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EvpackTerrainLoader.h 文件参考

Runtime decoding of canonical terrain assets. 更多...

浏览源代码.

类

struct  eve::asset_procgen::TerrainAssetLoadLimits
 Explicit resource limits applied before terrain allocation. 更多...
 
struct  eve::asset_procgen::LoadedTerrain
 Owning heightmap plus queryable procgen spatial representation. 更多...
 
class  eve::asset_procgen::EvpackTerrainLoader
 Capability-aware decoder from eve.terrain/1 to procgen terrain data. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::asset_procgen
 

详细描述

Runtime decoding of canonical terrain assets.

在文件 EvpackTerrainLoader.h 中定义.