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PcgMaterialSelector.h
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Move-only, checked operation results for the common layer.
GPU texture created via Graphics::newTexture. Owns GPU resources through an opaque backend handle.
Definition Texture.h:18
ECS emitter entity. Script configures components; ParticleSimSystem / ParticleRenderSystem drive per-...
Definition ParticleEmitter.h:71
Pcg-compatible particle texture palette that reserves candidate zero.
Definition PcgMaterialSelector.h:11
int count() const
Return candidate count including reserved index zero.
Definition PcgMaterialSelector.h:18
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25
Definition ParticleGraph.h:53