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eve::editor::MemoryAssetDatabase类 参考

Thread-neutral in-memory asset index used by editor hosts and tests. 更多...

#include <EditorAssetDatabase.h>

Public 成员函数

Result< AssetRecord > publish (AssetRecord record, std::vector< AssetDependency > dependencies={})
 Atomically publish one validated record and its dependencies.
 
Result< std::vector< AssetRecord > > publishBatch (std::vector< AssetPublication > publications)
 Validate and atomically publish an entire package projection as one index generation.
 
Result< AssetRecord > find (const AssetGuid &guid) const
 Find one asset by stable GUID.
 
Result< AssetRecord > findByUri (const std::string &logicalUri) const
 Find one asset by logical content URI.
 
Result< AssetPage< AssetRecord > > query (const AssetQuery &query, std::size_t offset, std::size_t limit, std::optional< std::uint64_t > generation=std::nullopt) const
 Query a deterministic page; stale generations return Conflict.
 
std::vector< AssetDependency > dependencies (const AssetGuid &guid, bool incoming=false) const
 Query outgoing or incoming dependencies for one asset.
 
std::uint64_t generation () const
 Return the monotonic index generation.
 

详细描述

Thread-neutral in-memory asset index used by editor hosts and tests.

在文件 EditorAssetDatabase.h 第 71 行定义.

成员函数说明

◆ dependencies()

std::vector< AssetDependency > eve::editor::MemoryAssetDatabase::dependencies ( const AssetGuid &  guid,
bool  incoming = false 
) const

Query outgoing or incoming dependencies for one asset.

在文件 EditorAssetDatabase.cpp 第 153 行定义.

被这些函数引用 publish() , 以及 eve::editor::RuntimeEditorPublisher::publish().

◆ find()

Result< AssetRecord > eve::editor::MemoryAssetDatabase::find ( const AssetGuid &  guid) const

◆ findByUri()

Result< AssetRecord > eve::editor::MemoryAssetDatabase::findByUri ( const std::string &  logicalUri) const

Find one asset by logical content URI.

在文件 EditorAssetDatabase.cpp 第 104 行定义.

引用了 find().

被这些函数引用 eve::editor::AssetDatabasePhysicsColliderResolver::resolve().

◆ generation()

std::uint64_t eve::editor::MemoryAssetDatabase::generation ( ) const
inline

Return the monotonic index generation.

在文件 EditorAssetDatabase.h 第 90 行定义.

被这些函数引用 query().

◆ publish()

◆ publishBatch()

Result< std::vector< AssetRecord > > eve::editor::MemoryAssetDatabase::publishBatch ( std::vector< AssetPublication >  publications)

Validate and atomically publish an entire package projection as one index generation.

返回
Owning published records; rejection leaves records, URIs, dependencies and generation unchanged.

在文件 EditorAssetDatabase.cpp 第 44 行定义.

引用了 eve::UuidIdAdapter< Tag >::empty(), eve::editing::failed(), eve::editor::AssetDependency::from, eve::editor::AssetRecord::guid, eve::editor::AssetRecord::logicalUri, eve::editor::Ready, eve::editor::AssetRecord::status , 以及 eve::editor::AssetRecord::typeId.

被这些函数引用 eve::editor::publishEvaAssetProjection().

◆ query()

Result< AssetPage< AssetRecord > > eve::editor::MemoryAssetDatabase::query ( const AssetQuery &  query,
std::size_t  offset,
std::size_t  limit,
std::optional< std::uint64_t >  generation = std::nullopt 
) const

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