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IndirectBuilder.cpp
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uint32_t build(const std::vector< GpuMeshRecord > &meshTable)
Sort + merge. meshTable supplies indexCount/firstIndex/vertexBase.
Definition IndirectBuilder.cpp:17
void add(uint32_t seq, uint32_t meshId, uint32_t materialId, uint32_t pipelineId)
seq = monotonic instance sequence (stable order tiebreak).
Definition IndirectBuilder.cpp:11
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition AnimTrail.h:6
Indirect draw command; layout identical to VkDrawIndexedIndirectCommand.
Definition GpuDrivenTypes.h:64
GPU mesh table record (std430). Mirrors GLSL GpuMeshRecord.
Definition GpuDrivenTypes.h:22