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Canvas.h
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Definition Graphics.h:125
GPU texture created via Graphics::newTexture. Owns GPU resources through an opaque backend handle.
Definition Texture.h:18
void clear(std::optional< Color > color, std::optional< int > stencil, std::optional< double > depth) override
Clears .
Definition Canvas.cpp:93
image::ImageData * newHDRImageData() override
Creates a hdr image data. @ownership Caller deletes unless documented otherwise.
Definition Canvas.cpp:177
image::ImageData * newImageData() override
Creates a image data. @ownership Caller deletes unless documented otherwise.
Definition Canvas.cpp:169
void ensure3D()
Ensure a D32 depth attachment + 3D (color+depth) framebuffer exist.
Definition Canvas.cpp:84
Definition VulkanSequence.h:9
eve::Color Color
RGBA color used by every graphics draw call. Lives inside eve::graphics so including a graphics heade...
Definition Color.h:13