载入中...
搜索中...
未找到
BSPTree2D.h
浏览该文件的文档.
Binary space partition tree (kd-style AABB splits) for 2D culling. Alternating X/Y splits at node mid...
Definition BSPTree2D.h:16
bool update(int id, float minX, float minY, float maxX, float maxY)
Definition BSPTree2D.cpp:54
~BSPTree2D()=default
int queryRect(float minX, float minY, float maxX, float maxY)
Definition BSPTree2D.cpp:187
int queryCircle(float cx, float cy, float radius)
Definition BSPTree2D.cpp:194
BSPTree2D & operator=(const BSPTree2D &)=delete
bool insert(int id, float minX, float minY, float maxX, float maxY)
Definition BSPTree2D.cpp:36
BSPTree2D(const BSPTree2D &)=delete
Definition Scene.h:33
Definition Bounds.h:9