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LevelEditorModule.h
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Hosts interchangeable editor tools and routes their lifecycle/input.
Definition EditorSession.h:30
Non-owning IIntFieldTarget adapter for TileBuffer.
Definition FieldTargets.h:23
Independent GID grid for map brushes (no hard dependency on map.TileLayer).
Definition TileBuffer.h:11
Script composition adapter for tile-oriented level authoring.
Definition LevelEditorModule.h:23
Module_REG(LevelEditorModule)
Definition ActionPreviewController.cpp:6
Definition Brush.cpp:10
Definition LevelEditorModule.cpp:15