载入中...
搜索中...
未找到
#include "procgen/heightmap/TerrainCurveTexture.h"#include "common/SquirrelBinding.h"#include "image/ImageData.h"#include "procgen/heightmap/Heightmap.h"#include "procgen/heightmap/TerrainRasterInternal.h"#include <algorithm>#include <simplesquirrel/simplesquirrel.hpp>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |
函数 | |
| Result< TerrainCurveTextureReceipt > | eve::procgen::bakeTerrainCurveTexture (image::ImageData &output, const Heightmap &curve) |
| Bake a sampled one-row curve into an existing one-row image with Pcg's exact pixel-coordinate contract. | |
| void | eve::procgen::exposeTerrainCurveTexture (ssq::Table &table) |
| Register the Pcg terrain curve texture adapter; VM-thread only. | |