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ProceduralDust.h
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37 [[nodiscard]] Result<std::vector<DustParticle>> generate(const FogWorldBounds& volume, int count,
Move-only, checked operation results for the common layer.
Procedural dust that does not use persistent particle buffers or screen trails.
Definition ProceduralDust.h:29
Definition AnalyticalVolLight.cpp:11
Deterministic dust mote spawned inside an analytic volume.
Definition ProceduralDust.h:15
enum eve::graphics::fog::DustParticle::Band band
Axis-aligned world bounds for a fog simulation domain.
Definition FogTypes.h:96