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#include "graphics/raytracing/vulkan/VulkanRayTracing.h"#include "common/Capability.h"#include "common/Diagnostic.h"#include "common/Exception.h"#include "common/Module.h"#include "common/Status.h"#include "graphics/Canvas.h"#include "graphics/Graphics.h"#include "graphics/Mesh.h"#include "graphics/Texture.h"#include "graphics/shaders/rt_reflection_rchit_spv.inc"#include "graphics/shaders/rt_reflection_rgen_spv.inc"#include "graphics/shaders/rt_reflection_rmiss_spv.inc"#include "graphics/vulkan/Canvas.h"#include "graphics/vulkan/Graphics.h"#include "graphics/vulkan/GraphicsInternal.h"#include <algorithm>#include <cstring>#include <string>#include <vector>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::graphics |
| 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。 | |
| namespace | eve::graphics::raytracing |
函数 | |
| VulkanRayTracing & | eve::graphics::raytracing::vulkanRayTracing () |
| Process-wide Vulkan RT backend; also registered as IRayTracing. | |