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HexSphereTopology.cpp 文件参考
#include "hexmap/HexSphereTopology.h"
#include <algorithm>
#include <cmath>
#include <cstdint>
#include <unordered_map>
#include <utility>
#include <vector>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::hexmap
 

变量说明

◆ a

std::int32_t a = 0

在文件 HexSphereTopology.cpp 第 66 行定义.

◆ b

std::int32_t b = 0

在文件 HexSphereTopology.cpp 第 67 行定义.

◆ c

std::int32_t c = 0

在文件 HexSphereTopology.cpp 第 68 行定义.

被这些函数引用 eve::graphics::display::acesToDisplayLinear(), eve::animation::AnimStateMachine::addBoolCondition(), eve::card::Hand::addCard(), eve::animation::DynamicBoneSolver::addChain(), eve::animation::AnimStateMachine::addFloatCondition(), eve::hexmap::HexMeshData::addQuad(), eve::hexmap::HexMap::addRoad(), eve::hexmap::HexSphereMap::addRoad(), eve::graphics::Batcher::addTriangle(), eve::graphics::Batcher::addTriangle(), eve::hexmap::HexMeshData::addTriangle(), eve::animation::AnimStateMachine::addTriggerCondition(), eve::procgen::prototype_detail::addWedge(), eve::dev::DevTool::analyzeError(), eve::archspace::appendCatalogItem(), eve::procgen::MeshBuild::appendTransformed(), eve::animation::DynamicBoneConfig::apply(), eve::camera::PcgCarCameraSetup::apply(), eve::particles::applyConfigDocument(), eve::avatar_editing::AvatarDocumentTarget::applyDomainOperation(), eve::input_editing::InputMapTarget::applyDomainOperation(), eve::hd2d_editing::Hd2dDocumentTarget::applyDomainOperation(), eve::biome_editing::BiomeDocumentTarget::applyDomainOperation(), eve::sceneloader_editing::SceneImportTarget::applyDomainOperation(), eve::voxel_editing::VoxelCatalogTarget::applyDomainOperation(), eve::voxel_editing::VoxelPaletteTarget::applyDomainOperation(), eve::procgen::applyTerrainObjectsMultiTile(), eve::procgen::applyTerrainStamp(), eve::procgen::applyTerrainStampMultiTile(), eve::sceneloader::SceneLoader::applyTreeDiff(), eve::graphics::applyVegetationSurface(), eve::procgen::urban::approximatePolygon(), eve::tensor::kernels::avgpool2d(), eve::procgen::bakeGtsMacroVariationAlbedo(), eve::procgen::bakeGtsTerrainVertexColorsInto(), eve::animation::detail::PoseInertia::begin(), eve::building_editing::BuildingEdgeCurveDragSession::beginDrag(), eve::procgen_editing::SplinePathDragSession::beginDrag(), eve::network::UdpSocket::bind(), eve::dialogue::Dialogue::bindAvatar(), eve::sensing::SensingWorld::box(), eve::ui::DatabasePanel::build(), eve::gpuagents_editor::GpuAgentsPreviewService::build(), eve::procgen::TerrainRiverMeshBuilder::build(), eve::procgen::TerrainMeshBuilder::build(), eve::virtualgeometry::VirtualGeometryBuilder::build(), eve::graphics::hair::GroomBinding::build(), eve::cmd::Cmdline::Build(), eve::animation_editing::ProceduralBoneOverlayBuilder::build(), eve::graphics::grass::buildBillboards(), eve::graphics::buildGgxCubemapMipChain(), eve::procgen::buildGtsTerrainBaseMesh(), eve::fluids::buildVolumeFluidMeshDistribution(), eve::avatar::buildVrmSurface(), eve::dev::SceneInspect::capture(), eve::camera::PcgFreeCamera::capture(), eve::gpuagents::SurfaceCapture::captureFromTriangles(), eve::graphics::Mesh::captureImportedAttributes(), eve::rpg::captureRpgState(), eve::dialogue::Dialogue::captureState(), eve::fluids::SimGrid::cellOf(), eve::procgen::urban::centroid(), eve::scene::NodeDesc::child(), eve::ui::WidgetDesc::child(), eve::physics::Cloth::Cloth(), eve::physics::ClothGPU::ClothGPU(), eve::avatar_editing::AvatarDocumentTarget::commitDomainState(), eve::input_editing::InputMapTarget::commitDomainState(), eve::hd2d_editing::Hd2dDocumentTarget::commitDomainState(), eve::biome_editing::BiomeDocumentTarget::commitDomainState(), eve::procgen_editing::TextureRecipeTarget::commitDomainState(), eve::sceneloader_editing::SceneImportTarget::commitDomainState(), eve::voxel_editing::VoxelCatalogTarget::commitDomainState(), eve::voxel_editing::VoxelPaletteTarget::commitDomainState(), eve::fluids::FluidSurfaceRenderer::compositeDiffuse(), eve::data::CompressedData::CompressedData(), eve::graphics::Mesh::computeBounds(), eve::map::Fov::Impl::computePermissive(), eve::tensor::TF::concat3(), eve::tensor::TF::concat4(), eve::graphics::WaterReflectionMasker::configure(), eve::fluids::FluidSurfaceRenderer::configureColors(), eve::procgen::configureTerrainBrushWorld(), eve::network::TcpSocket::connect(), eve::network::UdpSocket::connect(), eve::ui::UISystem::consumeChange(), eve::ui::UISystem::consumeClick(), eve::tensor::affine::conv(), eve::tensor::kernels::conv1d(), eve::tensor::kernels::conv2d(), eve::physics::softbody_cook::cookSoftBodyModel(), eve::scene::cornerInsideClip(), eve::crowd::CrowdField::costAtWorld(), eve::procgen::CloudField::coverageAt(), eve::graphics::Camera2D::createCamera(), eve::graphics::Camera3D::createCamera(), eve::card::CardData::createCard(), eve::graphics::Waterfall::createCurvedSheet(), eve::graphics::Water::createPlane(), eve::graphics::Water::createProceduralMesh(), eve::graphics::webgpu::PipelineBuilder::cull(), eve::graphics::hair::ClusterGrid::cullClusters(), eve::graphics::hair::StrandsDatas::curvePoints(), eve::asset::detail::decodeBc3Rgba8(), eve::asset::decodeCanonicalMesh(), eve::agent::decodeConfig(), eve::asset::detail::decodeTiffRgba8(), eve::graphics::decodeTveVegetationVertices(), eve::graphics::decodeVegetationNormal(), eve::dev::SceneInspect::defaultCacheDir(), eve::graphics::Font::defaultCharset(), eve::graphics::hair::GroomBinding::deform(), eve::gpgpu::Gpgpu::deform(), eve::voxel::VoxelWorld::deserializeWorld(), eve::sceneloader::SceneLoader::diff(), eve::sceneloader::SceneLoader::diffTree(), eve::ui::UISystem::dispatchEvents(), eve::physics::Cloth3D::draw(), eve::physics::SoftBody3DRenderer::draw(), eve::decal::DecalManager::drawAll(), eve::card::Card::drawCard(), eve::graphics::RenderSystem::drawItems(), eve::graphics::PrimitiveSceneCanvas3D::drawQuad(), eve::graphics::PrimitiveSceneCanvas3D::drawSphere(), eve::graphics::PrimitiveSceneCanvas3D::drawTriangle(), eve::hexmap::HexMap::elevation(), eve::hexmap::HexSphereMap::elevation(), eve::particles::ParticleEmitter::emit(), eve::particles::ParticleEmitter::emitFromSkin(), eve::tensor::Func::emitTernary(), eve::asset::encodeCanonicalMesh(), eve::procgen::encodeGtsMaskedTerrainObj(), eve::procgen::encodeGtsTerrainObj(), eve::hexmap::HexTerrainVertexCode::encodeIndices(), eve::map::TileLayer::eraseTerrainRect(), eve::procgen::TerrainPipeline::erodeFluvialDetailed(), eve::dialogue::Dialogue::evalConditionData(), eve::tensor::onnx_detail::evaluate(), eve::graphics::evaluateVegetationWind(), eve::tensor::onnx_detail::executeNeural(), eve::tensor::onnx_detail::executeNumeric(), eve::tensor::onnx_detail::executeQuantLstm(), eve::tensor::onnx_detail::executeShape(), eve::asset_import::executeVegetationTexturePacks(), eve::housegen::exposeHouseGeneration(), eve::animation::exposeMotionMatcherBindings(), eve::scene::exposePcgBuildConfigBindings(), eve::camera::exposePcgCarCameraSetupBindings(), eve::ui::exposePcgControllerSelectionBindings(), eve::procgen::exposePcgFrameRateManagerBindings(), eve::camera::exposePcgFreeCameraBindings(), eve::scene::exposePcgGrowthBindings(), eve::ui::exposePcgLoadingScreenBindings(), eve::ui::exposePcgPhotoModeApplyPlanBindings(), eve::ui::exposePcgPhotoModeColorPickerBindings(), eve::ui::exposePcgPhotoModePanelsBindings(), eve::ui::exposePcgPhotoModeRangesBindings(), eve::ui::exposePcgPhotoModeRuntimeUIBindings(), eve::ui::exposePcgPhotoModeValuesBindings(), eve::ui::exposePcgScreenshotSavedNoticeBindings(), eve::ui::exposePcgTooltipBindings(), eve::graphics::exposePcgWaterPhotoModeBindings(), eve::fluids::exposeVolumeFluidFactory(), eve::graphics::exposeWaterReflectionMaskerBindings(), eve::hexmap::HexMap::farmLevel(), eve::hexmap::HexSphereMap::farmLevel(), eve::network::Channel::feed(), eve::filesystem::FileData::FileData(), eve::filesystem::physfs::Filesystem::Filesystem(), eve::weather::SnowField::fill(), eve::map::TileLayer::fillRect(), eve::hexmap::HexMeshData::finalize(), eve::card::Hand::find(), eve::procgen_editing::detail::findUniqueInteriorIntersection(), eve::hexmap::HexMap::flags(), eve::hexmap::HexSphereMap::flags(), eve::ui::flexArrangeSingleLine(), eve::network::TcpSocket::flushSend(), eve::asset_import::unity_detail::foldAscii(), eve::crowd::Crowd::Impl::forEachNeighbor(), eve::grid::foreachRotatedFootprint(), eve::dev::DevTool::formatError(), eve::dev::RenderFlow::formatErrorReport(), eve::physics::ClothModel::fromTriangles(), eve::animation::DynamicBoneConfig::fromValue(), eve::voxel::Frustum::fromViewProjColumnMajor(), eve::procgen::generateBushMesh(), eve::procgen::generateHexTerrainMesh(), eve::procgen::generateLSystemMesh(), eve::procgen::generateRockMesh(), eve::procgen::urban::generateSplitCandidates(), eve::procgen::generateTerrainDistanceMask(), eve::procgen::generateTreeMesh(), eve::procgen::urban::generateUrbanGrid(), eve::dialogue::Dialogue::getAvatar(), eve::animation::SpineSkeleton::getBoneWorldMatrix(), eve::scene::SceneHost::getChildCount(), eve::scene::Scene::getChildIdAt(), eve::scene::SceneNodeRef::getChildIdAt(), eve::scene::SceneHost::getChildIndexAt(), eve::scene::SceneHost::getChildIndices(), eve::scene::SceneHost::getChildren(), eve::data::Compressor::getCompressor(), eve::physics::Cloth3D::getCurrentVolume(), eve::dialogue::Dialogue::getDisplayName(), eve::virtualgeometry::VirtualGeometryRenderer::getMaxLodLevel(), eve::image::ImageData::getPixel(), eve::image::ImageData::getPixel(), eve::daynight::DayNight::getSkyB(), eve::daynight::DayNight::getSkyG(), eve::daynight::DayNight::getSkyR(), eve::dialogue::Dialogue::getSlot(), eve::map::TileLayer::getTerrain(), eve::map::TileLayer::getTile(), eve::voxel::VoxelWorld::getVoxel(), eve::scene::SceneNodeRef::getWorldMatrix(), eve::housegen_editing::HouseGenPreviewRuntime::gizmo(), eve::tensor::onnx_detail::gpuConv(), eve::tensor::onnx_detail::gpuConvResident(), eve::physics::ClothModel::grid(), eve::hexmap::HexMap::hasRiver(), eve::hexmap::HexSphereMap::hasRiver(), eve::hexmap::HexMap::hasRiverThrough(), eve::hexmap::HexSphereMap::hasRiverThrough(), eve::hexmap::HexMap::hasRoad(), eve::hexmap::HexSphereMap::hasRoad(), eve::dialogue::Dialogue::hide(), eve::network::Network::httpRequest(), eve::image::ImageData::ImageData(), eve::fluids::MeshSdf::inBounds(), eve::procgen::urban::includedAngleDeg(), eve::housegen::HouseLayout::instantiate(), eve::graphics::fog::AnalyticalVolLight::intersectBeam(), eve::graphics::fog::FogRayMarch::intersectBound(), eve::hexmap::HexMap::isExplorable(), eve::hexmap::HexSphereMap::isExplorable(), eve::hexmap::HexMap::isExplored(), eve::hexmap::HexSphereMap::isExplored(), eve::map::FlowField::isReachable(), eve::dialogue::Dialogue::isShown(), eve::hexmap::HexMap::isUnderwater(), eve::hexmap::HexSphereMap::isUnderwater(), eve::tags::isValidGameplayTagName(), eve::dev::isValidScriptToolName(), eve::hexmap::HexMap::isWalled(), eve::hexmap::HexSphereMap::isWalled(), eve::tensor::kernels::layernorm(), eve::dnut::lexDnut(), eve::scene::SceneHost::linkCamera3D(), eve::scene::Scene::linkCamera3DAt(), eve::network::TcpSocket::listen(), eve::asset_graphics::EvpackVegetationSceneLoader::load(), eve::animation::AnimImporter::loadClip(), eve::animation::SpineAtlas::loadFromText(), eve::asset_graphics::EvpackGraphicsLoader::loadMesh(), eve::input_editing::InputMapTarget::loadSnapshot(), eve::procgen_editing::TextureRecipeTarget::loadSnapshot(), eve::sceneloader_editing::SceneImportTarget::loadSnapshot(), eve::social_editing::SocialDocumentTarget::loadSnapshot(), eve::virtualgeometry::lodHistogram(), eve::voxel_editing::VoxelPaletteTarget::makeCreate(), eve::input_editing::InputMapTarget::makeCreateAction(), eve::biome_editing::BiomeDocumentTarget::makeCreateAsset(), eve::input_editing::InputMapTarget::makeCreateBinding(), eve::housegen_editing::HouseGenDocumentTarget::makeCreateComponent(), eve::avatar_editing::AvatarDocumentTarget::makeCreateExpression(), eve::avatar_editing::AvatarDocumentTarget::makeCreateLayer(), eve::biome_editing::BiomeDocumentTarget::makeCreateLayer(), eve::voxel_editing::VoxelCatalogTarget::makeCreateModel(), eve::avatar_editing::AvatarDocumentTarget::makeCreateParameter(), eve::voxel_editing::VoxelPaletteTarget::makeDelete(), eve::input_editing::InputMapTarget::makeDeleteAction(), eve::biome_editing::BiomeDocumentTarget::makeDeleteAsset(), eve::input_editing::InputMapTarget::makeDeleteBinding(), eve::housegen_editing::HouseGenDocumentTarget::makeDeleteComponent(), eve::avatar_editing::AvatarDocumentTarget::makeDeleteExpression(), eve::avatar_editing::AvatarDocumentTarget::makeDeleteLayer(), eve::biome_editing::BiomeDocumentTarget::makeDeleteLayer(), eve::voxel_editing::VoxelCatalogTarget::makeDeleteModel(), eve::avatar_editing::AvatarDocumentTarget::makeDeleteParameter(), eve::fluids::MeshSdf::makeFromTriangles(), eve::agent::detail::makePolicy(), eve::animation::makeSecondOrderCoeffs(), eve::input_editing::InputMapTarget::makeSet(), eve::hd2d_editing::Hd2dDocumentTarget::makeSet(), eve::biome_editing::BiomeDocumentTarget::makeSet(), eve::voxel_editing::VoxelCatalogTarget::makeSet(), eve::voxel_editing::VoxelPaletteTarget::makeSet(), eve::housegen_editing::HouseGenDocumentTarget::makeSet(), eve::scene_editing::ScenePropertyProvider::makeSet(), eve::biome_editing::BiomeDocumentTarget::makeSetExclusions(), eve::voxel_editing::VoxelCatalogTarget::makeSetVoxel(), eve::procgen::mapMeshSurfacePointToUvResult(), eve::model3d::ModelData::mapSurfacePointToUv(), eve::procgen::mapTerrainOperationMultiTile(), eve::tensor::affine::matmul(), eve::tensor::Tensor::matmul(), eve::tensor::kernels::maxpool2d(), eve::dev::mcpJsonEscape(), eve::ui::measureNode(), eve::ModuleRegister::ModuleRegister(), eve::avatar::VrmRuntime::morphs(), eve::graphics::vulkan::Graphics::newCanvas(), eve::graphics::webgpu::Graphics::newCanvas(), eve::card::Card::newCard(), eve::graphics::vulkan::Graphics::newHDRCanvas(), eve::graphics::webgpu::Graphics::newHDRCanvas(), eve::graphics::Graphics::newMeshCube(), eve::demo::Demo::newPlanetTexture(), eve::animation::AnimClipRegistry::normalizePath(), eve::ResourceManager::normalizePath(), eve::filesystem::HotReload::normalizePath(), eve::dev::Debugger::normalizeSource(), eve::tensor::optimizeGraph(), eve::graphics::packVegetationOrm(), eve::procgen::paintHeightToImage(), eve::map::TileLayer::paintTerrain(), eve::map::TileLayer::paintTerrainRect(), eve::procgen::parseTerrainFileFormat(), eve::procgen::partitionPointAttribute(), eve::image::ImageData::paste(), eve::graphics::fog::FogProfile::phase(), eve::editor::TransformGizmo::pick(), eve::physics::Cloth::pinTopRow(), eve::physics::Cloth3D::pinTopRow(), eve::physics::ClothGPU::pinTopRow(), eve::procgen::placePcgMaskMapTileInto(), eve::procgen::dtlutil::placeSpawnAndStairs(), eve::hexmap::HexMap::plantLevel(), eve::hexmap::HexSphereMap::plantLevel(), eve::network::NetWorker::post(), eve::avatar::VrmRuntime::prepare(), eve::stylize::prepareTrailUpload(), eve::asset_import::prepareUnityNativeMesh(), eve::asset_import::prepareUnityVegetationMaterial(), eve::graphics::webgpu::Graphics::present(), eve::asset_graphics::projectVegetationScene(), eve::network::Network::pump(), eve::card::Deck::push(), eve::avatar_editing::AvatarDocumentTarget::queryCapability(), eve::input_editing::InputMapTarget::queryCapability(), eve::hd2d_editing::Hd2dDocumentTarget::queryCapability(), eve::biome_editing::BiomeDocumentTarget::queryCapability(), eve::procgen_editing::TextureRecipeTarget::queryCapability(), eve::sceneloader_editing::SceneImportTarget::queryCapability(), eve::voxel_editing::VoxelCatalogTarget::queryCapability(), eve::voxel_editing::VoxelPaletteTarget::queryCapability(), eve::decal_editing::DecalDocumentTarget::queryCapability(), eve::fluids_editing::SurfaceFluidTarget::queryCapability(), eve::gpuagents_editing::GpuAgentsDocumentTarget::queryCapability(), eve::housegen_editing::HouseGenDocumentTarget::queryCapability(), eve::spritestack_editing::SpriteStackDocumentTarget::queryCapability(), eve::stylize_editing::StylizeRecipeTarget::queryCapability(), eve::virtualgeometry_editing::VirtualGeometryDocumentTarget::queryCapability(), eve::network::TcpSocket::queueSend(), eve::math::Math::raycastCircle2(), eve::math::Math::raycastSphere(), eve::housegen_editing::HouseGenDocumentTarget::read(), eve::procgen::TerrainGenerationSession::Impl::rebuild(), eve::crowd::Crowd::Impl::rebuildGrid(), eve::editor::TransformGizmo::rebuildParts(), eve::map::TileLayer::rebuildSpatialIndex(), eve::ModuleManager::register_module(), eve::dialogue::Dialogue::registerCharacter(), eve::card::Hand::removeCard(), eve::hexmap::HexMap::removeRiver(), eve::hexmap::HexSphereMap::removeRiver(), eve::hexmap::HexMap::removeRoads(), eve::hexmap::HexSphereMap::removeRoads(), eve::graphics_editing::PrimitiveGizmoRenderer::render(), eve::graphics::RenderSystem3D::render(), eve::card::Hand::render(), eve::card::Card::renderDeck(), eve::dialogue::Dialogue::reset(), eve::physics::Cloth::reset(), eve::physics::ClothGPU::reset(), eve::map::TileLayer::resize(), eve::tensor::kernels::resize2d(), eve::procgen::resolveTilePreset(), eve::fluids::VolumeFluid::restore(), eve::procgen::GtsTerrainMeshSettings::restoreJson(), eve::ui::PcgPhotoModeValues::restoreJson(), eve::rpg::restoreRpgState(), eve::dialogue::Dialogue::restoreState(), eve::tensor::kernels::rmsnorm(), eve::image::ImageData::rotate(), eve::math::Math::rotate2X(), eve::math::Math::rotate2Y(), eve::agent::run(), eve::editor::BoxBrushKernel::sample(), eve::building::StaticMeshSurface::sample(), eve::procgen::sampleCaveDifferentialVeinErosion(), eve::graphics::fog::FogDensityField::sampleDensity(), eve::procgen::SplinePath::sampleFramesResult(), eve::procgen::TerrainStreamingCache::sampleHeight(), eve::animation::MotionMatcher::search(), eve::procgen::urban::segmentsIntersect(), eve::crowd::Crowd::Impl::selectAvoidanceVelocity(), eve::virtualgeometry::selectClusters(), eve::network::UdpSocket::send(), eve::network::Channel::sendMsg(), eve::network::UdpSocket::sendTo(), eve::graphics::Graphics::setBackgroundColor(), eve::hexmap::HexMap::setCellState(), eve::hexmap::HexSphereMap::setCellState(), eve::fluids::VolumeFluid::setColliders(), eve::particles::ParticleEmitter::setCollision(), eve::particles::ParticleEmitter::setCollisionBounds(), eve::hexmap::HexMap::setElevation(), eve::hexmap::HexSphereMap::setElevation(), eve::particles::ParticleEmitter::setEmissionArea(), eve::hexmap::HexMap::setExplorable(), eve::hexmap::HexSphereMap::setExplorable(), eve::hexmap::HexMap::setExplored(), eve::hexmap::HexSphereMap::setExplored(), eve::dialogue::Dialogue::setExpression(), eve::hexmap::HexMap::setFarmLevel(), eve::hexmap::HexSphereMap::setFarmLevel(), eve::animation::MotionDatabase::setFeatureLayout(), eve::animation::MotionMatcher::setFeatureQuery(), eve::particles::ParticleEmitter::setFixedTimeStep(), eve::particles::ParticleEmitter::setFlipbook(), eve::dev::McpServer::setGameRoot(), eve::particles::ParticleEmitter::setGravity(), eve::building::PlacementWorld::setGridFromLayer(), eve::fluids::VolumeFluid::setHeightFieldColliders(), eve::graphics::GlobalIllumination::setInvViewProj(), eve::graphics::ScreenSpaceReflection::setInvViewProj(), eve::procgen::LSystem::setLeafSymbols(), eve::particles::ParticleEmitter::setLights(), eve::particles::ParticleEmitter::setLinearAcceleration(), eve::graphics::WaterReflectionMasker::setMask(), eve::dialogue::Dialogue::setMotion(), eve::particles::ParticleEmitter::setNoise(), eve::hexmap::HexMap::setOutgoingRiver(), eve::hexmap::HexSphereMap::setOutgoingRiver(), eve::particles::ParticleEmitter::setParticleLifetime(), eve::particles::ParticleEmitter::setParticleSize(), eve::image::ImageData::setPixel(), eve::hexmap::HexMap::setPlantLevel(), eve::hexmap::HexSphereMap::setPlantLevel(), eve::vehicle::Vehicle::setPlayerControls(), eve::particles::ParticleEmitter::setRadialAcceleration(), eve::particles::ParticleEmitter::setRandomSeed(), eve::particles::ParticleEmitter::setRenderMode(), eve::particles::ParticleEmitter::setRibbon(), eve::fluids::VolumeFluid::setSdfColliders(), eve::particles::ParticleEmitter::setSoftParticles(), eve::dev::DebugAdapter::setSourceRoot(), eve::hexmap::HexMap::setSpecialIndex(), eve::hexmap::HexSphereMap::setSpecialIndex(), eve::particles::ParticleEmitter::setSpeed(), eve::particles::ParticleEmitter::setSpin(), eve::particles::ParticleEmitter::setStartRotation(), eve::particles::ParticleEmitter::setTangentialAcceleration(), eve::hexmap::HexMap::setTerrainType(), eve::hexmap::HexSphereMap::setTerrainType(), eve::map::TileLayer::setTile(), eve::map::TileLayer::setTileSize(), eve::hexmap::HexMap::setUrbanLevel(), eve::hexmap::HexSphereMap::setUrbanLevel(), eve::voxel::VoxelWorld::setVoxel(), eve::hexmap::HexMap::setWalled(), eve::hexmap::HexSphereMap::setWalled(), eve::hexmap::HexMap::setWaterLevel(), eve::hexmap::HexSphereMap::setWaterLevel(), eve::procgen::CloudShadow::shadowFactorAt(), eve::procgen::urban::shapeIrregularity(), eve::dialogue::Dialogue::show(), eve::procgen::simplifyGtsMesh(), eve::dev::RenderFlow::sliceBackward(), eve::spritestack::sliceModelToLayers(), eve::ui::PcgPhotoModeValues::snapshotJson(), eve::hexmap::HexMap::specialIndex(), eve::hexmap::HexSphereMap::specialIndex(), eve::particles::ParticleEmitter::start(), eve::gpuagents::LifeNetworkSolver::step(), eve::crowd::Crowd::Impl::stepAgents(), eve::gpuagents::SurfaceField::stepLife(), eve::animation::stepSecondOrder(), eve::fluids::VolumeFluid::stepWithThermalContacts(), eve::voxel::VoxelWorld::streamAround(), eve::network::HttpRequest::submit(), eve::ui::DatabasePanel::sync(), eve::dialogue::Dialogue::syncStage(), eve::hexmap::HexMap::terrainType(), eve::hexmap::HexSphereMap::terrainType(), eve::graphics::texCellBombSampleUV(), eve::weather::SnowField::toAlbedoRGBA(), eve::script::BindingContract::toJson(), eve::archspace::toMeshArrays(), eve::procgen::toTilePresetConfiguration(), eve::animation::DynamicBoneConfig::toValue(), eve::procgen::urban::triangulatePolygon(), eve::sceneloader::SceneLoader::unload(), eve::camera::PcgCarCameraSetup::update(), eve::fluids::VolumeFluidShadowCaster::update(), eve::camera::PcgFreeCamera::update(), eve::editor::TransformGizmo::updateDrag(), eve::animation::AnimSkin::updateSkinnedNormals(), eve::hexmap::HexMap::urbanLevel(), eve::hexmap::HexSphereMap::urbanLevel(), eve::animation::DynamicBoneConfig::validate(), eve::graphics::hair::StrandsDatas::validate(), eve::housegen_editing::HouseGenDocumentTarget::validate(), eve::stylize::AttackVfxSkin::validate(), eve::housegen::HouseLayout::validate(), eve::graphics::Mesh::validateTangentFrame(), eve::scene::validateUniqueIds(), eve::asset_import::unity_detail::validGuid(), eve::asset_import::unity_detail::validPath(), eve::hexmap::HexMap::values(), eve::hexmap::HexSphereMap::values(), eve::virtualgeometry::vgUpload(), eve::scene::SceneHost::walkChildren(), eve::hexmap::HexMap::waterLevel(), eve::hexmap::HexSphereMap::waterLevel(), eve::scene::worldBoundsOf() , 以及 eve::mouse::sdl::Mouse::~Mouse().

◆ first

std::int32_t first = -1

在文件 HexSphereTopology.cpp 第 80 行定义.

被这些函数引用 eve::procgen::prototype_detail::addWedge(), eve::procgen_editing::RoadNetworkEditTarget::applyDomainOperation(), eve::ReflectedMember::attrOptions(), eve::procgen::TerrainLakeMeshBuilder::build(), eve::graphics::IndirectBuilder::build(), eve::procgen::buildGtsTerrainExportLodsFromHeightmapInto(), eve::animation::buildSmrFeatures(), eve::asset_procgen::buildTerrainMaterialAtlases(), eve::animation::AnimClip::compress(), eve::sensing::SensingWorld::debugLastQueryJson(), eve::procgen_editing::detail::decodeIntersectionDisconnect(), eve::pixelworld::decodeMaterialCatalogJson(), eve::container::deterministicContainerEventId(), eve::procgen::differencePointSets(), eve::procgen::Procgen::differencePointsHandle(), eve::statepatch::Store::dirtySubjectAt(), eve::ui::UISystem::dispatchEvents(), eve::graphics::Graphics::drawMeshShaderInstances(), eve::fluids::VolumeFluid::emit(), eve::procgen_editing::detail::encodeIntersectionDisconnect(), eve::physics::action_adapter::ActionCollisionIgnoreState::enter(), eve::dev::CallGraph::event(), eve::dev::RenderFlow::event(), eve::editor::exposeActionTimelineScriptBindings(), eve::graphics::detail::exposeRenderable3DBindings(), eve::fluids::exposeVolumeFluidType(), eve::rts::CommandFanOutSystem::fanOut(), eve::procgen_editing::detail::findUniqueInteriorIntersection(), eve::physics::ClothModel::fromTriangles(), eve::ui::UI::getAccessibilitySnapshot(), eve::dialogue::ConversationDocument::getFieldName(), eve::ui::UI::getLayoutDiagnostics(), eve::ui::PcgPhotoModeRanges::getName(), eve::physics::World3D::getQueryShapeId(), eve::graphics::vulkan::Graphics::gpuDrivenSubmitOpaque(), eve::procgen::intersectPointSets(), eve::procgen::Procgen::intersectPointsHandle(), eve::rts::systems_internal::isFormationSegmentClear(), eve::graphics::vulkan::isMeshResourceImageShared(), eve::procgen_editing::SplinePathDocument::makeAppendChunk(), eve::procgen_editing::RoadNetworkEditTarget::makeConnectEdgeIntersection(), eve::procgen::road::RoadNetwork::makeFan(), eve::procgen_editing::SplinePathDocument::makeInsertPointAt(), eve::ui::measureNode(), eve::procgen::mergePointSets(), eve::procgen::Procgen::mergePointsHandle(), eve::asset_import::unity_detail::metaScalar(), eve::animation::Animation::newSpriteSheetFromSequence(), eve::gpgpu::packScriptEntityFloatsRange(), eve::thread::JobSystemThreadPool::parallelFor(), eve::pixelworld_thread::JobSystemPixelScheduler::parallelFor(), eve::thread::JobSystemThreadPool::parallelForFrame(), eve::asset_import::prepareUnityNativeMesh(), eve::map_editing::MapDocumentTarget::previewRoad(), eve::detail::UuidIdState::projectLegacy(), eve::avatar_editing::AvatarDocumentRuntime::publish(), eve::pixelworld::PixelWorld::Impl::rebuildMaterialRuntimeTables(), eve::pixelworld_streaming::ReliablePixelChunkReceiver::receive(), eve::editor::EditorPropertyModel::refresh(), eve::crowd::Crowd::Impl::resolveOverlapsPass(), eve::SimulationClock::sample(), eve::building::PlacementSystem::sampleEdgeCubicBezier(), eve::image::ImageData::scalePcg(), eve::camera::CameraController::serializeAsset(), eve::animation::MotionDatabase::setFeatureNormalizationRanges(), eve::production::WorkQueue::snapshot(), eve::authority::Store::snapshotJson(), eve::game_event::GameEventLog::snapshotJson(), eve::sensing::SensingWorld::snapshotJson(), eve::statepatch::Store::snapshotJson(), eve::tensor::wgsl_detail::specializeInputBindings(), eve::procgen::road::RoadNetwork::splitEdge(), eve::ui::splitPane(), eve::dev::sqValueToJson(), eve::procgen::stitchTerrainHeightmaps(), eve::procgen::unionPointSets(), eve::procgen::Procgen::unionPointsHandle(), eve::gpgpu::unpackScriptEntityFloatsRange(), eve::graphics::uploadVegetationGpuFieldSet() , 以及 eve::graphics::uploadVegetationGpuFieldSet().

◆ second

std::int32_t second = -1

在文件 HexSphereTopology.cpp 第 81 行定义.

被这些函数引用 eve::procgen::prototype_detail::addWedge(), eve::action::ActionNotifyRegistry::advanceHandlers(), eve::procgen_editing::RoadNetworkEditTarget::applyDomainOperation(), eve::combat::CombatEnemyIntentSource::band(), eve::animation::buildSmrFeatures(), eve::procgen::createCavePotholeSites(), eve::procgen_editing::detail::decodeIntersectionDisconnect(), eve::pixelworld::decodeMaterialCatalogJson(), eve::container::deterministicContainerEventId(), eve::procgen::differencePointSets(), eve::procgen::Procgen::differencePointsHandle(), eve::statepatch::Store::dirtyKeyAt(), eve::procgen_editing::detail::encodeIntersectionDisconnect(), eve::physics::action_adapter::ActionCollisionIgnoreState::enter(), eve::rts::CommandFanOutSystem::fanOut(), eve::procgen_editing::detail::findUniqueInteriorIntersection(), eve::agent::detail::forward(), eve::physics::ClothModel::fromTriangles(), eve::dialogue::ConversationDocument::getFieldKind(), eve::physics::World3D::getQueryShapeTag(), eve::procgen::intersectPointSets(), eve::procgen::Procgen::intersectPointsHandle(), eve::graphics::vulkan::isMeshResourceImageShared(), eve::procgen_editing::SplinePathBinder::loadSnapshot(), eve::procgen_editing::SplinePathDocument::makeAppendChunk(), eve::procgen_editing::RoadNetworkEditTarget::makeConnectEdgeIntersection(), eve::procgen::road::RoadNetwork::makeFan(), eve::procgen_editing::SplinePathDocument::makeInsertPointAt(), eve::ui::measureNode(), eve::procgen::mergePointSets(), eve::procgen::Procgen::mergePointsHandle(), eve::inventory::InventoryContainerAdapter::prepare(), eve::asset_import::prepareUnityVegetationMaterial(), eve::detail::UuidIdState::projectLegacy(), eve::pixelworld::PixelWorld::Impl::rebuildMaterialRuntimeTables(), eve::crowd::Crowd::Impl::resolveOverlapsPass(), eve::production::WorkQueue::restore(), eve::image::ImageData::scalePcg(), eve::production::WorkQueue::snapshot(), eve::procgen::road::RoadNetwork::splitEdge(), eve::ui::splitPane(), eve::agent::detail::train(), eve::procgen::unionPointSets() , 以及 eve::procgen::Procgen::unionPointsHandle().