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SkyWispsAssetData.h
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卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25
Synchronous borrowed input for one immutable shader image. @ownership The caller owns bytes; upload c...
Definition ShaderResources.h:42
ShaderImageInput texture
Definition SkyWispsAssetData.h:13
std::vector< std::byte > pixels
Internal owned density pixels. @cost Storage scales with texture area; allocate only during asset pre...
Definition SkyWispsAssetData.h:12
std::array< ShaderImageInput, 4 > celestialImages
Definition SkyWispsAssetData.h:15
std::array< std::vector< std::byte >, 4 > celestialPixels
Definition SkyWispsAssetData.h:14
std::vector< float > corners
Internal owned triangle data. @cost Storage scales with corner count; allocate only during asset prep...
Definition SkyWispsAssetData.h:9
Borrowed authored thin-cloud layer, consumed synchronously by sky preparation.
Definition SkyWispsLayer.h:53