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GameplayTagPicker.h
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Stable hierarchical gameplay-tag definitions and registry.
Move-only, checked operation results for the common layer.
Searchable selection model shared by developer and in-game editors.
Definition GameplayTagPicker.h:31
const std::string & selected() const noexcept
Return the selected canonical name, or empty.
Definition GameplayTagPicker.h:45
GameplayTagPicker(const tags::GameplayTagRegistry ®istry)
Construct a picker borrowing the canonical registry.
Definition GameplayTagPicker.h:34
void setFilter(std::string filter)
Set a case-insensitive name/description filter.
Definition GameplayTagPicker.h:37
Canonical owner of versioned gameplay-tag definitions.
Definition GameplayTag.h:49
Definition ActionPreviewController.cpp:6
Owning row projected for tree/list UI implementations.
Definition GameplayTagPicker.h:16
std::string description
Definition GameplayTagPicker.h:19