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#include "asset/import/UnitySourceInternal.h"#include "asset/CanonicalVolumeTextureCook.h"#include "asset/import/ImportCommon.h"#include "asset/import/UnityImporter.h"#include <charconv>#include <stdexcept>#include <string_view>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::asset_import |
函数 | |
| Result< PreparedAssetImport > | eve::asset_import::prepareUnityNativeVolumeTexture (const UnityProjectImportRequest &, const UnitySourceAsset &) |
| Convert embedded linear R8 Unity Texture3D to an owning canonical volume candidate. | |