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SceneToneMapping.cpp
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1#include "graphics/Graphics.h"
2
3#include <cmath>
4
5namespace eve::graphics {
9 "Unknown scene tone mapping mode", "graphics.presentation"));
10 if (mode == getSceneToneMapping()) return Result<void>::success();
12 "This backend does not support changing scene tone mapping",
13 "graphics.presentation"));
14}
16 if (!std::isfinite(intensity) || intensity < 0 || intensity > 1)
18 "Photographic vignette intensity must be finite and in [0,1]",
19 "graphics.presentation"));
20 if (intensity == 0) return Result<void>::success();
22 DiagnosticCode::Unsupported, "This backend does not support photographic vignette", "graphics.presentation"));
23}
24} // namespace eve::graphics
static Diagnostic error(DiagnosticCode code, std::string message, std::string path={}, DiagnosticDetails details={}, std::string source={})
Construct an error diagnostic with the standard error severity.
Definition Diagnostic.h:125
Move-only operation result carrying either a value or Status.
Definition Result.h:155
static Result success(T value)
Construct a successful result owning value.
Definition Result.h:164
static Result failure(Status status)
Construct a failed result from a structured status.
Definition Result.h:175
SceneToneMapping
Final display mapping; None preserves linear color, Aces uses the fitted curve, and Filmic uses Rec....
Definition Graphics.h:1325
virtual Result< void > setScenePhotographicVignette(float intensity)
Set cosine-fourth photographic vignette intensity in [0,1].
virtual SceneToneMapping getSceneToneMapping() const
Return the current final display mapping; graphics/render thread only.
Definition Graphics.h:1347
virtual Result< void > setSceneToneMapping(SceneToneMapping mode)
Set final scene display mapping on the graphics/render thread.
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Definition Animation.h:25