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TerrainCurveTexture.cpp 文件参考
#include "procgen/heightmap/TerrainCurveTexture.h"
#include "common/SquirrelBinding.h"
#include "image/ImageData.h"
#include "procgen/heightmap/Heightmap.h"
#include "procgen/heightmap/TerrainRasterInternal.h"
#include <algorithm>
#include <simplesquirrel/simplesquirrel.hpp>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::procgen
 

函数

Result< TerrainCurveTextureReceipt > eve::procgen::bakeTerrainCurveTexture (image::ImageData &output, const Heightmap &curve)
 Bake a sampled one-row curve into an existing one-row image with Pcg's exact pixel-coordinate contract.
 
void eve::procgen::exposeTerrainCurveTexture (ssq::Table &table)
 Register the Pcg terrain curve texture adapter; VM-thread only.