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#include "procgen/texture/PbrMaterial.h"#include "procgen/texture/ColorRamp.h"#include "procgen/texture/NoiseField.h"#include "image/ImageData.h"#include <algorithm>#include <cmath>命名空间 | |
| namespace | eve |
| namespace | eve::procgen |
函数 | |
| image::ImageData * | eve::procgen::grayscaleImage (const std::vector< float > &values, int w, int h) |
| Build a grayscale RGBA8 image from per-pixel values in [0,1]. Caller owns. | |
| PbrTextureSet * | eve::procgen::generatePbrSet (const TextureRecipeDef &def, const Params ¶ms, std::string &error) |
| Build a full PBR set from a texture definition. Caller owns the result. | |