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MeshVfxScalability.h 文件参考
#include "common/Export.h"
#include <cstddef>
#include <cstdint>
#include <span>
#include <vector>

浏览源代码.

类

struct  eve::stylize::MeshVfxScalabilityPolicy
 Global deterministic quality and work budget for mesh VFX. 更多...
 
struct  eve::stylize::MeshVfxLodCandidate
 View-dependent input used to prioritize one mesh VFX instance. 更多...
 
struct  eve::stylize::MeshVfxLodDecision
 Deterministic rendering decision for one input candidate. 更多...
 
class  eve::stylize::MeshVfxScalabilityPlanner
 Selects mesh VFX quality under a deterministic per-view work budget. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::stylize
 

枚举

enum class  eve::stylize::MeshVfxLodTier : std::uint8_t { eve::stylize::Full , eve::stylize::Reduced , eve::stylize::Minimal , eve::stylize::Culled }
 Runtime quality tier selected for one mesh VFX instance. 更多...