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命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::animation |
| namespace | eve::animation::detail |
函数 | |
| float | eve::animation::detail::featureYaw (const TransformTRS &t) |
| Feature yaw. | |
| std::array< float, 3 > | eve::animation::detail::featureLocal (float x, float y, float z, float yaw) |
| std::array< float, 3 > | eve::animation::detail::featurePosition (const TransformTRS &bone, const TransformTRS &root) |
| void | eve::animation::detail::encodeLocomotionPose (std::span< float > out, const std::array< TransformTRS, 4 > &now, const std::array< TransformTRS, 4 > &past, float interval) |
| Encode locomotion pose. | |
| template<class Sample > | |
| void | eve::animation::detail::encodeLocomotionTrajectory (std::span< float > out, const std::array< Sample, 5 > &samples, float yaw) |
| Encode locomotion trajectory. | |
| float | eve::animation::detail::locomotionWeight (int index) |
| Locomotion weight. | |
变量 | |
| constexpr int | eve::animation::detail::locomotionPoseOffset = 19 |
| constexpr int | eve::animation::detail::locomotionFeatureCount = 30 |
| constexpr std::array< float, 5 > | eve::animation::detail::locomotionHorizons {-0.05f, 0.f, 0.35f, 0.7f, 1.f} |