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eve::animation_editing::SkeletonOverlayBuilder类 参考

Builds bone lines, joints, local axes and constraint arcs without a renderer dependency. 更多...

#include <SkeletonOverlay.h>

Public 成员函数

editing::GizmoSnapshot build (std::string target, Revision revision, const std::vector< SkeletonOverlayBone > &bones, const SkeletonOverlayOptions &options={}) const
 Build a deterministic overlay or structured hierarchy/value diagnostics.
 

详细描述

Builds bone lines, joints, local axes and constraint arcs without a renderer dependency.

在文件 SkeletonOverlay.h 第 50 行定义.

成员函数说明

◆ build()

editing::GizmoSnapshot eve::animation_editing::SkeletonOverlayBuilder::build ( std::string  target,
Revision  revision,
const std::vector< SkeletonOverlayBone > &  bones,
const SkeletonOverlayOptions &  options = {} 
) const

该类的文档由以下文件生成: