载入中...
搜索中...
未找到
Direct Unity text-serialization adapter for TerrainData and Prefab assets. 更多...
类 | |
| struct | eve::asset_import::UnityProjectImportRequest |
| In-memory Unity project slice; keys are normalized project-relative paths. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::asset_import |
函数 | |
| Result< PreparedAssetImport > | eve::asset_import::prepareUnityProjectImport (const UnityProjectImportRequest &request) |
| Import selected Unity assets, or discover a collection when both selectors are empty. | |
详细描述
Direct Unity text-serialization adapter for TerrainData and Prefab assets.
在文件 UnityImporter.h 中定义.