpact(), eve::math::Math::steeringArrive3(), eve::math::Math::steeringAvoid3(), eve::math::Math::steeringFlee3(), eve::math::Math::steeringPathTarget3(), eve::math::Math::steeringSeek3(), eve::math::Math::steeringSeparation3(), eve::hexmap::HexCoordinates::step(), eve::fluids::VolumeFluidCoupling::step(), eve::gpuagents::SurfaceField::stepLife(), eve::weapon::WeaponControl::submitGameplay(), eve::gpuagents::LifeFieldMaterialBinding::syncFrom(), eve::procgen::Procgen::synchronizeCellInstances(), eve::procgen::Procgen::synchronizeCellInstancesAtomic(), eve::physics::Shape3D::testPoint(), eve::procgen::raster_detail::textureSample(), eve::procgen::PcgBiomeController::tierAt(), eve::weather::SnowField::toAlbedoRGBA(), eve::weather::SnowField::toHeightRGBA(), eve::weather::SnowField::toNormalRGBA(), eve::animation::Mat4::transformPoint(), eve::procgen::transformPointSet3D(), eve::math::Mat4::translate(), eve::procgen::PointSet::trySetVectorAttribute(), eve::graphics::fog::MacFluidGrid::uAt(), eve::agent::detail::Random::unit(), eve::card::Card::update(), eve::card::Hand::update(), eve::physics::Cloth3D::updateAttachment(), eve::scene_editor::SceneEditorSession::updatePhysicsPlacement(), eve::scene_editor::SceneEditorSession::updatePhysicsPlacementPose(), eve::scene_editor::SceneEditorSession::updatePhysicsPlacementTransform(), eve::physics::Cloth3D::updateSkinReference(), eve::procgen::RuntimeGeneration::updateSource(), eve::graphics::Volumetric::uploadFroxel(), eve::housegen::HouseLayout::validate(), eve::tensor::affine::detail::validateConv(), eve::graphics::fog::MacFluidGrid::vAt(), eve::graphics::fog::MacFluidGrid::velocityAtCell(), eve::voxel_editor::VoxelCatalogEditor::voxelZ(), eve::scene::Scene::worldToLocalAt(), eve::physics::Body3D::worldToLocalPoint(), eve::physics::Body3D::worldToLocalPointOwned(), eve::physics::Body3D::worldToLocalVector(), eve::graphics::Camera2D::worldToScreenX(), eve::graphics::Camera2D::worldToScreenY(), eve::animation::AnimClipBinaryAccess::write(), eve::voxel_editing::VoxelWorldTarget::writeInt3() , 以及 eve::hexmap::HexCoordinates::y().