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FogTypes.h
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Definition AnalyticalVolLight.cpp:11
FogQualityBudget budgetFor(FogQuality quality) noexcept
Resolve the budget for a quality preset.
Definition FogTypes.h:52
@ PhysicalReference
Dense tracking, no skip shortcuts.
FogQuality fogQualityFromName(std::string_view name) noexcept
Parse a quality spelling; unknown values yield Enhanced.
Definition FogTypes.h:30
constexpr std::string_view fogQualityName(FogQuality quality) noexcept
Stable spelling of a quality preset.
Definition FogTypes.h:20
Stylized fog presentation derived from a physical FogRayResult.
Definition FogTypes.h:169
Continuous-art stylization that never mutates density or optics.
Definition FogTypes.h:160
float silhouetteSoftness
Definition FogTypes.h:163
CFL stability snapshot for the MAC fluid solver.
Definition FogTypes.h:130
Resource / sample budget derived from a quality preset.
Definition FogTypes.h:38
bool spatialReconstruct
Definition FogTypes.h:47
Interval along a ray where media is present (t in world units).
Definition FogTypes.h:112
Optical result of integrating one view ray through fog.
Definition FogTypes.h:122
One analytic solid that carves / wakes the fog domain.
Definition FogTypes.h:142
glm::vec3 axis
Capsule axis endpoint offset from position (half-length along axis).
Definition FogTypes.h:149
Axis-aligned world bounds for a fog simulation domain.
Definition FogTypes.h:96