载入中...
搜索中...
未找到
QuadTree.h
浏览该文件的文档.
Region quadtree for 2D AABB broad-phase / map culling. Items are stored in the smallest node that ful...
Definition QuadTree.h:17
QuadTree & operator=(const QuadTree &)=delete
bool insert(int id, float minX, float minY, float maxX, float maxY)
Definition QuadTree.cpp:35
bool update(int id, float minX, float minY, float maxX, float maxY)
Definition QuadTree.cpp:56
int queryRect(float minX, float minY, float maxX, float maxY)
Definition QuadTree.cpp:163
~QuadTree()=default
QuadTree(const QuadTree &)=delete
int queryCircle(float cx, float cy, float radius)
Definition QuadTree.cpp:170
Definition Scene.h:33
Definition Bounds.h:9