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StyleChain.h
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Definition Canvas.h:16
Definition Graphics.h:57
GPU texture created via Graphics::newTexture. Owns GPU resources through an opaque backend handle.
Definition Texture.h:17
Ordered multi-pass stylize pipeline (extension point).
Definition StyleChain.h:27
StyleChain(const StyleChain &)=delete
void applyCanvas(graphics::Graphics *gfx, graphics::Canvas *source, graphics::Canvas *dest, graphics::Canvas *temp=nullptr)
Definition StyleChain.cpp:64
StyleChain()=default
void apply(graphics::Graphics *gfx, graphics::Texture *source, graphics::Canvas *dest, graphics::Canvas *temp=nullptr)
Run passes in order into dest. When more than one pass is present, temp is required for ping-pong (sa...
Definition StyleChain.cpp:26
StyleChain & operator=(const StyleChain &)=delete
~StyleChain()=default
One stylized post-process pass bound to a style id (built-in or custom label). Draws a full-quad of t...
Definition StylePass.h:22
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition AnimTrail.h:6
Definition ImageStylize.cpp:9