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DepthOfFieldFocus.h 文件参考
#include "common/Result.h"

浏览源代码.

类

struct  eve::graphics::DepthOfFieldFocusSettings
 Provider-neutral autofocus configuration. 更多...
 
struct  eve::graphics::DepthOfFieldFocusInput
 One frame of caller-owned raycast or target observations. 更多...
 
struct  eve::graphics::DepthOfFieldFocusState
 Persistent autofocus state owned by the caller. 更多...
 
struct  eve::graphics::DepthOfFieldFocusOutput
 Focus and lens values ready for a depth-of-field renderer. 更多...
 

命名空间

namespace  ssq
 EVEngine ECS 集成层:底层实现使用 sunxfancy/ECS.hpp https://github.com/sunxfancy/ECS.hpp
 
namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::graphics
 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。
 

枚举

enum class  eve::graphics::DepthOfFieldTracking { eve::graphics::FollowScreen = 0 , eve::graphics::FollowTarget = 1 , eve::graphics::FixedOffset = 2 }
 Pcg-compatible autofocus tracking mode. 更多...
 

函数

Result< void > eve::graphics::evaluateDepthOfFieldFocus (DepthOfFieldFocusState *state, DepthOfFieldFocusOutput *output, const DepthOfFieldFocusSettings *settings, const DepthOfFieldFocusInput *input)
 Evaluate Pcg AutoDepthOfField tracking and smoothing for one frame.
 
void eve::graphics::exposeDepthOfFieldFocusBindings (ssq::Table &table)
 Register Pcg autofocus value types and evaluator.