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Fluid.h
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Definition Graphics.h:57
Interactive 2D particle fluid (double-density relaxation) in pixel space. Script-owned; independent o...
Definition Fluid.h:17
int emit(float x, float y, int count, float vx=0.f, float vy=0.f)
Spawn up to count particles at (x,y) with initial velocity. Returns number actually added.
Definition Fluid.cpp:65
void setRestDensity(float density)
Target rest density for the relaxation solver (default 4).
Definition Fluid.cpp:38
void setColor(float r, float g, float b, float a=1.f)
Definition Fluid.cpp:96
void setBounds(float x, float y, float w, float h)
Axis-aligned container; particles bounce inside.
Definition Fluid.cpp:51
Fluid(const Fluid &)=delete
float getNearPressureStiffness() const
Definition Fluid.h:45
void setSmoothingRadius(float radius)
Interaction / neighbor radius in pixels (default 18).
Definition Fluid.cpp:33
void setNearPressureStiffness(float k)
Near-pressure (anti-clustering) stiffness (default 0.5).
Definition Fluid.cpp:45
Fluid & operator=(const Fluid &)=delete
void interactAt(float x, float y, float radius, float strength)
Mouse / pointer interaction: positive strength attracts, negative repels. Applied as acceleration wit...
Definition Fluid.cpp:89
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition AnimTrail.h:6
Definition Body.cpp:11