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UnityFbx.cpp 文件参考
#include "asset/import/ImportCommon.h"
#include "asset/import/UnityImporter.h"
#include "asset/import/UnitySourceInternal.h"
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <xxHash/xxhash.h>
#include <assimp/IOSystem.hpp>
#include <assimp/Importer.hpp>
#include <algorithm>
#include <bit>
#include <cmath>
#include <filesystem>
#include <functional>
#include <regex>
#include <set>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::asset_import
 

函数

Result< PreparedAssetImport > eve::asset_import::prepareUnityFbx (const UnityProjectImportRequest &request, const UnitySourceAsset &source)
 Convert a static FBX with explicit Unity importer settings and hashed subasset identities.