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命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::rts |
| namespace | eve::rts::systems_internal |
函数 | |
| EVENGINE_API_DOMAINS bool | eve::rts::systems_internal::isFormationSegmentClear (const map::Pathfinder &pathfinder, const NavigationGrid &grid, WorldPosition from, WorldPosition to, float radius) |
| bool | eve::rts::systems_internal::isFinitePosition (WorldPosition position) |
| bool | eve::rts::systems_internal::isSameHandle (const ecs::EntityHandle &left, const ecs::EntityHandle &right) |
| float | eve::rts::systems_internal::distanceSquared (float ax, float ay, float bx, float by) |
| bool | eve::rts::systems_internal::isMovementOrder (OrderKind kind) |
| std::optional< WorldPosition > | eve::rts::systems_internal::entityPosition (const ecs::EntityHandle &handle) |
| Result< std::optional< OrderRecord > > | eve::rts::systems_internal::readCurrent (OrderComponent &orders) |